I got to around 1750s with this team, not quite high ladder yet but I'm a bad player so not gonna complain.
Volcarona @ Buginium Z
Ability: Swarm
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast
- Bug Buzz
- Quiver Dance
- Substitute
Standard Sub QD set. Swarm-boosted Z-Bug Buzz is incredibly powerful, at +1 it OHKOs most offensive checks. Substitute lets Volcarona avoid status and potentially beat Chansey and non-Haze Toxapex.
Diancie-Mega @ Diancite
Ability: Magic Bounce
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty/Naive Nature
- Diamond Storm
- Moonblast
- Endeavor
- Stealth Rock
Magic Bounce is a nice ability to pair with Volcarona, which has 4X Rock-weakness. Endeavor surprises defensive switch-ins and score otherwise KOs. Max attack Diamond Storm is also a nice perk, as it 2HKOs Specially Defensive Toxapex after rocks.
Latios @ Soul Dew/ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Roost/ Thunder Wave
- Defog
Standard Latios, with either Scarf or Soul Dew. Thunder Wave presents on Scarf set for QD Volcarona and Z-Victini. Dual STAB is pretty much all it needs as the rest of the team can deal with Latios's common checks and counters quite efficiently.
Celesteela @ Leftovers
Ability: Beast Boost
EVs: 252 HP / 132 Def / 124 SpD
Relaxed Nature
- Heavy Slam
- Flamethrower
- Leech Seed
- Protect
Gastrodon @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
- Scald
- Earthquake
- Recover
- Toxic
Celesteela and Gastrodon comes together as pivots and check most offensive threats in the meta (the Tapus, Magearna, Pinsir-M, Greninja, etc. )
Keldeo @ Choice Scarf
Ability: Justified
EVs: 4 Atk / 252 SpA / 252 Spe
Timid Nature
- Scald
- Secret Sword
- Stone Edge
- Icy Wind / Hydro Pump
or
Greninja @ Choice Specs/ Mystic Water
Ability: Battle Bond
EVs: 252 SpA / 4 Def / 252 Spe
Timid Nature
- Hydro Pump
- Dark Pulse
- Spikes
- Water Shuriken
Last member of the team is an offensive Water-type. Either of them appreciates wallbreaking power of Diancie and Volcarona and clean up late game or vice-versa, it weakens defensive core early to open opportunities for Volcarona sweep. Ice coverage on either Keld or Gren is an option to hit Zygarde, which can be a huge threats.
Any suggestion is appreciated, cheers.
I start the team with QD Volc and Endeavor M-Diancie since these two have nice synergy together. Volc takes Steel and Grass that annoys Diancie while M-Diancie can weaken or eliminate Volc's counters such as Toxapex,Heatran and Chansey.
Next up I add Scarf Latios for defog, ground immunity and a way to revenge kill set-up sweeper.
Gastrodon + Celesteela is added as a defensive backbone because I prefer playing Balanced with some breathing room (cuz ladder is ass and you can't predict what your opponent will do) than straight up HO.
Lastly, Ash-Gren completes the team, adding another breaker/ cleaner that enjoy offensive pressure from Volc and Diancie.
Lately, I've been trying Scarf Keld in place of Ash-Gren since the team is too weak to M-Gyarados and QD Volcarona. However, Ash-Gren with Spikes support provides much better match-ups in most other cases.
Next up I add Scarf Latios for defog, ground immunity and a way to revenge kill set-up sweeper.
Gastrodon + Celesteela is added as a defensive backbone because I prefer playing Balanced with some breathing room (cuz ladder is ass and you can't predict what your opponent will do) than straight up HO.
Lastly, Ash-Gren completes the team, adding another breaker/ cleaner that enjoy offensive pressure from Volc and Diancie.
Lately, I've been trying Scarf Keld in place of Ash-Gren since the team is too weak to M-Gyarados and QD Volcarona. However, Ash-Gren with Spikes support provides much better match-ups in most other cases.
Volcarona @ Buginium Z
Ability: Swarm
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast
- Bug Buzz
- Quiver Dance
- Substitute
Standard Sub QD set. Swarm-boosted Z-Bug Buzz is incredibly powerful, at +1 it OHKOs most offensive checks. Substitute lets Volcarona avoid status and potentially beat Chansey and non-Haze Toxapex.
Diancie-Mega @ Diancite
Ability: Magic Bounce
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty/Naive Nature
- Diamond Storm
- Moonblast
- Endeavor
- Stealth Rock
Magic Bounce is a nice ability to pair with Volcarona, which has 4X Rock-weakness. Endeavor surprises defensive switch-ins and score otherwise KOs. Max attack Diamond Storm is also a nice perk, as it 2HKOs Specially Defensive Toxapex after rocks.
Latios @ Soul Dew/ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Roost/ Thunder Wave
- Defog
Standard Latios, with either Scarf or Soul Dew. Thunder Wave presents on Scarf set for QD Volcarona and Z-Victini. Dual STAB is pretty much all it needs as the rest of the team can deal with Latios's common checks and counters quite efficiently.
Celesteela @ Leftovers
Ability: Beast Boost
EVs: 252 HP / 132 Def / 124 SpD
Relaxed Nature
- Heavy Slam
- Flamethrower
- Leech Seed
- Protect
Gastrodon @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
- Scald
- Earthquake
- Recover
- Toxic
Celesteela and Gastrodon comes together as pivots and check most offensive threats in the meta (the Tapus, Magearna, Pinsir-M, Greninja, etc. )
Keldeo @ Choice Scarf
Ability: Justified
EVs: 4 Atk / 252 SpA / 252 Spe
Timid Nature
- Scald
- Secret Sword
- Stone Edge
- Icy Wind / Hydro Pump
or
Greninja @ Choice Specs/ Mystic Water
Ability: Battle Bond
EVs: 252 SpA / 4 Def / 252 Spe
Timid Nature
- Hydro Pump
- Dark Pulse
- Spikes
- Water Shuriken
Last member of the team is an offensive Water-type. Either of them appreciates wallbreaking power of Diancie and Volcarona and clean up late game or vice-versa, it weakens defensive core early to open opportunities for Volcarona sweep. Ice coverage on either Keld or Gren is an option to hit Zygarde, which can be a huge threats.
Volcarona @ Buginium Z
Ability: Swarm
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast
- Bug Buzz
- Quiver Dance
- Substitute
Diancie-Mega @ Diancite
Ability: Magic Bounce
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Diamond Storm
- Moonblast
- Endeavor
- Stealth Rock
Celesteela @ Leftovers
Ability: Beast Boost
EVs: 252 HP / 132 Def / 124 SpD
Relaxed Nature
- Heavy Slam
- Flamethrower
- Leech Seed
- Protect
Gastrodon @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
- Scald
- Earthquake
- Recover
- Toxic
Latios @ Soul Dew
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Roost
- Defog
Greninja @ Choice Specs/ Mystic Water
Ability: Battle Bond
EVs: 252 SpA / 4 Def / 252 Spe
Timid Nature
- Hydro Pump
- Dark Pulse
- Spikes
- Water Shuriken
Keldeo @ Choice Scarf
Ability: Justified
EVs: 4 Atk / 252 SpA / 252 Spe
Timid Nature
- Scald
- Secret Sword
- Stone Edge
- Icy Wind / Hydro Pump
Ability: Swarm
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast
- Bug Buzz
- Quiver Dance
- Substitute
Diancie-Mega @ Diancite
Ability: Magic Bounce
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Diamond Storm
- Moonblast
- Endeavor
- Stealth Rock
Celesteela @ Leftovers
Ability: Beast Boost
EVs: 252 HP / 132 Def / 124 SpD
Relaxed Nature
- Heavy Slam
- Flamethrower
- Leech Seed
- Protect
Gastrodon @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
- Scald
- Earthquake
- Recover
- Toxic
Latios @ Soul Dew
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Roost
- Defog
Greninja @ Choice Specs/ Mystic Water
Ability: Battle Bond
EVs: 252 SpA / 4 Def / 252 Spe
Timid Nature
- Hydro Pump
- Dark Pulse
- Spikes
- Water Shuriken
Keldeo @ Choice Scarf
Ability: Justified
EVs: 4 Atk / 252 SpA / 252 Spe
Timid Nature
- Scald
- Secret Sword
- Stone Edge
- Icy Wind / Hydro Pump
Any suggestion is appreciated, cheers.
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