Kreme
You might be right but you're not correct.
QC: NV + dodmen / Sam / IronBullet
GP: P Squared / Snobalt
[OVERVIEW]
Suicune is one of the most centralizing Pokemon in the UnderUsed metagame, and for good reason. Suicune has access to amazing natural bulk backed by a solid defensive typing, making it one of the sturdiest walls in the tier. Suicune's defensive qualities are further augmented by Pressure, an ability that allows Suicune to outlast a lot of Pokemon that would otherwise wall it with ease, such as Blissey. Suicune also has access to Calm Mind and Scald, as well as decent Special Attack and Speed, allowing it to have good offensive presence for a defensive-minded Pokemon.
Despite having so many positives, Suicune lacks access to reliable recovery, forcing it to rely on Rest for good longevity throughout a match. Suicune is also very reliant on its STAB attacks for damage, making it vulnerable to Pokemon that have an immunity to Water-type attacks, such as Dry Skin Heliolisk.
[SET]
name: RoarCune
move 1: Roar
move 2: Scald
move 3: Rest
move 4: Sleep Talk / Calm Mind
item: Leftovers
ability: Pressure
nature: Bold
evs: 252 HP / 252 Def / 4 SpD
[SET COMMENTS]
Moves
========
Roar allows Suicune to phaze the opposing Pokemon; it prevents setup sweepers from setting up, racks up entry hazard damage on the opposing Pokemon, and usually prevents Suicune itself from being phazed should it attempt a sweep. Scald is a very consistent STAB attack with a good chance to burn the opposing Pokemon. Sleep Talk ensures that Suicune is less passive during sleep turns, as it has a 66% chance to select either Scald or Roar, deterring most Pokemon from attempting to use Suicune as setup fodder. Lastly, Calm Mind is an option, as it boosts Suicune's Special Attack and Special Defense, allowing it to function as a dangerous setup sweeper.
Set Details
========
Leftovers provides Suicune with a source of passive recovery, which it greatly appreciates, as it is reliant on Rest for recovery. The given EVs maximize Suicune's physical bulk, allowing it to take on the many dangerous physical attackers in the tier, such as Feraligatr and Mamoswine.
Usage Tips
========
The way this set is played varies depending on whether Sleep Talk or Calm Mind is chosen in the last moveslot. Should the former be chosen, Suicune works exceptionally well on stall teams as a check to various threatening physical attackers and setup sweepers, such as Swords Dance Feraligatr and Curse Snorlax. Should the latter be chosen, however, Suicune helps its team with role compression by being able to fulfill the role of a bulky setup sweeper as well as a good, albeit softer, check to the physical attackers and setup sweepers previously mentioned. Regardless of which move is chosen, Suicune should generally be capitalizing on the switches it forces by either phazing the incoming Pokemon to rack up entry hazard damage or attacking the incoming Pokemon with Scald to try to burn it.
Team Options
========
Ground-types, such as Nidoqueen and Gligar, are immune to the Electric-type attacks usually aimed at Suicune while Suicune resists the Ice- and Water-type attacks aimed at those Ground-types. Ground-types are also commonly used as entry hazard setters, making them even better partners to Suicune by helping it wear down its foes. Ground-types do not resist Grass-type attacks, however, and some Ground-types are weak to them, so be sure to have a Pokemon resistant to Grass when pairing Suicune with a Ground-type. Grass-types resist both of Suicune's weaknesses, and Suicune resists two of their weaknesses in Fire and Ice. Roserade and Chesnaught get special mentions, as they are able to set up Spikes for Suicune. Suicune forces many switches by virtue of its ability to phaze opposing Pokemon, so entry hazard setters, such as Cobalion and Mega Aggron, are good partners. Toxic Spikes users, such as Tentacruel and Dragalge, can cripple many of Suicune's checks and counters as they switch in. Should Calm Mind be used in the fourth moveslot, clerics, such as Florges and Umbreon, make for excellent partners, as they can wake Suicune up after it uses Rest, preventing it wasting turns.
[SET]
name: CroCune
move 1: Calm Mind
move 2: Scald
move 3: Rest
move 4: Sleep Talk
item: Leftovers
ability: Pressure
nature: Bold
evs: 252 HP / 252 Def / 4 SpDef
[SET COMMENTS]
Moves
========
Calm Mind makes Suicune a terrifying bulky setup sweeper, as it boosts not only Suicune's Special Attack but also its Special Defense. Scald is a consistent STAB attack that also has a good chance to burn the foe, allowing Suicune to have an easier time against powerful physical attackers. Rest gives Suicune a form of instant recovery that not only heals it to full HP but also removes any status conditions. Sleep Talk ensures that Suicune isn't useless when it's asleep. Ice Beam is also an option in the fourth moveslot, giving Suicune super effective coverage against Grass- and Dragon-types while also having good neutral coverage in conjunction with Scald.
Set Details
========
Leftovers gives Suicune passive recovery, thus increasing its longevity. A Bold nature is used in tandem with the given EVs to maximize Suicune's physical bulk while also maintaining good special bulk. Pressure allows Suicune to outlast most defensive Pokemon that could otherwise easily wall this set, such as Blissey.
Usage Tips
========
Suicune should constantly apply pressure to the opposing team either by repeatedly using Scald to wear down its checks and counters or by posing as a constant threat by setting up against teams that don't have a solid answer to it. Suicune should only attempt to sweep once its checks and counters are either removed or weakened.
Team Options
========
Grass- and Dragon-types, such as Virizion and Hydreigon, resist both Grass- and Electric-type attacks. As Grass-types can take on most Pokemon immune to Water, they are usually better teammates than Dragon-types. Roserade gets a special mention for being able to set Toxic Spikes, which ensures Water Absorb Jellicent isn't able to check Suicune. Suicune's main checks are Electric-types, making Ground-types, such as Nidoking and Nidoqueen, good partners. Ground-types, especially specially defensive Gligar, also deal with Toxicroak and Heliolisk, which are both premier Suicune checks, with ease. Special walls, such as Blissey and Florges, are able to take on special attackers that Suicune can struggle with, while Suicune is able to take on the physical attackers that these special walls have trouble against in return. Due to Suicune's ability to force many switches, entry hazard setters, such as Forretress, are good teammates.
[SET]
name: Offensive
move 1: Calm Mind
move 2: Hydro Pump / Scald
move 3: Ice Beam
move 4: Tailwind / Hidden Power Electric
item: Leftovers
ability: Pressure
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
========
Calm Mind boosts Suicune's Special Attack and Special Defense, making it a threatening special sweeper. Hydro Pump is a powerful, albeit unreliable, STAB attack. Scald, on the other hand, is a less powerful but consistent STAB attack that also has a chance to burn the foe. Ice Beam has good coverage in tandem with Suicune's STAB attack of choice, hitting Dragon-, and Grass-type Pokemon for super effective damage. Tailwind allows Suicune to sweep past more offensively oriented teams, and support its teammates by giving them a Speed boost. Hidden Power Electric gives Suicune super effective coverage against Water-types. Extrasensory is also an option in the fourth moveslot to hit Toxicroak, a common Suicune check, for super effective damage. Lastly, Hidden Power Grass is an option to hit Swampert and Seismitoad for super effective damage.
Set Details
========
The given EV spread maximizes Suicune's damage output and Speed, and a Timid nature is used to ensure Suicune is able to outspeed some important threats in the metagame, including Mamoswine, Feraligatr, and Chandelure. Leftovers gives Suicune a form of passive recovery, thus extending its longevity. An alternative EV spread consisting of 200 HP / 252 SpA / 56 Spe with a Modest nature is also usable for Tailwind variants, as this EV spread gives Suicune more bulk to be able to set up Tailwind, and the given Speed EVs allow Suicune to outspeed Mega Aerodactyl under Tailwind.
Usage Tips
========
Suicune should only attempt to sweep after all its checks and counters have been either significantly weakened or removed. Depending on its moves, these checks and counters vary. For instance, Vaporeon can easily outlast most variants of this set. However, if running Hidden Power Electric in the fourth moveslot, this set can easily use Vaporeon as setup bait and proceed to sweep the opposing team. This set is also, for the most part, unexpected, so it can be used to lure in threats that commonly switch in on Suicune, such as Rotom-C and Hydreigon.
Team Options
========
Wallbreakers, such as Choice Band Heracross and Choice Specs Kyurem, weaken walls, thus allowing Suicune to sweep more easily. Sweepers, such as Dragon Dance Salamence and Swords Dance Lucario, can capitalize on Suicune's ability to weaken the opposing team. Due to Suicune's ability to force many switches, entry hazard setters, such as Empoleon and Krookodile, are helpful teammates. Suicune is weak to Grass- and Electric-type attacks, so Dragon-types and Grass-types, such as Dragalge and Tangrowth, respectively, can switch in on those attacks.
[SET]
name: SubCM
move 1: Substitute
move 2: Calm Mind
move 3: Scald
move 4: Roar / Ice Beam
item: Leftovers
ability: Pressure
nature: Bold
evs: 252 HP / 112 Def / 144 Spe
[SET COMMENTS]
Moves
========
Substitute allows Suicune to safely set up Calm Minds and scout the foe's moves. Calm Mind allows Suicune to become a threatening setup sweeper, as it boosts Suicune's Special Attack and Special Defense by one stage. Scald is a consistent STAB attack that deals decent damage and also has a good chance to burn the foe. Roar allows Suicune to phaze the foe, thus preventing Suicune from being beaten by other bulky setup sweepers and Pokemon from attempting to set up on Suicune. Ice Beam provides excellent coverage alongside Scald, hitting most Pokemon that resist Scald for either neutral or super effective damage.
Set Details
========
The given EV spread and nature give Suicune great bulk, particularly physically, while ensuring that it is able to outspeed up to neutral-natured base 71 Speed Pokemon, which include Adamant Tyrantrum and Modest Hoopa. Leftovers gives Suicune a form of recovery, mitigating the HP loss from using Substitute. An alternative EV spread of 252 HP / 240 Def / 16 Spe can be used should more bulk be preferred over Speed. Another alternative EV spread is 252 HP / 112 SpA / 144 Spe with a Modest nature, which should be used if more offensive prowess is favored over increased bulk.
Usage Tips
========
Suicune should be sent in against Pokemon that cannot threaten it much, such as Darmanitan and Doublade, and proceed to use them as opportunities to set up Substitute or Calm Mind. Before attempting to sweep with Suicune, be sure to weaken or remove its checks and counters. Suicune can weaken some of its own checks and counters through the use of the move in the fourth moveslot. Should Roar be used, Suicune can capitalize on predicted switches into one of its checks or counters and phaze it out, racking up entry hazard damage on the opposing team. Should Ice Beam be used, however, Suicune can capitalize on the safety of being behind a Substitute when one of its checks or counters weak to Ice is sent in and weaken or KO that switch-in with Ice Beam.
Team Options
========
Entry hazard setters, such as Bronzong and Mega Camerupt, make for good Suicune partners, as Suicune appreciates their ability to wear down the opposing team with their entry hazards. Wish users with clerical moves, such as Florges and Blissey, also make for good Suicune teammates, as this Suicune set lacks any form of non-Leftovers recovery and a way to remove status conditions. Suicune needs to have the opposing team weakened before it can attempt a sweep, making wallbreakers, such as Choice Band Tyrantrum and Choice Band Darmanitan, good partners. Suicune is only weak to Grass- and Electric-type attacks, so Pokemon that resist both of those types, such as Goodra and Roserade, are good partners.
[STRATEGY COMMENTS]
Other Options
=============
Suicune can utilize a Rest set with Chesto Berry to not waste any turns asleep, but using Chesto Berry means that Suicune is unable to hold Leftovers, decreasing its longevity. Suicune can also use Toxic to spread status, but it generally doesn't have the space to use the move on any moveset. Mirror Coat is an interesting option that allows Suicune to defeat special attackers that generally deal a lot of damage to it but cannot OHKO it; however, like Toxic, Mirror Coat generally doesn't fit on any moveset.
Checks and Counters
===================
**Pokemon Immune to Water-type Attacks**: Pokemon that have an ability that makes them immune to Water-type attacks, such as Dry Skin Toxicroak, Water Absorb Jellicent, and Dry Skin Heliolisk, can easily switch into Suicune's STAB attacks and either force it out or beat it one-on-one.
**Offensive Grass-types**: Most offensive Grass-type Pokemon in the UnderUsed tier can easily beat Suicune with their super effective STAB attacks. Roserade and Shaymin get special mentions for switching into Suicune without worry, as they both have access to reliable recovery and Natural Cure, which can remove any Scald burns simply by switching out. These Pokemon do have to be wary of a potential Ice Beam, however.
**Electric-types**: Electric-types can easily cripple Suicune with their powerful STAB attacks. Heliolisk and Rotom-C get special mentions, as the former is immune to Suicune's STAB attacks and the latter resists them.
**Specially Bulky Calm Mind Users**: Specially bulky Calm Mind users, such as Reuniclus and Slowking, can easily beat most Suicune sets one-on-one, but they are unable to beat Roar variants of Suicune unless they're the last Pokemon on their team.
**Phazers and Haze Users**: Pokemon with access to Haze or phazing moves, such as Haze Tentacruel and Dragon Tail Slowking, can easily remove any boosts that Suicune has accumulated.
**Trick and Switcheroo Users**: Pokemon that commonly run Trick or Switcheroo, such as Porygon-Z and Whimsicott, can cripple Suicune with a Choice item for the rest of the match.
GP: P Squared / Snobalt
[OVERVIEW]
Suicune is one of the most centralizing Pokemon in the UnderUsed metagame, and for good reason. Suicune has access to amazing natural bulk backed by a solid defensive typing, making it one of the sturdiest walls in the tier. Suicune's defensive qualities are further augmented by Pressure, an ability that allows Suicune to outlast a lot of Pokemon that would otherwise wall it with ease, such as Blissey. Suicune also has access to Calm Mind and Scald, as well as decent Special Attack and Speed, allowing it to have good offensive presence for a defensive-minded Pokemon.
Despite having so many positives, Suicune lacks access to reliable recovery, forcing it to rely on Rest for good longevity throughout a match. Suicune is also very reliant on its STAB attacks for damage, making it vulnerable to Pokemon that have an immunity to Water-type attacks, such as Dry Skin Heliolisk.
[SET]
name: RoarCune
move 1: Roar
move 2: Scald
move 3: Rest
move 4: Sleep Talk / Calm Mind
item: Leftovers
ability: Pressure
nature: Bold
evs: 252 HP / 252 Def / 4 SpD
[SET COMMENTS]
Moves
========
Roar allows Suicune to phaze the opposing Pokemon; it prevents setup sweepers from setting up, racks up entry hazard damage on the opposing Pokemon, and usually prevents Suicune itself from being phazed should it attempt a sweep. Scald is a very consistent STAB attack with a good chance to burn the opposing Pokemon. Sleep Talk ensures that Suicune is less passive during sleep turns, as it has a 66% chance to select either Scald or Roar, deterring most Pokemon from attempting to use Suicune as setup fodder. Lastly, Calm Mind is an option, as it boosts Suicune's Special Attack and Special Defense, allowing it to function as a dangerous setup sweeper.
Set Details
========
Leftovers provides Suicune with a source of passive recovery, which it greatly appreciates, as it is reliant on Rest for recovery. The given EVs maximize Suicune's physical bulk, allowing it to take on the many dangerous physical attackers in the tier, such as Feraligatr and Mamoswine.
Usage Tips
========
The way this set is played varies depending on whether Sleep Talk or Calm Mind is chosen in the last moveslot. Should the former be chosen, Suicune works exceptionally well on stall teams as a check to various threatening physical attackers and setup sweepers, such as Swords Dance Feraligatr and Curse Snorlax. Should the latter be chosen, however, Suicune helps its team with role compression by being able to fulfill the role of a bulky setup sweeper as well as a good, albeit softer, check to the physical attackers and setup sweepers previously mentioned. Regardless of which move is chosen, Suicune should generally be capitalizing on the switches it forces by either phazing the incoming Pokemon to rack up entry hazard damage or attacking the incoming Pokemon with Scald to try to burn it.
Team Options
========
Ground-types, such as Nidoqueen and Gligar, are immune to the Electric-type attacks usually aimed at Suicune while Suicune resists the Ice- and Water-type attacks aimed at those Ground-types. Ground-types are also commonly used as entry hazard setters, making them even better partners to Suicune by helping it wear down its foes. Ground-types do not resist Grass-type attacks, however, and some Ground-types are weak to them, so be sure to have a Pokemon resistant to Grass when pairing Suicune with a Ground-type. Grass-types resist both of Suicune's weaknesses, and Suicune resists two of their weaknesses in Fire and Ice. Roserade and Chesnaught get special mentions, as they are able to set up Spikes for Suicune. Suicune forces many switches by virtue of its ability to phaze opposing Pokemon, so entry hazard setters, such as Cobalion and Mega Aggron, are good partners. Toxic Spikes users, such as Tentacruel and Dragalge, can cripple many of Suicune's checks and counters as they switch in. Should Calm Mind be used in the fourth moveslot, clerics, such as Florges and Umbreon, make for excellent partners, as they can wake Suicune up after it uses Rest, preventing it wasting turns.
[SET]
name: CroCune
move 1: Calm Mind
move 2: Scald
move 3: Rest
move 4: Sleep Talk
item: Leftovers
ability: Pressure
nature: Bold
evs: 252 HP / 252 Def / 4 SpDef
[SET COMMENTS]
Moves
========
Calm Mind makes Suicune a terrifying bulky setup sweeper, as it boosts not only Suicune's Special Attack but also its Special Defense. Scald is a consistent STAB attack that also has a good chance to burn the foe, allowing Suicune to have an easier time against powerful physical attackers. Rest gives Suicune a form of instant recovery that not only heals it to full HP but also removes any status conditions. Sleep Talk ensures that Suicune isn't useless when it's asleep. Ice Beam is also an option in the fourth moveslot, giving Suicune super effective coverage against Grass- and Dragon-types while also having good neutral coverage in conjunction with Scald.
Set Details
========
Leftovers gives Suicune passive recovery, thus increasing its longevity. A Bold nature is used in tandem with the given EVs to maximize Suicune's physical bulk while also maintaining good special bulk. Pressure allows Suicune to outlast most defensive Pokemon that could otherwise easily wall this set, such as Blissey.
Usage Tips
========
Suicune should constantly apply pressure to the opposing team either by repeatedly using Scald to wear down its checks and counters or by posing as a constant threat by setting up against teams that don't have a solid answer to it. Suicune should only attempt to sweep once its checks and counters are either removed or weakened.
Team Options
========
Grass- and Dragon-types, such as Virizion and Hydreigon, resist both Grass- and Electric-type attacks. As Grass-types can take on most Pokemon immune to Water, they are usually better teammates than Dragon-types. Roserade gets a special mention for being able to set Toxic Spikes, which ensures Water Absorb Jellicent isn't able to check Suicune. Suicune's main checks are Electric-types, making Ground-types, such as Nidoking and Nidoqueen, good partners. Ground-types, especially specially defensive Gligar, also deal with Toxicroak and Heliolisk, which are both premier Suicune checks, with ease. Special walls, such as Blissey and Florges, are able to take on special attackers that Suicune can struggle with, while Suicune is able to take on the physical attackers that these special walls have trouble against in return. Due to Suicune's ability to force many switches, entry hazard setters, such as Forretress, are good teammates.
[SET]
name: Offensive
move 1: Calm Mind
move 2: Hydro Pump / Scald
move 3: Ice Beam
move 4: Tailwind / Hidden Power Electric
item: Leftovers
ability: Pressure
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
========
Calm Mind boosts Suicune's Special Attack and Special Defense, making it a threatening special sweeper. Hydro Pump is a powerful, albeit unreliable, STAB attack. Scald, on the other hand, is a less powerful but consistent STAB attack that also has a chance to burn the foe. Ice Beam has good coverage in tandem with Suicune's STAB attack of choice, hitting Dragon-, and Grass-type Pokemon for super effective damage. Tailwind allows Suicune to sweep past more offensively oriented teams, and support its teammates by giving them a Speed boost. Hidden Power Electric gives Suicune super effective coverage against Water-types. Extrasensory is also an option in the fourth moveslot to hit Toxicroak, a common Suicune check, for super effective damage. Lastly, Hidden Power Grass is an option to hit Swampert and Seismitoad for super effective damage.
Set Details
========
The given EV spread maximizes Suicune's damage output and Speed, and a Timid nature is used to ensure Suicune is able to outspeed some important threats in the metagame, including Mamoswine, Feraligatr, and Chandelure. Leftovers gives Suicune a form of passive recovery, thus extending its longevity. An alternative EV spread consisting of 200 HP / 252 SpA / 56 Spe with a Modest nature is also usable for Tailwind variants, as this EV spread gives Suicune more bulk to be able to set up Tailwind, and the given Speed EVs allow Suicune to outspeed Mega Aerodactyl under Tailwind.
Usage Tips
========
Suicune should only attempt to sweep after all its checks and counters have been either significantly weakened or removed. Depending on its moves, these checks and counters vary. For instance, Vaporeon can easily outlast most variants of this set. However, if running Hidden Power Electric in the fourth moveslot, this set can easily use Vaporeon as setup bait and proceed to sweep the opposing team. This set is also, for the most part, unexpected, so it can be used to lure in threats that commonly switch in on Suicune, such as Rotom-C and Hydreigon.
Team Options
========
Wallbreakers, such as Choice Band Heracross and Choice Specs Kyurem, weaken walls, thus allowing Suicune to sweep more easily. Sweepers, such as Dragon Dance Salamence and Swords Dance Lucario, can capitalize on Suicune's ability to weaken the opposing team. Due to Suicune's ability to force many switches, entry hazard setters, such as Empoleon and Krookodile, are helpful teammates. Suicune is weak to Grass- and Electric-type attacks, so Dragon-types and Grass-types, such as Dragalge and Tangrowth, respectively, can switch in on those attacks.
[SET]
name: SubCM
move 1: Substitute
move 2: Calm Mind
move 3: Scald
move 4: Roar / Ice Beam
item: Leftovers
ability: Pressure
nature: Bold
evs: 252 HP / 112 Def / 144 Spe
[SET COMMENTS]
Moves
========
Substitute allows Suicune to safely set up Calm Minds and scout the foe's moves. Calm Mind allows Suicune to become a threatening setup sweeper, as it boosts Suicune's Special Attack and Special Defense by one stage. Scald is a consistent STAB attack that deals decent damage and also has a good chance to burn the foe. Roar allows Suicune to phaze the foe, thus preventing Suicune from being beaten by other bulky setup sweepers and Pokemon from attempting to set up on Suicune. Ice Beam provides excellent coverage alongside Scald, hitting most Pokemon that resist Scald for either neutral or super effective damage.
Set Details
========
The given EV spread and nature give Suicune great bulk, particularly physically, while ensuring that it is able to outspeed up to neutral-natured base 71 Speed Pokemon, which include Adamant Tyrantrum and Modest Hoopa. Leftovers gives Suicune a form of recovery, mitigating the HP loss from using Substitute. An alternative EV spread of 252 HP / 240 Def / 16 Spe can be used should more bulk be preferred over Speed. Another alternative EV spread is 252 HP / 112 SpA / 144 Spe with a Modest nature, which should be used if more offensive prowess is favored over increased bulk.
Usage Tips
========
Suicune should be sent in against Pokemon that cannot threaten it much, such as Darmanitan and Doublade, and proceed to use them as opportunities to set up Substitute or Calm Mind. Before attempting to sweep with Suicune, be sure to weaken or remove its checks and counters. Suicune can weaken some of its own checks and counters through the use of the move in the fourth moveslot. Should Roar be used, Suicune can capitalize on predicted switches into one of its checks or counters and phaze it out, racking up entry hazard damage on the opposing team. Should Ice Beam be used, however, Suicune can capitalize on the safety of being behind a Substitute when one of its checks or counters weak to Ice is sent in and weaken or KO that switch-in with Ice Beam.
Team Options
========
Entry hazard setters, such as Bronzong and Mega Camerupt, make for good Suicune partners, as Suicune appreciates their ability to wear down the opposing team with their entry hazards. Wish users with clerical moves, such as Florges and Blissey, also make for good Suicune teammates, as this Suicune set lacks any form of non-Leftovers recovery and a way to remove status conditions. Suicune needs to have the opposing team weakened before it can attempt a sweep, making wallbreakers, such as Choice Band Tyrantrum and Choice Band Darmanitan, good partners. Suicune is only weak to Grass- and Electric-type attacks, so Pokemon that resist both of those types, such as Goodra and Roserade, are good partners.
[STRATEGY COMMENTS]
Other Options
=============
Suicune can utilize a Rest set with Chesto Berry to not waste any turns asleep, but using Chesto Berry means that Suicune is unable to hold Leftovers, decreasing its longevity. Suicune can also use Toxic to spread status, but it generally doesn't have the space to use the move on any moveset. Mirror Coat is an interesting option that allows Suicune to defeat special attackers that generally deal a lot of damage to it but cannot OHKO it; however, like Toxic, Mirror Coat generally doesn't fit on any moveset.
Checks and Counters
===================
**Pokemon Immune to Water-type Attacks**: Pokemon that have an ability that makes them immune to Water-type attacks, such as Dry Skin Toxicroak, Water Absorb Jellicent, and Dry Skin Heliolisk, can easily switch into Suicune's STAB attacks and either force it out or beat it one-on-one.
**Offensive Grass-types**: Most offensive Grass-type Pokemon in the UnderUsed tier can easily beat Suicune with their super effective STAB attacks. Roserade and Shaymin get special mentions for switching into Suicune without worry, as they both have access to reliable recovery and Natural Cure, which can remove any Scald burns simply by switching out. These Pokemon do have to be wary of a potential Ice Beam, however.
**Electric-types**: Electric-types can easily cripple Suicune with their powerful STAB attacks. Heliolisk and Rotom-C get special mentions, as the former is immune to Suicune's STAB attacks and the latter resists them.
**Specially Bulky Calm Mind Users**: Specially bulky Calm Mind users, such as Reuniclus and Slowking, can easily beat most Suicune sets one-on-one, but they are unable to beat Roar variants of Suicune unless they're the last Pokemon on their team.
**Phazers and Haze Users**: Pokemon with access to Haze or phazing moves, such as Haze Tentacruel and Dragon Tail Slowking, can easily remove any boosts that Suicune has accumulated.
**Trick and Switcheroo Users**: Pokemon that commonly run Trick or Switcheroo, such as Porygon-Z and Whimsicott, can cripple Suicune with a Choice item for the rest of the match.
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