Name: Emblaze
Ability: Prankster
Typing: Normal/Fire
Stats: 110/83/83/83/83/83 (525)
Weight: 20 kg
Relevant Moves: Lava Plume, Defog, Recover, Encore, Body Slam, Flamethrower, Fire Blast. Notably does not learn Will-o-Wisp or Toxic.
Flavor Moves: Aerial Ace, Attract, Captivate, Confide, Covet, Curse, Defense Curl, Dig, Double-Edge, Echoed Voice, Ember, Endure, Facade, Fire Punch, Fire Spin, Flame Charge, Flare Blitz, Fling, Frustration, Giga Impact, Grass Knot, Growl, Headbutt, Heat Wave, Helping Hand, Hyper Beam, Hyper Voice, Incinerate, Last Resort, Leer, Mimic, Mud-Slap, Overheat, Payback, Protect, Psych Up, Rest, Retaliate, Return, Roar, Rock Smash, Rock Tomb, Round, Secret Power, Shadow Ball, Shock Wave, Sleep Talk, Snore, Solar Beam, Strength, Substitute, Sunny Day, Swagger, Swift, Tackle, Take Down, Taunt, Thief, Thunder, Thunder Wave, Thunderbolt, Uproar, Work Up, Zen Headbutt
Description: A """blazed donut.""" Not my first Normal-type Prankster sub, but here's a Fire resist that uses Prankster Encore to keep itself from being passive, to let it check some things it couldn't otherwise, and to be a real nuisance to some hazard setters and removers. You have a naturally great matchup against Spirox, Thermasorb, and Fluormingo, and Encore gives you the potential to come in on a lot more depending on what coverage moves they want to click in a given match. This would also extend to entry hazards and Defog, which you never want to be locked into. It also helps it deter setup since it makes a decent check to most, even if not all of our boosting Pokemon. You still can pull some shenanigans against a lot of what you lose to though, like imagine sacking something to Nympheral's Meteor Beam only to Prankster Encore it. Encore is not foolproof, though, since you will mostly be at an awkward 50/50 with the opponent if you're forced to rely on it to beat anything, where the opponent switching gives them a free turn but not using Encore puts you at risk of taking major damage. Also worth note that I gave it two pretty broad status spreading attacks and tried to give it really compressed moveslots so it has the space for Encore, especially since I made that its only way of dealing with pressure aside from status. It can also choose Body Slam or Lava Plume to decide which Pokemon it wants to threaten, even if some Pokemon don't care about either of those statuses, like Stereotape or Dullaham.
Name: Fantom
Ability: Illuminate / --- / No Guard
Typing: Ghost/Flying
Stats: 40/110/30/70/30/145 (425)
Weight: 3.6 kg
Relevant Moves: Poltergeist, Drill Peck, Shadow Sneak, Shadow Bone
Flavor Moves: Acrobatics, Aerial Ace, Agility, Air Cutter, Air Slash, Ally Switch, Astonish, Calm Mind, Captivate, Confide, Confuse Ray, Curse, Dark Pulse, Destiny Bond, Disable, Double-Edge, Dream Eater, Embargo, Endure, Facade, Flash, Fly, Foul Play, Frustration, Giga Impact, Gust, Headbutt, Hex, Hurricane, Hyper Beam, Icy Wind, Imprison, Magic Coat, Mimic, Mud-Slap, Natural Gift, Night Shade, Ominous Wind, Pain Split, Payback, Phantom Force, Pluck, Protect, Psych Up, Rain Dance, Rest, Return, Roost, Round, Safeguard, Secret Power, Shadow Ball, Shadow Claw, Shock Wave, Skill Swap, Sky Attack, Sleep Talk, Snatch, Snore, Spite, Substitute, Sucker Punch, Sunny Day, Swagger, Swift, Tailwind, Taunt, Telekinesis, Thief, Toxic, Trick, Twister, Uproar, Will-o-Wisp, Wing Attack, Wonder Room, Work Up
Description: It's a fan phantom. I'll preface this by saying that any defensive Pokemon with this typing is not gonna get my vote, I love the dynamic our two defensive Flying-types have and don't want that to change at all. I honestly loved how before Fluormingo came in, base form Fluxtape played as a weird wincon that was the fastest thing out there minus one or two things and enjoyed being able to click one button even if it wasn't easy to find that opportunity, so here's something that's able to do that a bit more effectively. This is meant to click Poltergeist, and that's it, minus Drill Peck if you want to kill Beetilient or Jungape. Conditions need to be perfect for it to just click Poltergeist though. You MUST remove Nympheral, Beetilient, Heraleo, and any Normals or Scarfers, but if this thing gets in under those conditions, this thing will deal damage. Getting it in is a whole other issue, though, since it's EXTREMELY brittle. Both of its sides of bulk are worse than Kartana's special bulk. There's a lot of pivoting going around in this meta, however, so that shouldn't be the end of the world, but it will make this more difficult to use than even other fast breakers that have at least some ounce of defensive utility. Still, scarfers in general tend to be kept until lategame, so those will be tough to get. I have no idea whether reception for this is going to be good or not but please let me know, it might be a bit too touchy to properly balance even despite the fact that I can use pre-Sun Fluxtape as a base.