Slayer95, I don't think you understand what any of us are getting at. This is
not something that can be argued in statistics, because that's not the point. The point is that SwagPlay is an uncompetitive strategy. Whatever, by your assessment it could have ~legitimate~ applications, I'm not going to argue this anymore, but
the fact that SwagPlay has uncompetitive applications entirely outweighs these /competitive/ applications (that don't exist but whatever). Unless you can disprove the evidence that this can allow a less-skilled player to beat a more-skilled player without any use of skill, then your argument holds no water in this debate.
Anyways, I see a lot of people discussing the problem (and for good reason), but not the solution so much. The options presented in the OP are as follows:
- ban the move Swagger;
- ban the move Swagger in conjunction with the ability Prankster (complex ban);
- ban individual Pokémon that make the strategy effective (Klefki, Liepard etc.).
The third option is kinda silly, imo, because this is a wide-ranging strategy that would result in a lot unnecessary bans. This would be like banning every Swift Swimmer from BW OU. So, let's ignore it and move onto the first two options: Swagger simple ban, and Swagger + Prankster complex ban. I believe in this case that
outright banning Swagger is the best thing we can do. Swagger + Prankster addresses the 'broken' problem, sure, but the fact remains that Swagger is still an uncompetitive move that creates unfair coinflips. Is it not still uncompetitive for a speedy Pokemon like Thundurus to carry it as a filler without using Prankster, and to force the same coinflips? I definitely think so. Removing Prankster + Swagger removes the obvious problem, but not the entire problem, and for that reason I think a full Swagger ban is warranted in order to keep this uncompetitiveness out of OU entirely.