Facility Safari Zone: HeliosAflame

:sv/oranguru: @ :leftovers:

Shadow Ball ~ Shadow Ball ~ Shadow Ball

(Once)
If protection is absent from opponent and decoy is absent from field
order Pain Split

If opponent is to use Substitute
order Earthquake

If opponent is to use Protect
order Calm Mind
 


Explorer Helios Aflame
:poke ball:=:poke ball:
Field - Clear
:kitsunoh: Mask the Kitsunoh @ :wide lens: Wide Lens
HP: 58 / EN: 81 / Chill 3 / Rcv 3
ATK 7 / DEF 6 / SPA 4 / SPD 6 / SPE 110 / Size 3 / Weight 4
Frisk / Limber
:pmd/breloom: Shitake the Breloom @ :choice scarf:Choice Scarf
HP: 52 / EN: 29 / Chill 1 / Rcv 3
ATK 9 / DEF 6 / SPA 5 / SPD 5 / SPE 70 / Size 3 / Weight 3
Effect Spore / Poison Heal
- - - -
Bad Poison (12)
Items (3):
:wide lens: wide lens
:toxic orb: toxic orb @ :breloom:
:choice scarf: choice scarf
Balls (1):
:luxury ball: Luxury Ball

Medicines (4):
:ether: Elixir
:revive: Revive
:hyper potion: Hyper Potion
:super potion: Super Potion

Evasion (2):
:poke doll: Poke Doll
:poke toy: Poke Toy
V.S.

Lumiose City Flower Park - Trek 3
:cherish ball:=:safari ball:=:poke ball:=:poke ball:
Field - Clear
:leftovers: Leftovers @ Wild Oranguru :pmd/Oranguru:
EP: 30 Threatened / Rcv 1
[:ultra ball: 6] FAT: 6 / Delta (EP - FAT): 24
ATK 5 / DEF 6 / SPA 7 / SPD 8 / SPE 60 / Size 3 / Weight 4
Inner Focus / Telepathy
Bad Poison (4)
Burn
:blunder policy: Blunder Policy @ Wild Hypno :pmd/hypno:
EP: >7 Captured / Rcv 1
ATK 5/ DEF 5 / SPA 5 / SPD 8 / SPE 67 / Size 3 / Weight 4
Insomnia / Forewarn
- - - -
[:ultra ball: 4][:great ball: 2][:poke ball: 1] Fatigue = 7 / Delta (EP - FAT) = 0
Paralysis (1) Marker
- - - -
Florges :pmd/florges:
EP: 9 Captured 10% / Rcv 1
[:ultra ball: 7][:great ball: 2] FAT: 9 / Delta (EP-FAT): 0
ATK 5 / DEF 5 / SPA 8 / SPD 11 / SPE 75 / SIZE 2 / WEIGHT 2
Flower Veil
Wild Garbodor :pmd/garbodor:
EP: 70 Curious / Rcv 1
ATK 7 / DEF 6 / SPA 5 / SPD 6 / SPE 75 / Size 4 / Weight 5
Stench / Weak Armor
- - - -
:oranguru: @ :leftovers:Leftovers

Start of Round 1!
(:kitsunoh: 110 Spe > :oranguru: 60 Spe)
Mask moves first!
-
Rolling highs = desired effect
(d24=24=crit. d24=1=no crit)
(90% chance to hit, d10=10=hit / d10=1=no hit)
(10% chance of effect, d10=10=effect, d10=1=no effect)
Discord Rolls
-
Start of Step 1
-

Turn 1
:sv/kitsunoh:
Mask
Trick -7 EN
Vs Oranguru
-
-
= Item Shuffle
:oranguru: = :wide lens:
:kitsunoh: = :leftovers:

Turn 2
:sv/oranguru:
Wild Oranguru
Pain Split
Vs Kitsunoh
-
-
= Battlers shared the pain!
:oranguru: +14 EP
:kitsunoh: -14 HP
End of Step 1
:oranguru: -4 -2 EP
Start of Step 2
-

Turn 1
:sv/kitsunoh:
Mask
Sucker Punch -7 EN
Vs Oranguru
Crit d24=
(7 BAP +7 ATK -6 DEF)*1.5
= Wild Oranguru takes 12 Damage!
-

Turn 2
:sv/oranguru:
Wild Oranguru
Shadow Ball
Vs Kitsunoh
Crit d24= / Eff d5=
(8 BAP +7 SPA -6 SPD)*1.5
= Mask takes 14 Damage!
-
End of Step 2
:oranguru: -4 -2 EP
Start of Step 3
-

Turn 1
:sv/kitsunoh:
Mask
Sucker Punch -7 EN
Vs Oranguru
Crit d24=
(7 BAP +7 ATK -6 DEF)*1.5
= Wild Oranguru takes 12 Damage!
-

Turn 2
:sv/oranguru:
Wild Oranguru
Shadow Ball
Vs Kitsunoh
Crit d24= / Eff d5=
(8 BAP +7 SPA -6 SPD)*1.5
= Mask takes 14 Damage!
-
End of Step 3
:oranguru: -4 -2 EP
End of Round

:pok ball: +1 Fatigue
Captured!


Explorer Helios Aflame
:poke ball:=:poke ball:
Field - Clear
:kitsunoh: Mask the Kitsunoh @ :leftovers: Leftovers
HP: 28 / EN: 64 / Chill 3 / Rcv 3
ATK 7 / DEF 6 / SPA 4 / SPD 6 / SPE 110 / Size 3 / Weight 4
Frisk / Limber
:pmd/breloom: Shitake the Breloom @ :choice scarf:Choice Scarf
HP: 52 / EN: 29 / Chill 1 / Rcv 3
ATK 9 / DEF 6 / SPA 5 / SPD 5 / SPE 70 / Size 3 / Weight 3
Effect Spore / Poison Heal
- - - -
Bad Poison (12)
Items (3):
:wide lens: wide lens
:toxic orb: toxic orb @ :breloom:
:choice scarf: choice scarf
Balls (1):
:luxury ball: Luxury Ball

Medicines (4):
:ether: Elixir
:revive: Revive
:hyper potion: Hyper Potion
:super potion: Super Potion

Evasion (2):
:poke doll: Poke Doll
:poke toy: Poke Toy
V.S.

Lumiose City Flower Park - Trek 3
:cherish ball:=:safari ball:=:poke ball:=:poke ball:
Field - Clear
:wide lens: Wide Lens @ Wild Oranguru :pmd/Oranguru:
EP: >7 Captured / Rcv 0
[:poke ball: 1][:ultra ball: 6] FAT: 7 / Delta (EP - FAT): 0
ATK 5 / DEF 6 / SPA 7 / SPD 8 / SPE 60 / Size 3 / Weight 4
Inner Focus / Telepathy
Bad Poison (4)
Burn
:blunder policy: Blunder Policy @ Wild Hypno :pmd/hypno:
EP: >7 Captured / Rcv 1
ATK 5/ DEF 5 / SPA 5 / SPD 8 / SPE 67 / Size 3 / Weight 4
Insomnia / Forewarn
- - - -
[:ultra ball: 4][:great ball: 2][:poke ball: 1] Fatigue = 7 / Delta (EP - FAT) = 0
Paralysis (1) Marker
- - - -
Florges :pmd/florges:
EP: 9 Captured 10% / Rcv 1
[:ultra ball: 7][:great ball: 2] FAT: 9 / Delta (EP-FAT): 0
ATK 5 / DEF 5 / SPA 8 / SPD 11 / SPE 75 / SIZE 2 / WEIGHT 2
Flower Veil
Wild Garbodor :pmd/garbodor:
EP: 70 Curious / Rcv 1
ATK 7 / DEF 6 / SPA 5 / SPD 6 / SPE 75 / Size 4 / Weight 5
Stench / Weak Armor
- - - -
:oranguru: @ :leftovers:Leftovers

Will the Explorer make this their wayfinder?

Will the Explorer stay or proceed?

 
Habitat Complete
3/3 treks complete = 15 Pooled EXP for :kitsunoh::breloom:
+1 TC for Habitat Level
+2*3 TC for caught and released pokemon

Ref +9 +2 JC / +6 +1 RC / +1 Luxury Ball
 
its 5 + 10 + 15 pooled xp!
Also a captured florges!
10 boast succeeded
I only released 2 pokemon, I kept the florges, so I think it is 5tc
 
Last edited:
Thread: Helios Safari
Habitat
:
Dragon Temple Proving Grounds
Seated at the base a soaring pillar mountain, this reclusive temple houses several Orders of monks dedicated to perfecting the art of training Dragon-type Pokemon. The temple boasts a long history and asserts itself in the pedigree of many world-renowned Dragon-type trainers, such as Indigo Plateau's very own Lance.

While people do sometimes travel here hoping to join the various Orders of monks, many more pass through the temple to attempt the ascent. The mountain plays host to the Dragon's Might Challenge: A succession of battles, overseen by the different monk Orders, that test the aspirant's aptitude at catching, wielding, and battling Dragon-type Pokemon. Depending on their performance, the monks will judge them worthy of training increasingly more powerful Dragon-type Pokemon.


Habitat Info:
This habitat is linear. Treks 1 through 3 are explored in sequence.​
2v1 Singles​
Level 2​
10-item Backpack​
Arenas are specified by each trek.​
All other match rules are default.​


Trek 1: Ordeal of the Fang
The might and savagery of the Dragon-type is exemplified by the ferocious Order of the Fang. In their ordeal, aspirants must balance on wooden stakes, protruding high above the battlefield below. As the aspirant's Pokemon battles the Dragons, more and more stakes will be toppled, until the aspirant has nowhere to stand.

The battlefield starts with 200 stakes.​
When a Pokemon takes damage from an attack: Destroy that many stakes.​
When the last stake is destroyed: The explorer loses the battle.​
Camouflage: Grass | Nature Power: Dragon Hammer | Secret Power: Inflict the condition created by Ingrain on the defender​

Wild Items:
  • 1x:poison barb:Poison Barb
  • 1x:metal coat:Metal Coat
  • 1x:expert belt:Expert Belt
:sv/miasmaw:
Miasmaw
Level 2

Typing: Bug/Dragon
Abilities: Neutralizing Gas, Hyper Cutter Hidden Ability: Compound Eyes

Con.Reward: ---

Field Assist: Forager
The Pokemon can't help but pick up every piece of food they find.
Between Treks: Select two Berries at random from among all Berries. (They can be the same.) Add fresh copies of the selected Berries to the explorer's backpack.​
Capture Assist: Accurate Captures
The Pokemon expertly distracts wild Pokemon, making it easier to throw Poke Balls at them.
The explorer may choose to throw a Ball "Carefully".​
The upper and lower bounds of the explorer's Fatigue Rolls for balls thrown Carefully is always at least 5.​

EP: 80
Attack: 10
Defen.: 5
Sp.Atk: 6
Sp.Def: 8
Speed: 99
Size: 2
Weight: 4


Movepool
Level 0:
Aromatherapy
Bug Bite
Bug Buzz
Crunch
Dark Pulse
Dragon Claw
Dragon Hammer
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flash Cannon
Focus Blast
Iron Head
Nasty Plot
Poison Fang
Poison Gas
Poison Jab
Protect
Rest
Round
Screech
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Fang
Thunderbolt
Uproar
Wild Charge
Work Up
X-Scissor

Level 1:
Agility
Bite
Brutal Swing
Dragon Breath
Dual Wingbeat
Haze
High Horsepower
Ice Fang
Rain Dance
Recover
Scary Face
Sludge Bomb
Smog
Smokescreen
Sunny Day
Taunt

Level 2:
Close Combat
Corrosive Gas
Dragon Rush
First Impression
Gunk Shot
Iron Tail
Megahorn
Pin Missile
Scale Shot
Superpower
Thunder
:sv/druddigon:
Druddigon
Level 2

Typing: Dragon
Abilities: Rough Skin, Sheer Force Hidden Ability: Mold Breaker

Con.Reward: ---

Field Assist: Collector
The Pokemon keeps the area clean by picking up interesting human debris.
Between Treks: The explorer may select one of the prior Trek's Wild Items. Add a fresh copy of the selected item to their backpack.​
Capture Assist: Overprepared
The Pokemon prefers to help explorers that are prepared for a wide variety of situations.
The explorer's Fatigue Rolls are Lucky if they brought seven or more (+7) different kinds of Poke Ball in their initial backpack.​

EP: 80
Attack: 9
Defen.: 7
Sp.Atk: 5
Sp.Def: 7
Speed: 48
Size: 4
Weight: 5


Movepool
Level 0:
Aerial Ace
Crunch
Dark Pulse
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Feint Attack
Fire Fang
Fire Punch
Flamethrower
Flash Cannon
Focus Blast
Glare
Hone Claws
Iron Head
Leer
Night Slash
Protect
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Thunder Fang
Thunder Punch
Toxic

Level 1:
Bite
Chip Away
Confide
Cut
Double Team
Dragon Rage
Dual Wingbeat
Incinerate
Mega Punch
Metal Claw
Poison Tail
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Scary Face
Scratch
Shock Wave
Sludge Bomb
Stealth Rock
Sucker Punch
Sunny Day
Swagger
Taunt

Level 2:
Aqua Tail
Gunk Shot
Heat Wave
Iron Tail
Payback
Revenge
Scale Shot
Secret Power
Superpower
:sv/haxorus:
Haxorus
Level 2

Typing: Dragon
Abilities: Rivalry, Mold Breaker Hidden Ability: Unnerve

Con.Reward: ---

Field Assist: Forge Onward
The Pokemon has an unstoppable endurance that other Pokemon wish to emulate.
Between Treks: The explorer's Pokemon, with less than 60 Energy, gain Energy equal to the difference.​
Capture Assist: Volatile Captures
The Pokemon is very distracting for both capture targets, and for explorers attempting capture.
The explorer may choose to throw a Ball "Wildly".​
The upper and lower bounds of the explorer's Fatigue Rolls for Balls thrown Wildly are each doubled (x2).​

EP: 80
Attack: 10
Defen.: 7
Sp.Atk: 5
Sp.Def: 5
Speed: 97
Size: 3
Weight: 5


Movepool
Level 0:
Aerial Ace
Brick Break
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Focus Blast
Hone Claws
Iron Head
Leer
Night Slash
Poison Jab
Protect
Psycho Cut
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Toxic
X-Scissor

Level 1:
Bite
Brutal Swing
Confide
Counter
Cut
Double Team
Dragon Dance
Dragon Rage
Dual Chop
False Swipe
Harden
Incinerate
Rain Dance
Rock Smash
Scary Face
Scratch
Shock Wave
Sunny Day
Swagger
Swift
Taunt

Level 2:
Aqua Tail
Assurance
Close Combat
Double-Edge
Dragon Cheer
First Impression
Focus Energy
Grass Knot
Iron Tail
Low Kick
Payback
Razor Wind
Reversal
Scale Shot
Secret Power
Superpower
Take Down
:sv/baxcalibur:
Baxcalibur
Level 2

Typing: Dragon/Ice
Abilities: Thermal Exchange Hidden Ability: Ice Body

Con.Reward: Half of a Level (If this Pokemon and Hydreigon are both released: Grant a Level to Pokemon claimed from this expedition.)

Field Assist: Collector
The Pokemon keeps the area clean by picking up interesting human debris.
Between Treks: The explorer may select one of the prior Trek's Wild Items. Add a fresh copy of the selected item to their backpack.​
Capture Assist: Volatile Captures
The Pokemon is very distracting for both capture targets, and for explorers attempting capture.
The explorer may choose to throw a Ball "Wildly".​
The upper and lower bounds of the explorer's Fatigue Rolls for Balls thrown Wildly are each doubled (x2).​
Battle Assist: Dragon Boost
The Pokemon can teach other Pokemon the vainglory of Dragon-types.
The explorer's active Pokemon have Rivalry in addition to their other abilities.​

EP: 100
Attack: 10
Defen.: 7
Sp.Atk: 6
Sp.Def: 6
Speed: 87
Size: 4
Weight: 6


Movepool
Level 0:
Aerial Ace
Avalanche
Brick Break
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Ice Beam
Ice Shard
Iron Head
Leer
Protect
Rest
Sleep Talk
Substitute
Swords Dance
Tackle
Thunder Fang
Zen Headbutt

Level 1:
Bite
Dragon Breath
Dragon Dance
False Swipe
Helping Hand
High Horsepower
Ice Fang
Rain Dance
Scary Face
Snowscape

Level 2:
Aqua Tail
Blizzard
Double-Edge
Dragon Cheer
Dragon Rush
Focus Energy
Glaive Rush
Icicle Spear
Scale Shot
Take Down

Trek 2: Ordeal of the Wing
The resilience and fortitude of the Dragon-type is the subject of the Order of the Wing's study. In this trial, aspirants must withstand the withering winds of the mountain alongside their Pokemon, while battling the undeterred native Dragons of the mountain ascent.

The accuracy checks, effect checks, and critical checks of actions of the explorer's Pokemon are Unlucky. (Roll them twice. The check fails if either roll fails.)​
The accuracy checks, effect checks, and critical checks of actions of the habitat's Pokemon are Lucky. (Roll them twice. The check fails only if both rolls fail.)​
Camouflage: Flying | Nature Power: Twister | Secret Power: Inflict Confusion on the defender for their next turn.​

Wild Items:
  • 1x:focus sash:Focus Sash
  • 1x:enigma berry:Enigma Berry
  • 1x :sticky barb:Sticky Barb
:sv/drampa:
Drampa
Level 2

Typing: Normal/Dragon
Abilities: Berserk, Sap Sipper Hidden Ability: Cloud Nine

Con.Reward: ---

Capture Assist: Back to Basics
The Pokemon has a disdain for newfangled things, which somehow affects newer Poke Balls.
The explorer can't throw nonstandard Balls.​
The lower bound of Fatigue Rolls for Ultra Balls is six (6).​
Battle Assist: Normal Boost
The Pokemon can teach other Pokemon the versatility of Normal-types.
The explorer's active Pokemon have Normalize and Cute Charm, in addition to their other abilities.​

EP: 90
Attack: 5
Defen.: 6
Sp.Atk: 10
Sp.Def: 7
Speed: 36
Size: 3
Weight: 5


Movepool
Level 0:
Calm Mind
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Energy Ball
Facade
Flamethrower
Focus Blast
Glare
Hyper Voice
Ice Beam
Light Screen
Play Rough
Protect
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Thunder Wave
Thunderbolt
Toxic
Uproar
Work Up

Level 1:
Amnesia
Confide
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Echoed Voice
Extrasensory
Helping Hand
Mist
Play Nice
Rain Dance
Roost
Safeguard
Shock Wave
Steel Wing
Sunny Day
Swift
Tailwind
Tickle
Twister
Water Pulse

Level 2:
Blizzard
Dragon Rush
Fire Blast
Grass Knot
Heat Wave
Hurricane
Hydro Pump
Razor Wind
Scale Shot
Solar Beam
Superpower
Thunder
:sv/dragapult:
Dragapult
Level 2

Typing: Dragon/Ghost
Abilities: Clear Body, Infiltrator Hidden Ability: Cursed Body

Con.Reward: ---

Field Assist: Stealth
The Pokemon can help others move quietly through the environment and sneak passed unwanted battles.
Rather than post orders for the first time each Trek; the player may choose to Sneak By the current Wild Pokemon.​
If they do, that Wild Pokemon escapes from the battle. (Essentially, skip that Pokemon.)​
Battle Assist: Ghost Boost
The Pokemon can teach other Pokemon the ephemerality of Ghost-types.
The explorer's active Pokemon have Infiltrator and Cursed Body, in addition to their other abilities.​

EP: 90
Attack: 9
Defen.: 6
Sp.Atk: 7
Sp.Def: 6
Speed: 142
Size: 5
Weight: 3


Movepool
Level 0:
Astonish
Dragon Claw
Dragon Pulse
Dragon Tail
Facade
Flamethrower
Light Screen
Protect
Psychic Fangs
Quick Attack
Reflect
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Surf
Thunder Wave
Thunderbolt
Tri Attack
Will-O-Wisp

Level 1:
Agility
Bite
Confuse Ray
Curse
Double Hit
Double Team
Dragon Breath
Dragon Dance
Helping Hand
Infestation
Night Shade
Steel Wing
Sucker Punch
Sunny Day
Swift

Level 2:
Assurance
Beat Up
Disable
Double-Edge
Dragon Cheer
Dragon Rush
Fire Blast
Hydro Pump
Solar Beam
Take Down
Thief
Thunder
:sv/salamence:
Salamence
Level 2

Typing: Dragon/Flying
Abilities: Intimidate Hidden Ability: Moxie

Con.Reward: ---

Capture Assist: Volatile Captures
The Pokemon is very distracting for both capture targets, and for explorers attempting capture.
The explorer may choose to throw a Ball "Wildly".​
The upper and lower bounds of the explorer's Fatigue Rolls for Balls thrown Wildly are each doubled (x2).​
Battle Assist: Flying Boost
The Pokemon can teach other Pokemon the agility of Flying-types.
The explorer's active Pokemon have Gale Wings and Big Pecks, in addition to their other abilities.​

EP: 90
Attack: 10
Defen.: 6
Sp.Atk: 8
Sp.Def: 6
Speed: 100
Size: 4
Weight: 5


Movepool
Level 0:
Aerial Ace
Air Slash
Brick Break
Crunch
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Fang
Flamethrower
Hone Claws
Hyper Voice
Iron Head
Leer
Protect
Psychic Fangs
Refresh
Rest
Roar
Rock Slide
Round
Shadow Claw
Sleep Talk
Snore
Strength
Substitute
Thunder Fang
Toxic
Zen Headbutt

Level 1:
Air Cutter
Bite
Brutal Swing
Captivate
Confide
Cut
Defense Curl
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Ember
Fire Spin
Helping Hand
Incinerate
Iron Defense
Mud-Slap
Ominous Wind
Rage
Rain Dance
Rock Smash
Roost
Scary Face
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Twister

Level 2:
Aqua Tail
Double-Edge
Dragon Cheer
Dragon Rush
Fire Blast
Focus Energy
Heat Wave
Hurricane
Hydro Pump
Iron Tail
Secret Power
Stone Edge
Take Down
:sv/hydreigon:
Hydreigon
Level 2

Typing: Dark/Dragon
Abilities: Levitate

Con.Reward: Half of a Level (If this Pokemon and Baxcalibur are both released: Grant a Level to Pokemon claimed from this expedition.)

Field Assist: Collector
The Pokemon keeps the area clean by picking up interesting human debris.
Between Treks: The explorer may select one of the prior Trek's Wild Items. Add a fresh copy of the selected item to their backpack.​
Capture Assist: Volatile Captures
The Pokemon is very distracting for both capture targets, and for explorers attempting capture.
The explorer may choose to throw a Ball "Wildly".​
The upper and lower bounds of the explorer's Fatigue Rolls for Balls thrown Wildly are each doubled (x2).​
Battle Assist: Dragon Boost
The Pokemon can teach other Pokemon the vainglory of Dragon-types.
The explorer's active Pokemon have Rivalry in addition to their other abilities.​

EP: 100
Attack: 8
Defen.: 7
Sp.Atk: 9
Sp.Def: 7
Speed: 98
Size: 4
Weight: 5


Movepool
Level 0:
Astonish
Crunch
Dark Pulse
Defog
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Flash Cannon
Focus Blast
Hyper Voice
Nasty Plot
Protect
Reflect
Rest
Roar
Rock Slide
Round
Screech
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Fang
Thunder Wave
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt

Level 1:
Bite
Brutal Swing
Confide
Double Hit
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Echoed Voice
Fire Spin
Helping Hand
Ice Fang
Incinerate
Rain Dance
Rock Smash
Roost
Scary Face
Shock Wave
Slam
Stealth Rock
Steel Wing
Sunny Day
Swagger
Tailwind
Taunt

Level 2:
Aqua Tail
Assurance
Beat Up
Belch
Dragon Cheer
Dragon Rush
Fire Blast
Focus Energy
Head Smash
Heat Wave
Hydro Pump
Iron Tail
Payback
Scale Shot
Secret Power
Stone Edge
Superpower
Take Down
Thief

Trek 3: Ordeal of the Eye
The intellect and cleverness of the Dragon is the creed of the Order of the Eye. Their trial is no trial, should the aspirant be worthy. Indeed, if the aspirant possesses the might of a Dragon, then a simple battle should be no Ordeal at all.
[img]https://play.pokemonshowdown.com/sprites/trainers/sage.png[/img]
At the summit of the mountain, the Temple Master battles the aspirant with their esrtwhile prize: The right to take home powerful and well-trained Dragon-type Pokemon from the mountain, for which they must prove themselves worthy.

The referee may issue orders to Wild Pokemon as if they are Threatened.​
Camouflage: Dragon | Nature Power: Dragon Energy | Secret Power: The user calls and attempts Outrage.​

Wild Items:
  • 2x:shell bell:Shell Bell
  • 2x:journal:Adventure Rules
  • 2x:power weight:Power Weight
:sv/garchomp:
Garchomp
Level 2

Typing: Dragon/Ground
Abilities: Sand Veil Hidden Ability: Rough Skin

Con.Reward: ---

Field Assist: Medicine Master
The Pokemon knows natural materials and Berries that can improve the potency of Potions.
Medicine used by the explorer heals 30% more (x1.3) HP.​
Capture Assist: Volatile Captures
The Pokemon is very distracting for both capture targets, and for explorers attempting capture.
The explorer may choose to throw a Ball "Wildly".​
The upper and lower bounds of the explorer's Fatigue Rolls for Balls thrown Wildly are each doubled (x2).​
Battle Assist: Ground Boost
The Pokemon can teach other Pokemon the grit of Ground-types.
The explorer's active Pokemon have Stamina, in addition to their other abilities.​

EP: 110
Attack: 9
Defen.: 7
Sp.Atk: 6
Sp.Def: 6
Speed: 102
Size: 4
Weight: 4


Movepool
Level 0:
Aerial Ace
Brick Break
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Hone Claws
Iron Head
Liquidation
Poison Jab
Power Gem
Protect
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Tackle
Thunder Fang
Toxic

Level 1:
Bite
Brutal Swing
Captivate
Confide
Cut
Double Team
Dragon Breath
Dragon Rage
Dual Chop
False Swipe
Helping Hand
Incinerate
Metal Claw
Mud-Slap
Rain Dance
Rock Climb
Rock Smash
Sand Attack
Sand Tomb
Sandstorm
Scary Face
Spikes
Stealth Rock
Sunny Day
Swagger
Swift
Twister
Whirlpool

Level 2:
Aqua Tail
Double-Edge
Dragon Cheer
Dragon Rush
Fire Blast
Iron Tail
Scale Shot
Secret Power
Stone Edge
Take Down
:sv/goodra-hisui:
Goodra-Hisui
Level 2

Typing: Steel/Dragon
Abilities: Sap Sipper, Shell Armor Hidden Ability: Gooey

Con.Reward: ---

Field Assist: Medicine Master
The Pokemon knows natural materials and Berries that can improve the potency of Potions.
Medicine used by the explorer heals 30% more (x1.3) HP.​
Capture Assist: Accurate Captures
The Pokemon expertly distracts wild Pokemon, making it easier to throw Poke Balls at them.
The explorer may choose to throw a Ball "Carefully".​
The upper and lower bounds of the explorer's Fatigue Rolls for balls thrown Carefully is always at least 5.​
Battle Assist: Steel Boost
The Pokemon can teach other Pokemon the resilience of Steel-types.
The explorer's active Pokemon have Light Metal and Heavy Metal, in addition to their other abilities.​

EP: 110
Attack: 7
Defen.: 7
Sp.Atk: 8
Sp.Def: 11
Speed: 60
Size: 3
Weight: 7


Movepool
Level 0:
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Punch
Flamethrower
Flash Cannon
Ice Beam
Iron Head
Protect
Rest
Rock Slide
Round
Sleep Talk
Snore
Substitute
Surf
Tackle
Thunder Punch
Thunderbolt
Toxic

Level 1:
Absorb
Acid Armor
Bubble
Charm
Confide
Counter
Curse
Double Team
Dragon Breath
Ice Spinner
Infestation
Life Dew
Poison Tail
Rain Dance
Sandstorm
Scary Face
Shock Wave
Sludge Bomb
Sunny Day
Swagger
Tearful Look
Water Gun
Water Pulse
Weather Ball

Level 2:
Acid Spray
Blizzard
Dragon Cheer
Feint
Fire Blast
Flail
Hydro Pump
Iron Tail
Secret Power
Shelter
Steel Beam
Take Down
Thunder
:sv/kommo-o:
Kommo-o
Level 2

Typing: Dragon/Fighting
Abilities: Bulletproof, Soundproof Hidden Ability: Overcoat

Con.Reward: ---

Field Assist: Medicine Master
The Pokemon knows natural materials and Berries that can improve the potency of Potions.
Medicine used by the explorer heals 30% more (x1.3) HP.​
Capture Assist: Back to Basics
The Pokemon has a disdain for newfangled things, which somehow affects newer Poke Balls.
The explorer can't throw nonstandard Balls.​
The lower bound of Fatigue Rolls for Ultra Balls is six (6).​
Battle Assist: Fighting Boost
The Pokemon can teach other Pokemon the discipline of Fighting-types.
The explorer's active Pokemon have Reckless and Justified, in addition to their other abilities.​

EP: 110
Attack: 8
Defen.: 9
Sp.Atk: 7
Sp.Def: 8
Speed: 85
Size: 3
Weight: 4


Movepool
Level 0:
Aerial Ace
Aura Sphere
Autotomize
Brick Break
Bulk Up
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Punch
Flamethrower
Flash Cannon
Focus Blast
Hyper Voice
Ice Punch
Iron Head
Leer
Metal Sound
Poison Jab
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Screech
Shadow Claw
Sleep Talk
Snore
Substitute
Swords Dance
Tackle
Thunder Punch
Toxic
Uproar
Vacuum Wave
Work Up
X-Scissor

Level 1:
Brutal Swing
Coaching
Confide
Counter
Double Team
Dragon Breath
Dragon Dance
Dual Chop
Echoed Voice
False Swipe
Helping Hand
Iron Defense
Mega Punch
Metal Claw
Noble Roar
Rain Dance
Safeguard
Sandstorm
Scary Face
Shock Wave
Stealth Rock
Sunny Day
Swagger
Taunt
Water Pulse

Level 2:
Aqua Tail
Close Combat
Double-Edge
Dragon Cheer
Focus Punch
Iron Tail
Low Kick
Mega Kick
Payback
Revenge
Reversal
Scale Shot
Superpower
Take Down
Upper Hand
:sv/dragonite:
Dragonite
Level 2

Typing: Dragon/Flying
Abilities: Inner Focus Hidden Ability: Multiscale

Con.Reward: ---

Provides no assists.

EP: 120
Attack: 9
Defen.: 7
Sp.Atk: 7
Sp.Def: 7
Speed: 80
Size: 4
Weight: 6


Movepool
Level 0:
Aerial Ace
Air Slash
Aqua Jet
Brick Break
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Heal Bell
Hone Claws
Ice Beam
Ice Punch
Iron Head
Leer
Light Screen
Protect
Reflect
Rest
Roar
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Surf
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Waterfall
Wing Attack

Level 1:
Agility
Air Cutter
Barrier
Brutal Swing
Bubble Beam
Captivate
Confide
Curse
Cut
Detect
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Encore
Fire Spin
Hail
Haze
Helping Hand
Ice Spinner
Incinerate
Mega Punch
Mist
Mud-Slap
Ominous Wind
Power-Up Punch
Rage
Rain Dance
Rock Smash
Roost
Safeguard
Sandstorm
Scary Face
Shock Wave
Slam
Snowscape
Steel Wing
Sunny Day
Supersonic
Swagger
Swift
Tailwind
Twister
Water Gun
Water Pulse
Weather Ball
Whirlpool
Wrap

Level 2:
Aqua Tail
Bind
Blizzard
Double-Edge
Dragon Cheer
Dragon Rush
Dynamic Punch
Fire Blast
Focus Punch
Heat Wave
Hurricane
Hydro Pump
Iron Tail
Low Kick
Mega Kick
Razor Wind
Scale Shot
Secret Power
Skull Bash
Stone Edge
Superpower
Take Down
Thunder
Zap Cannon
Boast: None
Mark: :kommo-o:

Backpack
Items (3):
:metronome: Metronome
:lucky egg: Lucky Egg
:charcoal: Charcoal
Balls (2):
:luxury ball: Luxury Ball
:heal ball: Heal Ball

Medicines (4):
:ether: Elixir
:revive: Revive
:hyper potion: Hyper Potion
:super potion: Super Potion

Evasion (1):
:poke doll: Poke Doll

Pokemon:
:ninetales-alola::meowscarada:

:sv/meowscarada:
Cotton (Meowscarada)
Level 4 EXP: -- / 10

Jolly nature ( +Speed, -Special Attack, Accuracy +10 )
Typing: Grass/Dark
Abilities: Overgrow Hidden Ability: Protean

HP: 90
Attack: 8
Defen.: 5
Sp.Atk: 5 (-)
Sp.Def: 5
Speed: 142 (+)
Size: 3
Weight: 3

Movepool
Level 0:
Aerial Ace
Aura Sphere
Brick Break
Bullet Seed
Dark Pulse
Energy Ball
Facade
Fake Tears
Hone Claws
Nasty Plot
Night Slash
Petal Blizzard
Play Rough
Power Gem
Protect
Quick Attack
Rest
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Substitute
Tail Whip
Thunder Punch

Level 1:
Agility
Bite
Charm
Disarming Voice
Double Team
Grassy Terrain
Helping Hand
Leafage
Magical Leaf
Mud-Slap
Pollen Puff
Scratch
Seed Bomb
Spikes
Sucker Punch
Swift
Taunt
Toxic Spikes
Trick

Level 2:
Foul Play
Grass Knot
Grassy Glide
Leech Seed
Low Kick
Solar Beam
Take Down
Thief
Triple Axel

Level 3:
Acrobatics
Chilling Water
Flower Trick (sig)
Giga Drain
Knock Off
Lash Out
Low Sweep
Psych Up
Throat Chop
Trailblaze
U-turn
Worry Seed

Level 4:
Ally Switch
Copycat
Endure
Fling
Frenzy Plant
Giga Impact
Grass Pledge
Hidden Power (Fire)
Hyper Beam
Leaf Storm
Skill Swap
Tera Blast
Trick Room
:sv/ninetales-alola:
Internet Explorer (Ninetales-Alola)
Level 2 EXP: 0 / 10

Serious nature ( +None, -None )
Typing: Ice/Fairy
Abilities: Snow Cloak Hidden Ability: Snow Warning

HP: 85
Attack: 5
Defen.: 6
Sp.Atk: 6
Sp.Def: 7
Speed: 109
Size: 3
Weight: 2

Movepool
Level 0:
Avalanche
Calm Mind
Dark Pulse
Dazzling Gleam
Facade
Fake Tears
Feint Attack
Heal Bell
Hypnosis
Ice Beam
Ice Shard
Nasty Plot
Play Rough
Protect
Reflect
Rest
Roar
Round
Sleep Talk
Snore
Substitute
Tackle
Tail Whip
Toxic
Zen Headbutt

Level 1:
Agility
Aurora Beam
Baby-Doll Eyes
Captivate
Charm
Confide
Confuse Ray
Disarming Voice
Double Team
Encore
Extrasensory
Hail
Helping Hand
Howl
Mist
Misty Terrain
Pain Split
Powder Snow
Rain Dance
Role Play
Safeguard
Snowscape
Swagger
Swift
Weather Ball

Level 2:
Aqua Tail
Blizzard
Covet
Disable
Double-Edge
Dream Eater
Flail
Foul Play
Icicle Spear
Iron Tail
Payback
Secret Power
Solar Beam
Tail Slap
Take Down
Triple Axel


Dragon Temple Proving Grounds
Seated at the base a soaring pillar mountain, this reclusive temple houses several Orders of monks dedicated to perfecting the art of training Dragon-type Pokemon. The temple boasts a long history and asserts itself in the pedigree of many world-renowned Dragon-type trainers, such as Indigo Plateau's very own Lance.

While people do sometimes travel here hoping to join the various Orders of monks, many more pass through the temple to attempt the ascent. The mountain plays host to the Dragon's Might Challenge: A succession of battles, overseen by the different monk Orders, that test the aspirant's aptitude at catching, wielding, and battling Dragon-type Pokemon. Depending on their performance, the monks will judge them worthy of training increasingly more powerful Dragon-type Pokemon.


Habitat Info:
This habitat is linear. Treks 1 through 3 are explored in sequence.​
2v1 Singles​
Level 2​
10-item Backpack​
Arenas are specified by each trek.​
All other match rules are default.​

Trek 1: Ordeal of the Fang
The might and savagery of the Dragon-type is exemplified by the ferocious Order of the Fang. In their ordeal, aspirants must balance on wooden stakes, protruding high above the battlefield below. As the aspirant's Pokemon battles the Dragons, more and more stakes will be toppled, until the aspirant has nowhere to stand.

The battlefield starts with 200 stakes.​
When a Pokemon takes damage from an attack: Destroy that many stakes.​
When the last stake is destroyed: The explorer loses the battle.​
Camouflage: Grass | Nature Power: Dragon Hammer | Secret Power: Inflict the condition created by Ingrain on the defender​

Wild Items:
  • 1x:poison barb:Poison Barb
  • 1x:metal coat:Metal Coat
  • 1x:expert belt:Expert Belt

:sv/miasmaw:
Miasmaw
Level 2

Typing: Bug/Dragon
Abilities: Neutralizing Gas, Hyper Cutter Hidden Ability: Compound Eyes

Con.Reward: ---

Field Assist: Forager
The Pokemon can't help but pick up every piece of food they find.
Between Treks: Select two Berries at random from among all Berries. (They can be the same.) Add fresh copies of the selected Berries to the explorer's backpack.​
Capture Assist: Accurate Captures
The Pokemon expertly distracts wild Pokemon, making it easier to throw Poke Balls at them.
The explorer may choose to throw a Ball "Carefully".​
The upper and lower bounds of the explorer's Fatigue Rolls for balls thrown Carefully is always at least 5.​

EP: 80
Attack: 10
Defen.: 5
Sp.Atk: 6
Sp.Def: 8
Speed: 99
Size: 2
Weight: 4


Movepool
Level 0:
Aromatherapy
Bug Bite
Bug Buzz
Crunch
Dark Pulse
Dragon Claw
Dragon Hammer
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flash Cannon
Focus Blast
Iron Head
Nasty Plot
Poison Fang
Poison Gas
Poison Jab
Protect
Rest
Round
Screech
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Fang
Thunderbolt
Uproar
Wild Charge
Work Up
X-Scissor

Level 1:
Agility
Bite
Brutal Swing
Dragon Breath
Dual Wingbeat
Haze
High Horsepower
Ice Fang
Rain Dance
Recover
Scary Face
Sludge Bomb
Smog
Smokescreen
Sunny Day
Taunt

Level 2:
Close Combat
Corrosive Gas
Dragon Rush
First Impression
Gunk Shot
Iron Tail
Megahorn
Pin Missile
Scale Shot
Superpower
Thunder
:sv/druddigon:
Druddigon
Level 2

Typing: Dragon
Abilities: Rough Skin, Sheer Force Hidden Ability: Mold Breaker

Con.Reward: ---

Field Assist: Collector
The Pokemon keeps the area clean by picking up interesting human debris.
Between Treks: The explorer may select one of the prior Trek's Wild Items. Add a fresh copy of the selected item to their backpack.​
Capture Assist: Overprepared
The Pokemon prefers to help explorers that are prepared for a wide variety of situations.
The explorer's Fatigue Rolls are Lucky if they brought seven or more (+7) different kinds of Poke Ball in their initial backpack.​

EP: 80
Attack: 9
Defen.: 7
Sp.Atk: 5
Sp.Def: 7
Speed: 48
Size: 4
Weight: 5


Movepool
Level 0:
Aerial Ace
Crunch
Dark Pulse
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Feint Attack
Fire Fang
Fire Punch
Flamethrower
Flash Cannon
Focus Blast
Glare
Hone Claws
Iron Head
Leer
Night Slash
Protect
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Thunder Fang
Thunder Punch
Toxic

Level 1:
Bite
Chip Away
Confide
Cut
Double Team
Dragon Rage
Dual Wingbeat
Incinerate
Mega Punch
Metal Claw
Poison Tail
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Scary Face
Scratch
Shock Wave
Sludge Bomb
Stealth Rock
Sucker Punch
Sunny Day
Swagger
Taunt

Level 2:
Aqua Tail
Gunk Shot
Heat Wave
Iron Tail
Payback
Revenge
Scale Shot
Secret Power
Superpower
:sv/haxorus:
Haxorus
Level 2

Typing: Dragon
Abilities: Rivalry, Mold Breaker Hidden Ability: Unnerve

Con.Reward: ---

Field Assist: Forge Onward
The Pokemon has an unstoppable endurance that other Pokemon wish to emulate.
Between Treks: The explorer's Pokemon, with less than 60 Energy, gain Energy equal to the difference.​
Capture Assist: Volatile Captures
The Pokemon is very distracting for both capture targets, and for explorers attempting capture.
The explorer may choose to throw a Ball "Wildly".​
The upper and lower bounds of the explorer's Fatigue Rolls for Balls thrown Wildly are each doubled (x2).​

EP: 80
Attack: 10
Defen.: 7
Sp.Atk: 5
Sp.Def: 5
Speed: 97
Size: 3
Weight: 5


Movepool
Level 0:
Aerial Ace
Brick Break
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Focus Blast
Hone Claws
Iron Head
Leer
Night Slash
Poison Jab
Protect
Psycho Cut
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Toxic
X-Scissor

Level 1:
Bite
Brutal Swing
Confide
Counter
Cut
Double Team
Dragon Dance
Dragon Rage
Dual Chop
False Swipe
Harden
Incinerate
Rain Dance
Rock Smash
Scary Face
Scratch
Shock Wave
Sunny Day
Swagger
Swift
Taunt

Level 2:
Aqua Tail
Assurance
Close Combat
Double-Edge
Dragon Cheer
First Impression
Focus Energy
Grass Knot
Iron Tail
Low Kick
Payback
Razor Wind
Reversal
Scale Shot
Secret Power
Superpower
Take Down
:sv/baxcalibur:
Baxcalibur
Level 2

Typing: Dragon/Ice
Abilities: Thermal Exchange Hidden Ability: Ice Body

Con.Reward: Half of a Level (If this Pokemon and Hydreigon are both released: Grant a Level to Pokemon claimed from this expedition.)

Field Assist: Collector
The Pokemon keeps the area clean by picking up interesting human debris.
Between Treks: The explorer may select one of the prior Trek's Wild Items. Add a fresh copy of the selected item to their backpack.​
Capture Assist: Volatile Captures
The Pokemon is very distracting for both capture targets, and for explorers attempting capture.
The explorer may choose to throw a Ball "Wildly".​
The upper and lower bounds of the explorer's Fatigue Rolls for Balls thrown Wildly are each doubled (x2).​
Battle Assist: Dragon Boost
The Pokemon can teach other Pokemon the vainglory of Dragon-types.
The explorer's active Pokemon have Rivalry in addition to their other abilities.​

EP: 100
Attack: 10
Defen.: 7
Sp.Atk: 6
Sp.Def: 6
Speed: 87
Size: 4
Weight: 6


Movepool
Level 0:
Aerial Ace
Avalanche
Brick Break
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Ice Beam
Ice Shard
Iron Head
Leer
Protect
Rest
Sleep Talk
Substitute
Swords Dance
Tackle
Thunder Fang
Zen Headbutt

Level 1:
Bite
Dragon Breath
Dragon Dance
False Swipe
Helping Hand
High Horsepower
Ice Fang
Rain Dance
Scary Face
Snowscape

Level 2:
Aqua Tail
Blizzard
Double-Edge
Dragon Cheer
Dragon Rush
Focus Energy
Glaive Rush
Icicle Spear
Scale Shot
Take Down
 
Last edited:
sending out Internet Explorer the Ninetales-A with charcoal!
:sv/ninetales-alola::charcoal:
blizzard x 3
at the start of my turn if my opponent is not burned use will-o-wisp
at the start of my turn if my opponent is not poisoned use toxic
[once] if my opponent is using a dragon attack and their accuracy stage is 0 or lower and the weather is snow and I am not slower than my opponent, use double team

throw ultra ball
 
Helios​
Items (3):
:metronome: Metronome
:lucky egg: Lucky Egg
:charcoal: Charcoal
Balls (2):
:luxury ball: Luxury Ball
:heal ball: Heal Ball

Medicines (4):
:ether: Elixir
:revive: Revive
:hyper potion: Hyper Potion
:super potion: Super Potion

Evasion (1):
:poke doll: Poke Doll

:Ninetales-Alola:Ninetales-Alola :Charcoal:Charcoal
HP: 85/85 EN: 100/100
5/6/6/7/109 | 3/2
Type: Ice/Fairy
Abilities: Snow Cloak, Snow Warning
C/R: 3/3

:Meowscarada:Meowscarada
HP: 90/90 EN: 100/100
8/5/5/5/142 | 3/3
Type: Grass/Dark
Abilities: Overgrow, Protean
C/R: 3/3
+10% Acc


:Haxorus:Haxorus :Poison Barb:Poison Barb
EP: 80/80FT: 0
10/7/5/5/97 | 3/5
Type: Dragon
Abilities: Rivalry, Mold Breaker, Unnerve
C/R: 0/1
Mood: (1r)​
Field:
Stakes (200)

Trek 1 Round 1

1711161602340.png


snow warning
-9 en

Step 1
Will-o-Wisp
-7 en
hit: 178 yes
hax burned
-20 ep

Facade
crit: 86 no
(14+10-9) = 15

-2 ep hax

Step 2
Toxic
-7 en
hit: 550 no

Facade
crit: 341 no
(14+10-9) = 15

-2 ep hax

Step 3
Toxic
-7 en
hit: 426 yes
-20 ep

Facade
crit: 422 no
(14+10-9) = 15

hax -2ep burn
hax -2ep psn

End of Round
Ultra Ball 4-7: 6
Fatigue: 0+6 = 6 < 31

Haxorus' mood worsened (1->2)

psn -> 4​

Helios
Items (3):
:metronome: Metronome
:lucky egg: Lucky Egg
:charcoal: Charcoal
Balls (2):
:luxury ball: Luxury Ball
:heal ball: Heal Ball

Medicines (4):
:ether: Elixir
:revive: Revive
:hyper potion: Hyper Potion
:super potion: Super Potion

Evasion (1):
:poke doll: Poke Doll

:Ninetales-Alola:Ninetales-Alola :Charcoal:Charcoal
HP: 40/85 EN: 70/100
5/6/6/7/109 | 3/2
Type: Ice/Fairy
Abilities: Snow Cloak, Snow Warning
C/R: 3/3

:Meowscarada:Meowscarada
HP: 90/90 EN: 100/100
8/5/5/5/142 | 3/3
Type: Grass/Dark
Abilities: Overgrow, Protean
C/R: 3/3
+10% Acc


:Haxorus:Haxorus :Poison Barb:Poison Barb
EP: 32/80 FT: 6
[5]/7/5/5/97 | 3/5
Type: Dragon
Abilities: Rivalry, Mold Breaker, Unnerve
C/R: 0/1
Mood: Irritated (2r)
Burned, Poisoned (4m)
Field:
Stakes (147)​
 
Last edited:
:pmd/haxorus:
Poison Jab ~ Poison Jab ~ Poison Jab
IF ninetales has a decoy, THEN use double-edge.
IF ninetales is not poisoned, AND ninetales is not asleep, AND ninetales is not under safeguard, THEN use toxic.
[start of turn] IF able, THEN use Facade.
[once] IF protective move, THEN begin action chain rest ~ sleep talk.
 
:sv/ninetales-alola::charcoal:
misty terrain ~ blizzard ~ super potion (ninetales-a)
step 3 at the start of my turn if my opponent has more than 11 life, use blizzard (just incase I can't count)

throw great ball
 
:Ninetales-Alola:Ninetales-Alola :Charcoal:Charcoal
HP: 40/85 EN: 70/100
5/6/6/7/109 | 3/2
Type: Ice/Fairy
Abilities: Snow Cloak, Snow Warning
C/R: 3/3
:Meowscarada:Meowscarada
HP: 90/90 EN: 100/100
8/5/5/5/142 | 3/3
Type: Grass/Dark
Abilities: Overgrow, Protean
C/R: 3/3
+10% Acc


:Haxorus:Haxorus :Poison Barb:Poison Barb
EP: 32/80 FT: 6
[5]/7/5/5/97 | 3/5
Type: Dragon
Abilities: Rivalry, Mold Breaker, Unnerve
C/R: 0/1
Mood: Irritated (2r)
Burned, Poisoned (4m)
Field:
Stakes (147)

1711244121837.png


step 1
misty terrain
-10 en

misty terrain
hax cured

toxic
immune

step 2
blizzard
-8 en
crit: 459 no
(11+3+6-5)*1.5 = 23

toxic
immune

step 3
super potion
+40 hp

toxic
immune

:great ball:Great Ball 2-2: 2
FT: 6+2=8


:Ninetales-Alola:Ninetales-Alola :Charcoal:Charcoal
HP: 80/85 EN: 52/100
5/6/6/7/109 | 3/2
Type: Ice/Fairy
Abilities: Snow Cloak, Snow Warning
C/R: 3/3
:Meowscarada:Meowscarada
HP: 90/90 EN: 100/100
8/5/5/5/142 | 3/3
Type: Grass/Dark
Abilities: Overgrow, Protean
C/R: 3/3
+10% Acc


:Haxorus:Haxorus :Poison Barb:Poison Barb
EP: 9/80 FT: 8
[5]/7/5/5/97 | 3/5
Type: Dragon
Abilities: Rivalry, Mold Breaker, Unnerve
C/R: 0/1
Mood: Irritated (2r)
Burned, Poisoned (4m)
Field:
Stakes (124)
misty terrain (4r)

HeliosAflame
 
:poke ball:poke ball 1-1: 1
FT: 8+1 = 9 == 9

Haxorus was captured!
Helios has chosen to keep and proceed.

Team Helios
Items (3):
:metronome: Metronome
:lucky egg: Lucky Egg
:charcoal: Charcoal
Balls (2):
:luxury ball: Luxury Ball
:heal ball: Heal Ball

Medicines (4):
:ether: Elixir
:revive: Revive
:hyper potion: Hyper Potion
:super potion: Super Potion

Evasion (1):
:poke doll: Poke Doll

:Ninetales-Alola:Ninetales-Alola :Charcoal:Charcoal
HP: 80/85 EN: 60/100
5/6/6/7/109 | 3/2
Type: Ice/Fairy
Abilities: Snow Cloak, Snow Warning
C/R: 3/3
:Meowscarada:Meowscarada
HP: 90/90 EN: 100/100
8/5/5/5/142 | 3/3
Type: Grass/Dark
Abilities: Overgrow, Protean
C/R: 3/3
+10% Acc


Field Assist: Forge Onward
The Pokemon has an unstoppable endurance that other Pokemon wish to emulate.
Between Treks: The explorer's Pokemon, with less than 60 Energy, gain Energy equal to the difference.
Capture Assist: Volatile Captures
The Pokemon is very distracting for both capture targets, and for explorers attempting capture.
The explorer may choose to throw a Ball "Wildly".

The upper and lower bounds of the explorer's Fatigue Rolls for Balls thrown Wildly are each doubled (x2).

Trek 2: Ordeal of the Wing
The resilience and fortitude of the Dragon-type is the subject of the Order of the Wing's study. In this trial, aspirants must withstand the withering winds of the mountain alongside their Pokemon, while battling the undeterred native Dragons of the mountain ascent.

The accuracy checks, effect checks, and critical checks of actions of the explorer's Pokemon are Unlucky. (Roll them twice. The check fails if either roll fails.)​
The accuracy checks, effect checks, and critical checks of actions of the habitat's Pokemon are Lucky. (Roll them twice. The check fails only if both rolls fail.)​
Camouflage: Flying | Nature Power: Twister | Secret Power: Inflict Confusion on the defender for their next turn.​

Wild Items:
  • 1x:focus sash:Focus Sash
  • 1x:enigma berry:Enigma Berry
  • 1x :sticky barb:Sticky Barb
:sv/drampa:
Drampa
Level 2

Typing: Normal/Dragon
Abilities: Berserk, Sap Sipper Hidden Ability: Cloud Nine

Con.Reward: ---

Capture Assist: Back to Basics
The Pokemon has a disdain for newfangled things, which somehow affects newer Poke Balls.
The explorer can't throw nonstandard Balls.​
The lower bound of Fatigue Rolls for Ultra Balls is six (6).​
Battle Assist: Normal Boost
The Pokemon can teach other Pokemon the versatility of Normal-types.
The explorer's active Pokemon have Normalize and Cute Charm, in addition to their other abilities.​

EP: 90
Attack: 5
Defen.: 6
Sp.Atk: 10
Sp.Def: 7
Speed: 36
Size: 3
Weight: 5


Movepool
Level 0:
Calm Mind
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Energy Ball
Facade
Flamethrower
Focus Blast
Glare
Hyper Voice
Ice Beam
Light Screen
Play Rough
Protect
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Thunder Wave
Thunderbolt
Toxic
Uproar
Work Up

Level 1:
Amnesia
Confide
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Echoed Voice
Extrasensory
Helping Hand
Mist
Play Nice
Rain Dance
Roost
Safeguard
Shock Wave
Steel Wing
Sunny Day
Swift
Tailwind
Tickle
Twister
Water Pulse

Level 2:
Blizzard
Dragon Rush
Fire Blast
Grass Knot
Heat Wave
Hurricane
Hydro Pump
Razor Wind
Scale Shot
Solar Beam
Superpower
Thunder
:sv/dragapult:
Dragapult
Level 2

Typing: Dragon/Ghost
Abilities: Clear Body, Infiltrator Hidden Ability: Cursed Body

Con.Reward: ---

Field Assist: Stealth
The Pokemon can help others move quietly through the environment and sneak passed unwanted battles.
Rather than post orders for the first time each Trek; the player may choose to Sneak By the current Wild Pokemon.​
If they do, that Wild Pokemon escapes from the battle. (Essentially, skip that Pokemon.)​
Battle Assist: Ghost Boost
The Pokemon can teach other Pokemon the ephemerality of Ghost-types.
The explorer's active Pokemon have Infiltrator and Cursed Body, in addition to their other abilities.​

EP: 90
Attack: 9
Defen.: 6
Sp.Atk: 7
Sp.Def: 6
Speed: 142
Size: 5
Weight: 3


Movepool
Level 0:
Astonish
Dragon Claw
Dragon Pulse
Dragon Tail
Facade
Flamethrower
Light Screen
Protect
Psychic Fangs
Quick Attack
Reflect
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Surf
Thunder Wave
Thunderbolt
Tri Attack
Will-O-Wisp

Level 1:
Agility
Bite
Confuse Ray
Curse
Double Hit
Double Team
Dragon Breath
Dragon Dance
Helping Hand
Infestation
Night Shade
Steel Wing
Sucker Punch
Sunny Day
Swift

Level 2:
Assurance
Beat Up
Disable
Double-Edge
Dragon Cheer
Dragon Rush
Fire Blast
Hydro Pump
Solar Beam
Take Down
Thief
Thunder
:sv/salamence:
Salamence
Level 2

Typing: Dragon/Flying
Abilities: Intimidate Hidden Ability: Moxie

Con.Reward: ---

Capture Assist: Volatile Captures
The Pokemon is very distracting for both capture targets, and for explorers attempting capture.
The explorer may choose to throw a Ball "Wildly".​
The upper and lower bounds of the explorer's Fatigue Rolls for Balls thrown Wildly are each doubled (x2).​
Battle Assist: Flying Boost
The Pokemon can teach other Pokemon the agility of Flying-types.
The explorer's active Pokemon have Gale Wings and Big Pecks, in addition to their other abilities.​

EP: 90
Attack: 10
Defen.: 6
Sp.Atk: 8
Sp.Def: 6
Speed: 100
Size: 4
Weight: 5


Movepool
Level 0:
Aerial Ace
Air Slash
Brick Break
Crunch
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Fang
Flamethrower
Hone Claws
Hyper Voice
Iron Head
Leer
Protect
Psychic Fangs
Refresh
Rest
Roar
Rock Slide
Round
Shadow Claw
Sleep Talk
Snore
Strength
Substitute
Thunder Fang
Toxic
Zen Headbutt

Level 1:
Air Cutter
Bite
Brutal Swing
Captivate
Confide
Cut
Defense Curl
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Ember
Fire Spin
Helping Hand
Incinerate
Iron Defense
Mud-Slap
Ominous Wind
Rage
Rain Dance
Rock Smash
Roost
Scary Face
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Twister

Level 2:
Aqua Tail
Double-Edge
Dragon Cheer
Dragon Rush
Fire Blast
Focus Energy
Heat Wave
Hurricane
Hydro Pump
Iron Tail
Secret Power
Stone Edge
Take Down
:sv/hydreigon:
Hydreigon
Level 2

Typing: Dark/Dragon
Abilities: Levitate

Con.Reward: Half of a Level (If this Pokemon and Baxcalibur are both released: Grant a Level to Pokemon claimed from this expedition.)

Field Assist: Collector
The Pokemon keeps the area clean by picking up interesting human debris.
Between Treks: The explorer may select one of the prior Trek's Wild Items. Add a fresh copy of the selected item to their backpack.​
Capture Assist: Volatile Captures
The Pokemon is very distracting for both capture targets, and for explorers attempting capture.
The explorer may choose to throw a Ball "Wildly".​
The upper and lower bounds of the explorer's Fatigue Rolls for Balls thrown Wildly are each doubled (x2).​
Battle Assist: Dragon Boost
The Pokemon can teach other Pokemon the vainglory of Dragon-types.
The explorer's active Pokemon have Rivalry in addition to their other abilities.​

EP: 100
Attack: 8
Defen.: 7
Sp.Atk: 9
Sp.Def: 7
Speed: 98
Size: 4
Weight: 5


Movepool
Level 0:
Astonish
Crunch
Dark Pulse
Defog
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Flash Cannon
Focus Blast
Hyper Voice
Nasty Plot
Protect
Reflect
Rest
Roar
Rock Slide
Round
Screech
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Fang
Thunder Wave
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt

Level 1:
Bite
Brutal Swing
Confide
Double Hit
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Echoed Voice
Fire Spin
Helping Hand
Ice Fang
Incinerate
Rain Dance
Rock Smash
Roost
Scary Face
Shock Wave
Slam
Stealth Rock
Steel Wing
Sunny Day
Swagger
Tailwind
Taunt

Level 2:
Aqua Tail
Assurance
Beat Up
Belch
Dragon Cheer
Dragon Rush
Fire Blast
Focus Energy
Head Smash
Heat Wave
Hydro Pump
Iron Tail
Payback
Scale Shot
Secret Power
Stone Edge
Superpower
Take Down
Thief


:pmd/salamence::enigma berry:
Salamence @ Enigma Berry steps forward
 
sending out meowscarada with lucky egg!
:sv/meowscarada::lucky egg:
triple axel x 3
".... Am I meant to be subbing for something?"

throw ultra ball (not wild)
 
Team Helios
Items (3):
:metronome: Metronome
:lucky egg: Lucky Egg
:charcoal: Charcoal
Balls (2):
:luxury ball: Luxury Ball
:heal ball: Heal Ball

Medicines (4):
:ether: Elixir
:revive: Revive
:hyper potion: Hyper Potion
:super potion: Super Potion

Evasion (1):
:poke doll: Poke Doll

:Meowscarada:Meowscarada
HP: 90/90 EN: 100/100
8/5/5/5/142 | 3/3
Type: Grass/Dark
Abilities: Overgrow, Protean
C/R: 3/3
+10% Acc
:Ninetales-Alola:Ninetales-Alola :Charcoal:Charcoal
HP: 80/85 EN: 60/100
5/6/6/7/109 | 3/2
Type: Ice/Fairy
Abilities: Snow Cloak, Snow Warning
C/R: 3/3

:pmd/haxorus:
Field Assist: Forge Onward
The Pokemon has an unstoppable endurance that other Pokemon wish to emulate.
Between Treks: The explorer's Pokemon, with less than 60 Energy, gain Energy equal to the difference.
Capture Assist: Volatile Captures
The Pokemon is very distracting for both capture targets, and for explorers attempting capture.
The explorer may choose to throw a Ball "Wildly".


Trek 2
:drampa::dragapult::hydreigon:
:Salamence:Salamence :Enigma Berry:Enigma Berry
EP: 90/90 FT: 0 MD: 1
10/6/8/6/100 | 4/5
Type: Dragon/Flying
Abilities: Intimidate, Moxie
CH/RCV: 0/1​
1711705277925.png


Trek 2 Round 1

Salamence's Intimidate!
-1 Atk (meow) 6t

Step 1
Triple Axel
-8 en
crits: 267,529, 187,480, 177,297 none
(12+3+8-6)*2-3 = 31
enigma berry eaten +16 ep -1 rcv

Rage
crit: 285,471 no
(4-3+10-5) = 6
raging (1t)

Step 2
Triple Axel
-8 en
crits: 36,376, 282,283, 577,328 none
(12+3+8-6)*2-3 = 31
Salamence +3 Atk (3t)

Rage
raging ended
crit: 273,273 no
(4-3+10-5)+12 = 18
raging

Step 3
Triple Axel
-8 en
crits: 14,289, 69,267, 305,445 none
(12+3+8-6)*2-3 = 31

Dragon Rush
hit: 56, 552 (yes)
crit: 439, 429 no
(12+3-3+10-5)+24 = 41

End of Round
:Ultra Ball:Ultra Ball 4-7: 4
FT: 0+4 = 4 < 13
salamence broke free!​

Team Helios
Items (3):
:metronome: Metronome
:lucky egg: Lucky Egg
:charcoal: Charcoal
Balls (2):
:luxury ball: Luxury Ball
:heal ball: Heal Ball

Medicines (4):
:ether: Elixir
:revive: Revive
:hyper potion: Hyper Potion
:super potion: Super Potion

Evasion (1):
:poke doll: Poke Doll

:Meowscarada:Meowscarada
HP: 25/90 EN: 76/100
8/5/5/5/142 | 3/3
Type: Grass/Dark Ice
Abilities: Overgrow, Protean
C/R: 3/3
+10% Acc
-1 Atk (3t), Protean (Ice)
:Ninetales-Alola:Ninetales-Alola :Charcoal:Charcoal
HP: 80/85 EN: 60/100
5/6/6/7/109 | 3/2
Type: Ice/Fairy
Abilities: Snow Cloak, Snow Warning
C/R: 3/3

:pmd/haxorus:
Field Assist: Forge Onward
The Pokemon has an unstoppable endurance that other Pokemon wish to emulate.
Between Treks: The explorer's Pokemon, with less than 60 Energy, gain Energy equal to the difference.
Capture Assist: Volatile Captures
The Pokemon is very distracting for both capture targets, and for explorers attempting capture.
The explorer may choose to throw a Ball "Wildly".


Trek 2
:drampa::dragapult::hydreigon:
:Salamence:Salamence
EP: 13/90 FT: 4 MD: 2
10/6/8/6/100 | 4/5
Type: Dragon/Flying
Abilities: Intimidate, Moxie
CH/RCV: 0/0
+6 Atk (2t)
wild salamence to order
HeliosAflame to order
fort to ref
 
:pmd/salamence:
Shadow Claw ~ Shadow Claw ~ Shadow Claw
IF protective move, THEN use Dragon Dance.
IF meowscarada has a decoy, THEN use Dual Wingbeat.
IF meow's type is within [normal,steel,rock,ice], THEN use Brick Break.
IF meowscarada's type is not within [fairy,steel,ghost,psychic], THEN use Dragon Rush.
 
Team Helios
Items (3):
:metronome: Metronome
:lucky egg: Lucky Egg
:charcoal: Charcoal
Balls (2):
:luxury ball: Luxury Ball
:heal ball: Heal Ball

Medicines (4):
:ether: Elixir
:revive: Revive
:hyper potion: Hyper Potion
:super potion: Super Potion

Evasion (1):
:poke doll: Poke Doll

:Meowscarada:Meowscarada
HP: 25/90 EN: 76/100
8/5/5/5/142 | 3/3
Type: Grass/Dark Ice
Abilities: Overgrow, Protean
C/R: 3/3
+10% Acc
-1 Atk (3t), Protean (Ice)
:Ninetales-Alola:Ninetales-Alola :Charcoal:Charcoal
HP: 80/85 EN: 60/100
5/6/6/7/109 | 3/2
Type: Ice/Fairy
Abilities: Snow Cloak, Snow Warning
C/R: 3/3

:pmd/haxorus:
Field Assist: Forge Onward
The Pokemon has an unstoppable endurance that other Pokemon wish to emulate.
Between Treks: The explorer's Pokemon, with less than 60 Energy, gain Energy equal to the difference.
Capture Assist: Volatile Captures
The Pokemon is very distracting for both capture targets, and for explorers attempting capture.
The explorer may choose to throw a Ball "Wildly".


Trek 2
:drampa::dragapult::hydreigon:
:Salamence:Salamence
EP: 13/90 FT: 4 MD: 2
10/6/8/6/100 | 4/5
Type: Dragon/Flying
Abilities: Intimidate, Moxie
CH/RCV: 0/0
+6 Atk (2t)

1712267274484.png


Trek 2 round 2

step 1
triple axel
-8 en
crits: 538,490, 218,312, 222,590 no
ep down to min
ice type

brick break
crit: 436,377 no
(8+10-5)*1.5+24 = 44
meow ko'd

end of round
:great ball:Great Ball (wildly) 4-4: 4
FT: 4+4 = 8 < 9


Team Helios
Items (3):
:metronome: Metronome
:lucky egg: Lucky Egg
:charcoal: Charcoal
Balls (2):
:luxury ball: Luxury Ball
:heal ball: Heal Ball

Medicines (4):
:ether: Elixir
:revive: Revive
:hyper potion: Hyper Potion
:super potion: Super Potion

Evasion (1):
:poke doll: Poke Doll

:Meowscarada:Meowscarada
HP: 0/90 EN: 0/100
8/5/5/5/142 | 3/3
Type: Grass/Dark Ice
Abilities: Overgrow, Protean
C/R: 3/3
+10% Acc
-1 Atk (3t), Protean (Ice)
:Ninetales-Alola:Ninetales-Alola :Charcoal:Charcoal
HP: 80/85 EN: 60/100
5/6/6/7/109 | 3/2
Type: Ice/Fairy
Abilities: Snow Cloak, Snow Warning
C/R: 3/3

:pmd/haxorus:
Field Assist: Forge Onward
The Pokemon has an unstoppable endurance that other Pokemon wish to emulate.
Between Treks: The explorer's Pokemon, with less than 60 Energy, gain Energy equal to the difference.
Capture Assist: Volatile Captures
The Pokemon is very distracting for both capture targets, and for explorers attempting capture.
The explorer may choose to throw a Ball "Wildly".


Trek 2
:drampa::dragapult::hydreigon:
:Salamence:Salamence
EP: 9/90 FT: 8 MD: 3
10/6/8/6/100 | 4/5
Type: Dragon/Flying
Abilities: Intimidate, Moxie
CH/RCV: 0/0
+6 Atk (3t)
HeliosAflame to replace/equip/order​
 
Team Helios
Items (3):
:metronome: Metronome
:lucky egg: Lucky Egg
:charcoal: Charcoal
Balls (2):
:luxury ball: Luxury Ball
:heal ball: Heal Ball

Medicines (4):
:ether: Elixir
:revive: Revive
:hyper potion: Hyper Potion
:super potion: Super Potion

Evasion (1):
:poke doll: Poke Doll

:Meowscarada:Meowscarada
HP: 0/90 EN: 0/100
8/5/5/5/142 | 3/3
Type: Grass/Dark Ice
Abilities: Overgrow, Protean
C/R: 3/3
+10% Acc

:Ninetales-Alola:Ninetales-Alola :Charcoal:Charcoal
HP: 80/85 EN: 60/100
5/6/6/7/109 | 3/2
Type: Ice/Fairy
Abilities: Snow Cloak, Snow Warning
C/R: 3/3

:pmd/salamence:
Capture Assist: Volatile Captures
The Pokemon is very distracting for both capture targets, and for explorers attempting capture.
The explorer may choose to throw a Ball "Wildly".

The upper and lower bounds of the explorer's Fatigue Rolls for Balls thrown Wildly are each doubled (x2).
Battle Assist: Flying Boost
The Pokemon can teach other Pokemon the agility of Flying-types.
The explorer's active Pokemon have Gale Wings and Big Pecks, in addition to their other abilities.

Trek 3: Ordeal of the Eye
The intellect and cleverness of the Dragon is the creed of the Order of the Eye. Their trial is no trial, should the aspirant be worthy. Indeed, if the aspirant possesses the might of a Dragon, then a simple battle should be no Ordeal at all.
[img]https://play.pokemonshowdown.com/sprites/trainers/sage.png[/img]
At the summit of the mountain, the Temple Master battles the aspirant with their esrtwhile prize: The right to take home powerful and well-trained Dragon-type Pokemon from the mountain, for which they must prove themselves worthy.

Wild Pokemon that would be Curious are Irritated instead.​
Camouflage: Dragon | Nature Power: Dragon Energy | Secret Power: The user calls and attempts Outrage.​

Wild Items:
  • 2x:shell bell:Shell Bell
  • 2x:journal:Adventure Rules
  • 2x:power weight:Power Weight
:sv/garchomp:
Garchomp
Level 2

Typing: Dragon/Ground
Abilities: Sand Veil Hidden Ability: Rough Skin

Con.Reward: ---

Field Assist: Medicine Master
The Pokemon knows natural materials and Berries that can improve the potency of Potions.
Medicine used by the explorer heals 30% more (x1.3) HP.​
Capture Assist: Volatile Captures
The Pokemon is very distracting for both capture targets, and for explorers attempting capture.
The explorer may choose to throw a Ball "Wildly".​
The upper and lower bounds of the explorer's Fatigue Rolls for Balls thrown Wildly are each doubled (x2).​
Battle Assist: Ground Boost
The Pokemon can teach other Pokemon the grit of Ground-types.
The explorer's active Pokemon have Stamina, in addition to their other abilities.​

EP: 110
Attack: 9
Defen.: 7
Sp.Atk: 6
Sp.Def: 6
Speed: 102
Size: 4
Weight: 4


Movepool
Level 0:
Aerial Ace
Brick Break
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Hone Claws
Iron Head
Liquidation
Poison Jab
Power Gem
Protect
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Tackle
Thunder Fang
Toxic

Level 1:
Bite
Brutal Swing
Captivate
Confide
Cut
Double Team
Dragon Breath
Dragon Rage
Dual Chop
False Swipe
Helping Hand
Incinerate
Metal Claw
Mud-Slap
Rain Dance
Rock Climb
Rock Smash
Sand Attack
Sand Tomb
Sandstorm
Scary Face
Spikes
Stealth Rock
Sunny Day
Swagger
Swift
Twister
Whirlpool

Level 2:
Aqua Tail
Double-Edge
Dragon Cheer
Dragon Rush
Fire Blast
Iron Tail
Scale Shot
Secret Power
Stone Edge
Take Down
:sv/goodra-hisui:
Goodra-Hisui
Level 2

Typing: Steel/Dragon
Abilities: Sap Sipper, Shell Armor Hidden Ability: Gooey

Con.Reward: ---

Field Assist: Medicine Master
The Pokemon knows natural materials and Berries that can improve the potency of Potions.
Medicine used by the explorer heals 30% more (x1.3) HP.​
Capture Assist: Accurate Captures
The Pokemon expertly distracts wild Pokemon, making it easier to throw Poke Balls at them.
The explorer may choose to throw a Ball "Carefully".​
The upper and lower bounds of the explorer's Fatigue Rolls for balls thrown Carefully is always at least 5.​
Battle Assist: Steel Boost
The Pokemon can teach other Pokemon the resilience of Steel-types.
The explorer's active Pokemon have Light Metal and Heavy Metal, in addition to their other abilities.​

EP: 110
Attack: 7
Defen.: 7
Sp.Atk: 8
Sp.Def: 11
Speed: 60
Size: 3
Weight: 7


Movepool
Level 0:
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Punch
Flamethrower
Flash Cannon
Ice Beam
Iron Head
Protect
Rest
Rock Slide
Round
Sleep Talk
Snore
Substitute
Surf
Tackle
Thunder Punch
Thunderbolt
Toxic

Level 1:
Absorb
Acid Armor
Bubble
Charm
Confide
Counter
Curse
Double Team
Dragon Breath
Ice Spinner
Infestation
Life Dew
Poison Tail
Rain Dance
Sandstorm
Scary Face
Shock Wave
Sludge Bomb
Sunny Day
Swagger
Tearful Look
Water Gun
Water Pulse
Weather Ball

Level 2:
Acid Spray
Blizzard
Dragon Cheer
Feint
Fire Blast
Flail
Hydro Pump
Iron Tail
Secret Power
Shelter
Steel Beam
Take Down
Thunder
:sv/kommo-o:
Kommo-o
Level 2

Typing: Dragon/Fighting
Abilities: Bulletproof, Soundproof Hidden Ability: Overcoat

Con.Reward: ---

Field Assist: Medicine Master
The Pokemon knows natural materials and Berries that can improve the potency of Potions.
Medicine used by the explorer heals 30% more (x1.3) HP.​
Capture Assist: Back to Basics
The Pokemon has a disdain for newfangled things, which somehow affects newer Poke Balls.
The explorer can't throw nonstandard Balls.​
The lower bound of Fatigue Rolls for Ultra Balls is six (6).​
Battle Assist: Fighting Boost
The Pokemon can teach other Pokemon the discipline of Fighting-types.
The explorer's active Pokemon have Reckless and Justified, in addition to their other abilities.​

EP: 110
Attack: 8
Defen.: 9
Sp.Atk: 7
Sp.Def: 8
Speed: 85
Size: 3
Weight: 4


Movepool
Level 0:
Aerial Ace
Aura Sphere
Autotomize
Brick Break
Bulk Up
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Punch
Flamethrower
Flash Cannon
Focus Blast
Hyper Voice
Ice Punch
Iron Head
Leer
Metal Sound
Poison Jab
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Screech
Shadow Claw
Sleep Talk
Snore
Substitute
Swords Dance
Tackle
Thunder Punch
Toxic
Uproar
Vacuum Wave
Work Up
X-Scissor

Level 1:
Brutal Swing
Coaching
Confide
Counter
Double Team
Dragon Breath
Dragon Dance
Dual Chop
Echoed Voice
False Swipe
Helping Hand
Iron Defense
Mega Punch
Metal Claw
Noble Roar
Rain Dance
Safeguard
Sandstorm
Scary Face
Shock Wave
Stealth Rock
Sunny Day
Swagger
Taunt
Water Pulse

Level 2:
Aqua Tail
Close Combat
Double-Edge
Dragon Cheer
Focus Punch
Iron Tail
Low Kick
Mega Kick
Payback
Revenge
Reversal
Scale Shot
Superpower
Take Down
Upper Hand
:sv/dragonite:
Dragonite
Level 2

Typing: Dragon/Flying
Abilities: Inner Focus Hidden Ability: Multiscale

Con.Reward: ---

Provides no assists.

EP: 120
Attack: 9
Defen.: 7
Sp.Atk: 7
Sp.Def: 7
Speed: 80
Size: 4
Weight: 6


Movepool
Level 0:
Aerial Ace
Air Slash
Aqua Jet
Brick Break
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Heal Bell
Hone Claws
Ice Beam
Ice Punch
Iron Head
Leer
Light Screen
Protect
Reflect
Rest
Roar
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Surf
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Waterfall
Wing Attack

Level 1:
Agility
Air Cutter
Barrier
Brutal Swing
Bubble Beam
Captivate
Confide
Curse
Cut
Detect
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Encore
Fire Spin
Hail
Haze
Helping Hand
Ice Spinner
Incinerate
Mega Punch
Mist
Mud-Slap
Ominous Wind
Power-Up Punch
Rage
Rain Dance
Rock Smash
Roost
Safeguard
Sandstorm
Scary Face
Shock Wave
Slam
Snowscape
Steel Wing
Sunny Day
Supersonic
Swagger
Swift
Tailwind
Twister
Water Gun
Water Pulse
Weather Ball
Whirlpool
Wrap

Level 2:
Aqua Tail
Bind
Blizzard
Double-Edge
Dragon Cheer
Dragon Rush
Dynamic Punch
Fire Blast
Focus Punch
Heat Wave
Hurricane
Hydro Pump
Iron Tail
Low Kick
Mega Kick
Razor Wind
Scale Shot
Secret Power
Skull Bash
Stone Edge
Superpower
Take Down
Thunder
Zap Cannon
 

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