Shadow Charge
Resoning being the same as above.
Resoning being the same as above.
Yes, that makes senseName: Astonish
Existing Move?: Y
Category: Physical
Type: Ghost
PP: 16
Effect: 100% Flinch chance.
Priority: +3
Misc.: First turn only.
Z-Move: 100 BP
Niche: Firstly gives Physical Ghosts another good move. Secondly, hits things Fake Out couldn't. Slow Physical ghosts with devastating attack stat like Mega Banette, Dhelmise and Golurk would really appreciate this.
Potential Pokemon With This Move: Mostly things that already have it.
Question: If we have an ability/item/move that is a clone of other, like, say, Solid Rock / Filter or Torrent/Blaze/Overgrow/The bug one, can we change both while using only one submission slot?
Actually I wanted Flygon to be Bug/Ground. Just like you I thought Yanmega to be Bug/DragonPokemon: Yanmega
New typing: Bug/Flying -> Bug/Dragon
New Moves: Dragon Pulse, Draco Meteor, Twister, Dragon Tail
Niche: I know that everyone wants Flygon o be the first Bug/Dragon-type, but I've always wanted Yanmega to be one. I mean, for a long time, I even thought it learned Dragon Pulse. It's a dragonfly, which gave Game Freak the opportunity to give it a cool typing by taking that inspiration literally. But they didn't, and now we're here.
but nincada already has that so it isn't cool enough /sActually I wanted Flygon to be Bug/Ground.
Just because a type combination id taken doesn't mean it's not cool. Plus, Nincada is't viable in any tier, sooobut nincada already has that so it isn't cool enough /s
/s stands for sarcasm.Just because a type combination id taken doesn't mean it's not cool. Plus, Nincada is't viable in any tier, sooo
shouldn't thicc fat also grant hail damage immunity?Name:THICCThick Fat.
Existing Ability?: Yep
Effect: Halves Ice- and Fire-type damage. The user is inmune to Burns and Freeze.
Niche: While the mons that already got it really liked having a semi-resistance to Fire and Ice (both really conmon offensive types), i'm really sure that not being hindered by Burns and Freeze, probably the most annoying status effects of the game. Also, more Pokemon are going to benefit from it :].
Potential Pokemon With This Ability: Everything that learnt it before + Dragonite, Hippopotas line, Grimer line (+Alola forms), Goodra, Crabominable, Wailmer line, Guzzlord (?)Name: Toxic Vaccine.
Existing Ability?: I'm not sure (it's supposed to replace 2 abilities, so i'm not sure if it would count as a new one by itself)
Effect: Heals 1/8 of max HP per turn when poisoned. The user is inmune to Poison-type attacks.
Niche: Poison Heal is such a great ability only given to one mon (this doesn't mean that Gliscor isn't bad, ok?) and immunity is, ehhhh. Well, i just wanted to give this unique abilities to more dissapointing mons. Oh, and the Poison-type immunity just made sense.
Potential Pokemon With This Ability: Everything that got Poison Heal and Immunity + Flabebe line, Chikorita line.
New Ability: Motor Drive / Vital Spirit | HA: Sheer Force
Wait, are we allowed to change abilities tooNew Ability: Flame Body / Vital Spirit | HA: Sheer Force
Uhh, I guess if it's for flavour reasons to fit the new typing?Wait, are we allowed to change abilities too
Now?
How does Sheer Force make sense on a Poison-Type mon?Uhh, I guess if it's for flavour reasons to fit the new typing?
Ask the NidosHow does Sheer Force make sense on a Poison-Type mon?
I guess Goji just didn't word the phrase that well, I think what s/he is asking is how becoming a Poison Type would give you Sheer Force flavour-wise (As an example, Flame Body if you switched the mon's type to Fire would make sense. Sheer Force and Poison don't have much of a relation)Ask the Nidos