So if I'm hearing this right, we want to think of this in terms of expanding the playerbase/advertising/being more friendly/whatever you want to call it, while not being too set up crazy.
Don't want a move banlist, can you imagine explaining that to a newcomer? Or maybe a newcomer tries to make a team on their own, repeatedly getting their team rejected because of one move, and eventually giving up?
No normal clause. Half the time, normals aren't even the problem. Aegislash and scizor still sweep with shift gear, but now stuff like tail glow yanmega can safely emerge. Why? No more fakespeed. The meta becomes even more set up crazy, and we're right back to where we started, except with a pointless clause.
As for Option #1, it's definitely an option to consider. A lack of set up moves would theoretically create a much more balanced metagame, but let's not look too far into that yet. I don't see any glaring problems with this, except that stabmons will feel less fun and be far less attractive for newcomers.
I support Option #2 the most, it solves all our problems, paves the way for an entirely new and fresh metagame. With this option, there's nothing to lose, everything to gain. It's not too hard to understand, it's still inviting for newcomers, and should be fun as well. If anything, this would definitely help control the seemingly endless bans that STABmons is being forced to do.
Don't want a move banlist, can you imagine explaining that to a newcomer? Or maybe a newcomer tries to make a team on their own, repeatedly getting their team rejected because of one move, and eventually giving up?
No normal clause. Half the time, normals aren't even the problem. Aegislash and scizor still sweep with shift gear, but now stuff like tail glow yanmega can safely emerge. Why? No more fakespeed. The meta becomes even more set up crazy, and we're right back to where we started, except with a pointless clause.
As for Option #1, it's definitely an option to consider. A lack of set up moves would theoretically create a much more balanced metagame, but let's not look too far into that yet. I don't see any glaring problems with this, except that stabmons will feel less fun and be far less attractive for newcomers.
I support Option #2 the most, it solves all our problems, paves the way for an entirely new and fresh metagame. With this option, there's nothing to lose, everything to gain. It's not too hard to understand, it's still inviting for newcomers, and should be fun as well. If anything, this would definitely help control the seemingly endless bans that STABmons is being forced to do.