Welcome to the SV Battle Stadium Singles Viability Rankings for the Series 1 Ruleset. This will likely be the first of many similar threads this generation, but as always the goal is torank Pokemon based on their effectiveness in the Battle Stadium Singles metagame. Posts in this thread will be taken into account when deciding rank changes, but ultimately the final decision will fall on the VR Council. This is not meant to be an objective list and there may or may not be placements you disagree with, but that's all the more reason to discuss your opinions here!
The Viability Rankings will be updated appropriately as the metagame progresses or when new Pokemon become available, and we will take posts in this thread into consideration. There is no concrete schedule to when these updates will happen, but the VR Council has the final say on what gets moved in the ranking list. These users are all well informed players that gather the community's input to make final decisions on any individual Pokemon. This is a fairly large group that will cycle in and out of activity, but at the moment the rankings have been discussed by the following users:
- Butch Hardnight
- DerpySuX
- greilmercenary9
- Kiby
- luisin
- Pearl
- Psynergy
- StarkGod
- Theorymon
- Thick Fat Azumarill
(In alphabetical order)
S Tier:
S rank
Dragapult
Dragonite
[OVERVIEW]
Welcome to the next generation of Battle Stadium Singles! In this new and exciting metagame, new ideas are constantly developing, so this analysis will constantly be updated to reflect metagame trends.
If you feel this analysis is not up to date, [feel free to check out the thread for this Pokemon and post suggestions](https://www.smogon.com/forums/threads/dragonite.3712161/). For more resources on Series 1 in general, [check out this thread](https://www.smogon.com/forums/threads/battle-stadium-singles-series-1-a-land-free-of-ruins-and-paradoxes.3711710/).
[SET]
name: Extreme Killernite
move 1: Extreme Speed
move 2: Dragon Dance
move 3: Earthquake / Low Kick / Fire Punch
move 4: Dragon Claw / Outrage / Fire Punch / Roost
item: Lum Berry / Silk Scarf
ability: Multiscale
nature: Jolly / Adamant
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Normal
[SET COMMENTS]
* With Tera Normal, Dragonite can do its best impression of Arceus, with a powerful Extreme Speed that makes Dragonite a great revenge killer and sweeper in one!
* Earthquake is Dragonite's strongest tool against most Steel-types, but Fire Punch is worth considering to hit Corviknight.
* Low Kick is a far more reliable move against Kingambit, and can help in Tera Normal Dragonite mirrors.
* While a Dragon-type STAB move is useful against opposing Dragons and is Dragonite's best shot at picking off weakened Dondozo, it's not strictly needed on this Dragonite.
* A Jolly nature allows Dragonite to outspeed Dragapult after one use of Dragon Dance, but Adamant is a reasonable consideration if revenge killing with Extreme Speed is more important.
Items
========
* **Lum Berry**: Lum Berry gives Dragonite more set up opportunities against status moves and pairs particularly well with Outrage to cure confusion.
* **Silk Scarf**: This item goes all in on Extreme Speed's revenge killing power, without conflicting with Multiscale.
* **Life Orb**: Life Orb doesn't pair well with Multiscale on paper, but the power boost it gives Extreme Speed can let Dragonite clean teams up earlier.
[SET]
name: Encore
move 1: Roost
move 2: Encore
move 3: Fire Spin / Draco Meteor
move 4: Thunder Wave / Substitute / Draco Meteor
item: Leftovers / Rocky Helmet / Heavy-Duty Boots
ability: Multiscale
nature: Timid / Bold
tera type: Fairy
evs: 252 HP / 4 SpD / 252 Spe
[SET COMMENTS]
* Due to Dragonite's offensive presence and high bulk, many opponents choose to either check it defensively or set up against it to break through Roost + Multiscale. Against either option, Encore can turn Dragonite practically invincible allowing it to reside on the field indefinitely in most cases.
* Fire Spin allows Dragonite to defeat almost any Pokemon universally by simply making full use of its longevity. Trapping an Encore locked Pokemon in the field is also highly valuable. Fire Spin is used instead of Wrap because it affects Ghost-types and doesn't trigger chip damage from Rough Skin and Rocky Helmet.
* Encore is most effective against slower foes. Thunder Wave allows Dragonite to lock a much wider variety of Pokemon into their moves, while also giving it more opportunities to keep Multiscale up via potential paralysis.
* Substitute adds to Dragonite's longevity. Baiting a status move such as Toxic or Yawn, blocking it with Substitute, and locking the move in with Encore guarantees Dragonite an active Substitute while defeating the opposing Pokemon. Most notably, managing to leave a Substitute against Garganacl's Salt Cure or Corviknight's U-turn gains a lot of momentum.
* Draco Meteor is a powerful move that can catch opposing Dragon-types off- guard and snatch a surprise KO. This Dragonite set has more than enough capability to run the timer out, so guaranteeing the number advantage is significant. It is also a significantly better offensive option against opposing Dragonite, which can avoid Encore via the use of Extreme Speed, raise its own Speed with Dragon Dance, and ignore Thunder Wave with the common Lum Berry.
Tera Types
========
* **Fairy**: Due to Dragonite’'s low Speed compared to other Dragon-types, it has a difficult time without a Fairy Tera type.
EV Spreads
========
* **252 HP / 4 SpD / 252 Spe with Timid**: In order to make the most use of Encore, max Speed is recommended.
* **252 HP / 252 Def / 4 Spe with Bold**: A more defensive spread lets Dragonite preserve Terastallization against certain physical attackers, which makes it a noteworthy choice. In particular, max Defense Dragonite can use Roost to mitigate the damage from Choice Band Meowscarada without needing to Terastallize, and Substitute can survive Garganacl's Salt Cure.
Items
========
* **Leftovers** Generally, Leftovers preserves Dragonite’'s longevity best, as it cancels out the damage from Sandstorm and makes timer stall easier. However, the increased usage of entry hazard setter Garchomp makes Heavy-Duty Boots a strong option.
* **Rocky Helmet**: Rocky Helmet makes it easier for Dragonite to defeat Pokemon such as opposing Dragonite, Kingambit, and Meowscarada, and its residual damage can be used to execute a win condition, especially for sets that choose not to run Fire Spin.
[SET]
name: Choice Band
move 1: Extreme Speed
move 2: Outrage / Dragon Claw
move 3: Fire Punch
move 4: Earthquake / Low Kick
item: Choice Band
ability: Multiscale
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Normal
[SET COMMENTS]
* Choice Band makes Dragonite both an effective late-game cleaner with Tera Normal Extreme Speed and effective at breaking through many defensive Pokemon.
* Outrage is strong enough to potentially 2HKO Impish Dondozo after Stealth Rock damage, though it leaves Dragonite very vulnerable to getting revenge killed.
[SET]
name: Defensive Dragon Dance
move 1: Dragon Dance
move 2: Roost
move 3: Encore
move 4: Tera Blast / Iron Head
item: Rocky Helmet / Heavy-Duty Boots / Leftovers
ability: Multiscale
nature: Impish / Jolly
evs: 252 HP / 100 Def / 156 Spe
tera type: Flying / Steel
[SET COMMENTS]
* Dragonite's good bulk gives it plenty of chances to set up Dragon Dance, while still providing a solid defensive backbone.
* Encore makes setting up on slower defensive foes such as Corviknight fairly easy.
Tera Types
========
* **Flying**: With Tera Blast, Tera Flying gives Dragonite a solid mono-attacking option and defensive typing in one, at the cost of always needing to Terastallize.
* **Steel**: Tera Steel covers Dragonite's former weaknesses very well, and can still work somewhat well even if not Terastallized thanks to Iron Head.
Items
========
* **Rocky Helmet**: Rocky Helmet lets Dragonite play more passively thanks to the chip damage.
* **Heavy-Duty Boots**: Preserving Multiscale even when Stealth Rock is set up can help Dragonite survive attacks in emergencies.
* **Leftovers**: Leftovers's passive healing gives Dragonite a better matchup against passive foes it can Encore.
EV Spreads
========
* **252 HP / 100 Def / 156 Spe with Impish**: This EV Spread allows Dragonite to outspeed Jolly Kingambit before boosting, and up to Timid Gengar after Dragon Dance, avoiding a potentially faster Encore.
* **252 HP / 4 Atk / 4 Def / 4 SpD / 252 Spe with Jolly**: Maximizing Speed outspeeds Jolly Dragapult after a Dragon Dance, and at least speed ties with offensive Dragonite.
[SET]
name: Offensive Dragon Dance
move 1: Dragon Dance
move 2: Outrage / Dragon Claw
move 3: Fire Punch
move 4: Earthquake / Low Kick
item: Lum Berry / Heavy-Duty Boots
ability: Multiscale
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Steel / Fire
[SET COMMENTS]
* Dragonite uses both Multiscale and the unpredictability of Terastallization to become an extremely dangerous sweeper!
* Earthquake is a consistent option against most Steel-types, but Low Kick does better against Kingambit.
Tera Types
========
* **Steel**: Dragonite has superb synergy with Tera Steel, resisting most of its weaknesses, and particularly helping against Fairy-types and opposing Dragon-types. When paired with Safety Goggles, this Dragonite can take advantage of Amoonguss effectively as well.
* **Fire**: With Tera Fire, Dragonite deals massive damage to Corviknight with +1 Fire Punch, in addition to gaining a useful Fairy-type resistance.
Items
========
* **Lum Berry**: With a Lum Berry, Dragonite can set up against status moves and use Outrage with less risk late game.
* **Heavy-Duty Boots**: Avoiding damage from hazards lets Dragonite always set up with Multiscale in tow.
* **Life Orb**: Life Orb doesn't fit well with Multiscale, but it's notable for allowing Tera Fire Dragonite a 75% chance to OHKO Corviknight after Dragon Dance.
[CREDITS]
- Written by: [[Theorymon, 29010], [Tachipoyo, 613881]]
- Quality checked by: [[StarkGod, 62165], [Butch Hardnight, 265677], [Thick Fat Azumarill, 330577]]
- Grammar checked by: [[UT, 523866], [Isaiah, 375662]]
Welcome to the next generation of Battle Stadium Singles! In this new and exciting metagame, new ideas are constantly developing, so this analysis will constantly be updated to reflect metagame trends.
If you feel this analysis is not up to date, [feel free to check out the thread for this Pokemon and post suggestions](https://www.smogon.com/forums/threads/dragonite.3712161/). For more resources on Series 1 in general, [check out this thread](https://www.smogon.com/forums/threads/battle-stadium-singles-series-1-a-land-free-of-ruins-and-paradoxes.3711710/).
[SET]
name: Extreme Killernite
move 1: Extreme Speed
move 2: Dragon Dance
move 3: Earthquake / Low Kick / Fire Punch
move 4: Dragon Claw / Outrage / Fire Punch / Roost
item: Lum Berry / Silk Scarf
ability: Multiscale
nature: Jolly / Adamant
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Normal
[SET COMMENTS]
* With Tera Normal, Dragonite can do its best impression of Arceus, with a powerful Extreme Speed that makes Dragonite a great revenge killer and sweeper in one!
* Earthquake is Dragonite's strongest tool against most Steel-types, but Fire Punch is worth considering to hit Corviknight.
* Low Kick is a far more reliable move against Kingambit, and can help in Tera Normal Dragonite mirrors.
* While a Dragon-type STAB move is useful against opposing Dragons and is Dragonite's best shot at picking off weakened Dondozo, it's not strictly needed on this Dragonite.
* A Jolly nature allows Dragonite to outspeed Dragapult after one use of Dragon Dance, but Adamant is a reasonable consideration if revenge killing with Extreme Speed is more important.
Items
========
* **Lum Berry**: Lum Berry gives Dragonite more set up opportunities against status moves and pairs particularly well with Outrage to cure confusion.
* **Silk Scarf**: This item goes all in on Extreme Speed's revenge killing power, without conflicting with Multiscale.
* **Life Orb**: Life Orb doesn't pair well with Multiscale on paper, but the power boost it gives Extreme Speed can let Dragonite clean teams up earlier.
[SET]
name: Encore
move 1: Roost
move 2: Encore
move 3: Fire Spin / Draco Meteor
move 4: Thunder Wave / Substitute / Draco Meteor
item: Leftovers / Rocky Helmet / Heavy-Duty Boots
ability: Multiscale
nature: Timid / Bold
tera type: Fairy
evs: 252 HP / 4 SpD / 252 Spe
[SET COMMENTS]
* Due to Dragonite's offensive presence and high bulk, many opponents choose to either check it defensively or set up against it to break through Roost + Multiscale. Against either option, Encore can turn Dragonite practically invincible allowing it to reside on the field indefinitely in most cases.
* Fire Spin allows Dragonite to defeat almost any Pokemon universally by simply making full use of its longevity. Trapping an Encore locked Pokemon in the field is also highly valuable. Fire Spin is used instead of Wrap because it affects Ghost-types and doesn't trigger chip damage from Rough Skin and Rocky Helmet.
* Encore is most effective against slower foes. Thunder Wave allows Dragonite to lock a much wider variety of Pokemon into their moves, while also giving it more opportunities to keep Multiscale up via potential paralysis.
* Substitute adds to Dragonite's longevity. Baiting a status move such as Toxic or Yawn, blocking it with Substitute, and locking the move in with Encore guarantees Dragonite an active Substitute while defeating the opposing Pokemon. Most notably, managing to leave a Substitute against Garganacl's Salt Cure or Corviknight's U-turn gains a lot of momentum.
* Draco Meteor is a powerful move that can catch opposing Dragon-types off- guard and snatch a surprise KO. This Dragonite set has more than enough capability to run the timer out, so guaranteeing the number advantage is significant. It is also a significantly better offensive option against opposing Dragonite, which can avoid Encore via the use of Extreme Speed, raise its own Speed with Dragon Dance, and ignore Thunder Wave with the common Lum Berry.
Tera Types
========
* **Fairy**: Due to Dragonite’'s low Speed compared to other Dragon-types, it has a difficult time without a Fairy Tera type.
EV Spreads
========
* **252 HP / 4 SpD / 252 Spe with Timid**: In order to make the most use of Encore, max Speed is recommended.
* **252 HP / 252 Def / 4 Spe with Bold**: A more defensive spread lets Dragonite preserve Terastallization against certain physical attackers, which makes it a noteworthy choice. In particular, max Defense Dragonite can use Roost to mitigate the damage from Choice Band Meowscarada without needing to Terastallize, and Substitute can survive Garganacl's Salt Cure.
Items
========
* **Leftovers** Generally, Leftovers preserves Dragonite’'s longevity best, as it cancels out the damage from Sandstorm and makes timer stall easier. However, the increased usage of entry hazard setter Garchomp makes Heavy-Duty Boots a strong option.
* **Rocky Helmet**: Rocky Helmet makes it easier for Dragonite to defeat Pokemon such as opposing Dragonite, Kingambit, and Meowscarada, and its residual damage can be used to execute a win condition, especially for sets that choose not to run Fire Spin.
[SET]
name: Choice Band
move 1: Extreme Speed
move 2: Outrage / Dragon Claw
move 3: Fire Punch
move 4: Earthquake / Low Kick
item: Choice Band
ability: Multiscale
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Normal
[SET COMMENTS]
* Choice Band makes Dragonite both an effective late-game cleaner with Tera Normal Extreme Speed and effective at breaking through many defensive Pokemon.
* Outrage is strong enough to potentially 2HKO Impish Dondozo after Stealth Rock damage, though it leaves Dragonite very vulnerable to getting revenge killed.
[SET]
name: Defensive Dragon Dance
move 1: Dragon Dance
move 2: Roost
move 3: Encore
move 4: Tera Blast / Iron Head
item: Rocky Helmet / Heavy-Duty Boots / Leftovers
ability: Multiscale
nature: Impish / Jolly
evs: 252 HP / 100 Def / 156 Spe
tera type: Flying / Steel
[SET COMMENTS]
* Dragonite's good bulk gives it plenty of chances to set up Dragon Dance, while still providing a solid defensive backbone.
* Encore makes setting up on slower defensive foes such as Corviknight fairly easy.
Tera Types
========
* **Flying**: With Tera Blast, Tera Flying gives Dragonite a solid mono-attacking option and defensive typing in one, at the cost of always needing to Terastallize.
* **Steel**: Tera Steel covers Dragonite's former weaknesses very well, and can still work somewhat well even if not Terastallized thanks to Iron Head.
Items
========
* **Rocky Helmet**: Rocky Helmet lets Dragonite play more passively thanks to the chip damage.
* **Heavy-Duty Boots**: Preserving Multiscale even when Stealth Rock is set up can help Dragonite survive attacks in emergencies.
* **Leftovers**: Leftovers's passive healing gives Dragonite a better matchup against passive foes it can Encore.
EV Spreads
========
* **252 HP / 100 Def / 156 Spe with Impish**: This EV Spread allows Dragonite to outspeed Jolly Kingambit before boosting, and up to Timid Gengar after Dragon Dance, avoiding a potentially faster Encore.
* **252 HP / 4 Atk / 4 Def / 4 SpD / 252 Spe with Jolly**: Maximizing Speed outspeeds Jolly Dragapult after a Dragon Dance, and at least speed ties with offensive Dragonite.
[SET]
name: Offensive Dragon Dance
move 1: Dragon Dance
move 2: Outrage / Dragon Claw
move 3: Fire Punch
move 4: Earthquake / Low Kick
item: Lum Berry / Heavy-Duty Boots
ability: Multiscale
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Steel / Fire
[SET COMMENTS]
* Dragonite uses both Multiscale and the unpredictability of Terastallization to become an extremely dangerous sweeper!
* Earthquake is a consistent option against most Steel-types, but Low Kick does better against Kingambit.
Tera Types
========
* **Steel**: Dragonite has superb synergy with Tera Steel, resisting most of its weaknesses, and particularly helping against Fairy-types and opposing Dragon-types. When paired with Safety Goggles, this Dragonite can take advantage of Amoonguss effectively as well.
* **Fire**: With Tera Fire, Dragonite deals massive damage to Corviknight with +1 Fire Punch, in addition to gaining a useful Fairy-type resistance.
Items
========
* **Lum Berry**: With a Lum Berry, Dragonite can set up against status moves and use Outrage with less risk late game.
* **Heavy-Duty Boots**: Avoiding damage from hazards lets Dragonite always set up with Multiscale in tow.
* **Life Orb**: Life Orb doesn't fit well with Multiscale, but it's notable for allowing Tera Fire Dragonite a 75% chance to OHKO Corviknight after Dragon Dance.
[CREDITS]
- Written by: [[Theorymon, 29010], [Tachipoyo, 613881]]
- Quality checked by: [[StarkGod, 62165], [Butch Hardnight, 265677], [Thick Fat Azumarill, 330577]]
- Grammar checked by: [[UT, 523866], [Isaiah, 375662]]
S- rank
Gholdengo
A Tier:
A+ rank
Annihilape
Baxcalibur
Dondozo
Hydreigon
Kingambit
Meowscarada
Skeledirge
Volcarona
A rank
Breloom
Corviknight
Garganacl
Gengar
Hippowdon
Magnezone
Mimikyu
Rotom-Heat
Rotom-Wash
B tier:
B+ rank
Azumarill
Blissey
Clodsire
Espathra
Glimmora
Grimmsnarl
Palafin
Pawmot
Salamence
Sylveon
Tauros-Fire
Tinkaton
Umbreon
B rank
Amoonguss
Arcanine
Avalugg
Bellibolt
Chansey
Ceruledge
Cloyster
Donphan
Gastrodon
Gyarados
Orthworm
Quaquaval
Scizor
[OVERVIEW]
Welcome to the next generation of Battle Stadium Singles! In this new and exciting metagame, new ideas are constantly developing, so this analysis will constantly be updated to reflect metagame trends.
If you feel this analysis is not up to date, [feel free to check out the thread for this Pokemon and post suggestions](https://www.smogon.com/forums/threads/scizor.3713209/). For more resources on Series 1 in general, [check out this thread](https://www.smogon.com/forums/threads/battle-stadium-singles-series-1-a-land-free-of-ruins-and-paradoxes.3711710/).
[SET]
name: Pivot
move 1: Bullet Punch
move 2: U-turn
move 3: Close Combat
move 4: Thief / Aerial Ace
item: Choice Band / Assault Vest
ability: Technician
nature: Adamant
evs: 252 HP / 252 Atk / 4 Spe
tera type: Steel
[SET COMMENTS]
* Thanks to its high Attack, great defensive typing and solid bulk, Scizor is an effective bulky pivot that can also punish faster foes with Technician-boosted Bullet Punch.
* Close Combat is Scizor’s best option to hit opposing Steel types, while Thief is the strongest option against Gholdengo due to the Technician boost.
* Aerial Ace is an option over Thief to hit Fighting types like Annihilape and Breloom, but leaves you vulnerable to Gholdengo.
Items
========
* **Choice Band**: Choice Band lets Scizor function as a scary late-game cleaner, especially with Tera Steel-boosted Bullet Punch. The high damage output also helps Scizor to break down walls for its teammates.
* **Assault Vest**: While much less immediately threatening than Choice Band, Assault Vest lets Scizor more comfortably switch in to stray special attacks like Gholdengo’s Shadow Ball or Rotom-Wash’s Volt Switch, improving its longevity.
Tera Types
========
* **Steel**: Choice Band Scizor is a fairly good user of Terastallization, as with Tera Steel boosts Bullet Punch to terrifying levels. Tera Steel also softens Scizor’s weakness to Fire, letting it avoid the OHKO from attacks like Dragonite’s Fire Punch even after a boost.
* **Water**: While Steel is Scizor’s best Tera type in most circumstances, Water turns its Fire weakness into a resistance, allowing Scizor to surprise Pokemon like Skeledirge and Volcarona.
* **Fire**: A Fire Tera type functions similarly to Water, but it trades more weaknesses in general for an immunity to burn.
[CREDITS]
- Written by: [[Jediment, 15093]]
- Quality checked by: [[DerpySuX, 528485]]
- Grammar checked by: [[Isaiah, 375662]]
Welcome to the next generation of Battle Stadium Singles! In this new and exciting metagame, new ideas are constantly developing, so this analysis will constantly be updated to reflect metagame trends.
If you feel this analysis is not up to date, [feel free to check out the thread for this Pokemon and post suggestions](https://www.smogon.com/forums/threads/scizor.3713209/). For more resources on Series 1 in general, [check out this thread](https://www.smogon.com/forums/threads/battle-stadium-singles-series-1-a-land-free-of-ruins-and-paradoxes.3711710/).
[SET]
name: Pivot
move 1: Bullet Punch
move 2: U-turn
move 3: Close Combat
move 4: Thief / Aerial Ace
item: Choice Band / Assault Vest
ability: Technician
nature: Adamant
evs: 252 HP / 252 Atk / 4 Spe
tera type: Steel
[SET COMMENTS]
* Thanks to its high Attack, great defensive typing and solid bulk, Scizor is an effective bulky pivot that can also punish faster foes with Technician-boosted Bullet Punch.
* Close Combat is Scizor’s best option to hit opposing Steel types, while Thief is the strongest option against Gholdengo due to the Technician boost.
* Aerial Ace is an option over Thief to hit Fighting types like Annihilape and Breloom, but leaves you vulnerable to Gholdengo.
Items
========
* **Choice Band**: Choice Band lets Scizor function as a scary late-game cleaner, especially with Tera Steel-boosted Bullet Punch. The high damage output also helps Scizor to break down walls for its teammates.
* **Assault Vest**: While much less immediately threatening than Choice Band, Assault Vest lets Scizor more comfortably switch in to stray special attacks like Gholdengo’s Shadow Ball or Rotom-Wash’s Volt Switch, improving its longevity.
Tera Types
========
* **Steel**: Choice Band Scizor is a fairly good user of Terastallization, as with Tera Steel boosts Bullet Punch to terrifying levels. Tera Steel also softens Scizor’s weakness to Fire, letting it avoid the OHKO from attacks like Dragonite’s Fire Punch even after a boost.
* **Water**: While Steel is Scizor’s best Tera type in most circumstances, Water turns its Fire weakness into a resistance, allowing Scizor to surprise Pokemon like Skeledirge and Volcarona.
* **Fire**: A Fire Tera type functions similarly to Water, but it trades more weaknesses in general for an immunity to burn.
[CREDITS]
- Written by: [[Jediment, 15093]]
- Quality checked by: [[DerpySuX, 528485]]
- Grammar checked by: [[Isaiah, 375662]]
C tier:
C+ rank
Abomasnow
Arboliva
Armarouge
Floatzel
Haxorus
Lokix
Pelipper
Scovillain
C rank
Cyclizar
Flamigo
Gallade
Gardevoir
Gothitelle
Houndstone
Kilowattrel
Krookodile
Mudsdale
Staraptor
Torkoal
Tyranitar
Rules
- Post intelligently. Posts like "I think Pokemon X should be in this tier" without giving any reasoning is not helpful.
- Usage statistics may be used to support an argument or a claim, but avoid basing your entire argument around them.
- No flaming, if you disagree with someone please be civil about it.
- No one-liners or useless comments.
Last edited by a moderator: