Created this new team and it's going pretty well but I need some help on some points
Zygarde @ Sitrus Berry
Ability: Aura Break
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Thousand Arrows
- Dragon Dance
- Extreme Speed
- Outrage
Dragon Dance + Thousand Arrows is insane. Outrage for late game sweeps. Extreme speed for priority if I cant get a DD up
Tapu Fini @ Leftovers
Ability: Misty Surge
EVs: 248 HP / 8 Def / 252 Spe
Modest Nature
IVs: 0 Atk
- Defog
- Moonblast
- Scald
- Taunt
Mostly used for defog but taunt can be helpful, moonblast and scald for type coverage, I think I will swap for a strong rapid spinner to keep my traps up
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 248 HP / 200 Def / 60 Spe
Bold Nature
IVs: 0 Atk
- Hydro Pump
- Toxic
- Volt Switch
- Pain Split
Volt switch is beautiful, toxic for some continuous damage, hydro pump for fire and ground types and pain split as a bit of a surprise
Tangrowth @ Rocky Helmet
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpA
Relaxed Nature
IVs: 0 Atk
- Giga Drain
- Leech Seed
- Hidden Power [Fire]
- Sleep Powder
High defensive wall, sleep powder leech seed is a nice combo, giga drain STAB and contributes to bulk, hp fire can handle bug and ice
Landorus-Therian (M)
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Earthquake
- Swords Dance
- Smack Down
- Stealth Rock
Lead, set up a stealth rock and swords dance or try to ground any levitators. Strong but I think I need a better stealth rocks, maybe put on u turn?
Charizard-Mega-Y @ Charizardite Y
Ability: Drought
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Solar Beam
- Flamethrower
- Ancient Power
- Hidden Power [Electric]
Special attacker, good type coverage, revenge killer
I think I need some steel or poison to counteract fairy types, any tips/ideas?
Zygarde @ Sitrus Berry
Ability: Aura Break
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Thousand Arrows
- Dragon Dance
- Extreme Speed
- Outrage
Dragon Dance + Thousand Arrows is insane. Outrage for late game sweeps. Extreme speed for priority if I cant get a DD up
Tapu Fini @ Leftovers
Ability: Misty Surge
EVs: 248 HP / 8 Def / 252 Spe
Modest Nature
IVs: 0 Atk
- Defog
- Moonblast
- Scald
- Taunt
Mostly used for defog but taunt can be helpful, moonblast and scald for type coverage, I think I will swap for a strong rapid spinner to keep my traps up
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 248 HP / 200 Def / 60 Spe
Bold Nature
IVs: 0 Atk
- Hydro Pump
- Toxic
- Volt Switch
- Pain Split
Volt switch is beautiful, toxic for some continuous damage, hydro pump for fire and ground types and pain split as a bit of a surprise
Tangrowth @ Rocky Helmet
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpA
Relaxed Nature
IVs: 0 Atk
- Giga Drain
- Leech Seed
- Hidden Power [Fire]
- Sleep Powder
High defensive wall, sleep powder leech seed is a nice combo, giga drain STAB and contributes to bulk, hp fire can handle bug and ice
Landorus-Therian (M)
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Earthquake
- Swords Dance
- Smack Down
- Stealth Rock
Lead, set up a stealth rock and swords dance or try to ground any levitators. Strong but I think I need a better stealth rocks, maybe put on u turn?
Charizard-Mega-Y @ Charizardite Y
Ability: Drought
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Solar Beam
- Flamethrower
- Ancient Power
- Hidden Power [Electric]
Special attacker, good type coverage, revenge killer
I think I need some steel or poison to counteract fairy types, any tips/ideas?