The Jackal Sweeps Again-Lucario Team[OU RMT]
The team is currently 1455 on ladder.
Skip this if you want. Just a brief summary of the building process.
Lucario has always been a powerful sweeper. Be it OU or Uber, if you don't have a counter to him then you're going to get sweeped by him a few times. Although he isn't as much of a threat as before, he can still handle entire teams on his own with the proper support. The SD set is very threatining. After a single boost it can take out some of the most sturdy walls out there and has little trouble getting past frail and slow sweepers. The main pokemon that give him trouble are Gyarados, Gliscor, Salamence, Zapdos, Scarf Rotom-h, and any pokemon scarfed with either EQuake or Earth Power. The idea of this team is to take out those pokemon early in the game by baiting and having the perfect counter to them.
Building Process:
The first member of my team was obviously going to be Lucario. As mentioned above he is great for sweeping late game. The biggest thing about him is his nature selection and his fourth move. Adamant allowed Lucario to get crucial OHKOs, while Joly combined with Ice Punch allows him to hit common counters such as Zapdos. Crunch is usually the prefered option as it allows Lucario to hit Celebi and non-scarf Rotom-A. I have always found Rotom-A to be the most difficult pokemon to counter. Will-o-Wisp prevents pursuiters from trap killing them like other ghost. Even without w-o-w, Rotom-A need to take prior damage in order to be OHKO on the switch through pursuit do to their incredible bulk. Factor in moves like substitute and rest and you have a pokemon that will be switching in to you consistentley. the best counter I have used to him is Jolteon but I really didn't feel he had a place in this team. Celebi is also a threat and t-wave is a pain for any offensive team. Crunch was clearly the better choice. The last move option was Stone Edge which was hitting three key fliers-Gyarados, Salamence, and Zapdos. Gyarados isn't exactly the hardest thing to counter. Rotom-A can handle it fairly well, as can almost any other pokemon with T-Bolt. Zapdos, although not easily taken down through offense, can be weakened up and picked off by Lucario's Extremespeed. Salamence would have to be hit on the switch which means no SD and a -1 from Intimidate. This was enough reason to not consider Stone Edge. The last possible move is bullet punch. This is a very god move as it allows Lucario to hit Gengar but that's pretty much it. Gengar can be trap killed easily and isn't as common as before due to the accuracy drop in hypnosis so I felt Bullet Punch wouldn't be used as often. So my choice in the end was Adamant with Crunch. (boy that was long)
Next I needed a way to bait out the counters. Just having my team consist of pokemon that can handle Gliscor, Zapdos, etc. just wouldn't work. I need to have a way to get those counters into play. I knew how effective U-turn was at giving quick advantages so I went with that. Once I looked at which pokemon could learn U-trun the choice was between Scizor and Infernape. they both have very similar counters and they are very capable at sweeping on their own. The main problem I found with Infernape was that he was attracting other counters such as Tentacrule and Cresselia, pokemon that usually don't give Luacrio trouble. Scizor was also able to trap kill guys like Latias and is excellent when going against stall. His U-turn also packed more punch so I decided to go with him.
Now I needed the perfect counter. Heatran, Gyarados, Salamence, and Magnezone are common switch-ins for Scizor. To my disapointmant I didn't find any pokemon capable of countering all of them in the OU tier. I thought it would be a waste of time but I went to the UU tier to see what it had. To my surprise I found a pokemon capable of countering allof these guys and more. Porygon2 was perfect for the job. It stopped Gyarados and Slamence in their tracks and prevented Scarftran from being a threat. He also trapped and paralyzed Scarfzone which is the only variant that threatens Luacrio. The added bonus of having a good switch-in to Jolteon's Thunder Bolt and Vaporeon's Surf was even better. I went with the standard set as it did exactly what I wanted it to do.
I noticed I was lacking a lead so I figured I would choose one before anything else. I wanted something consistent at getting down SR because Luacrio needed it in order to take out guys like Salamence and Zapdos. I also wanted someone who would contribute to helping Lucario sweep. Suicide leads were automatically removed as an option. The main pokemon I was looking at were Swampert and Metagross. Metagros rareley failed to set up SR but I have noticed more and more people are having counters for him in their team. He also didn't really help take out and major threats to Lucario. Swampert on the other hand is excellent at countering Salamence and Gliscor and Zapdos if it lacks HP Grass. It also does well against most leads and has great survivability. Swampert also gives me a fire resist which is helpful in most cases. With protect, he is great at scouting for choice items and getting rid of Exploders. Swampert was clearly the better choice here.
With two slots left I had to decide what threatened my team the most. I currently had a grass weakness and a Fighting weakness. Zapdos could threaten quite a bit and I also noticed a bit of a bulky water weakness. Starmie also had its way with this team since my only real counter was Porygon2, but even he can't handle continuous Hydro Pumps. I also didn't have a spin blocker on the team. The choice was pretty simple for me here. Scarf Rotom-A. I decided Rotom-H would work the best due to Overheat as I didn't have a fire type move atm. He can serve as a back-up to Salamence and Gyarados as well. The addition of Trick gives me another answer to stall and I was lacking a scarfer so it fits that role also.
The last slot is the most difficult one. I decided it would be best to focus on typing. I still lacked a solid switch to an Infernape's Grass Knot. Infernape in general was still a bit of a problem. Luacrio could take him out with a +2 Extremespeed but Luacrio is usually best when sent late game. I also had a bit of a fire weakness with two pokemon taking SE from it and only one solid switch-in. I could also see CB Scizor being a problem with U-turn and being able to take out my entire team if Rotom-H wasn't available. I also felt that I needed a bit more bulk in the offensive side as Porygon2 doesn't have a very easy time against physical sweepers that have fighting type moves such as Close Combat and Brick Break. Bulkydos fit the spot perfectly. It can switch-in all day(SR hurts though) against Infernape, Scizor, and enemy Lucarios. It also provided me with a great fire resist and another ground immunity. I already have an immunity to electric and a pokemon that can switch-in against what is probably the most deadly Gyardos counter, Jolteon. Gyarados also gave me an excellent switch against walls such as Swampert and Hippowdon due to taunt and is capable of doing its own share of damage with DD.
Lacking: I currently didn't have any good switch when facing a sleep lead such as brelloom. I am considering Kingdra in place of Gyarados. Kingdra can sweep very well and gets easy switch-ins due to lum berry. It also doesn't have a major weakness to electric. The weakness it does have can be a problem though. Scizor is my best bet against a dragon type move and he is the last guy I want to go to when going against a MixMence. Kingdra also doesn't have a weakness to SR but it doesn't have an immunity to ground either. Although this team doesn't really need another immunity to ground because Rotom-H can switch in and Lucario is the only pokemon weak to ground it never hurts to have someone to go to when facing a pokemon locked in EQuake.
Now that that's done, onto the team.
sprites from bulbapedia
The Stealth Rocker
Swampert@Leftovers
Relaxed
252 Hp/ 228 Def/ 28 SAtk
How it helps Lucario: Swampert is excellent when it comes to stopping counters such as Gliscor and Salamence. He also keeps other physical sweepers in check while also being an excellent sponge for attacks like Fire Blast and Earth Quake. He also aids guys like Gyarados which in turn helps Lucario due to the role Gyarados has. I really can't think of a better lead for this team but let me know if you have any ideas.
The Physical Wall/Sweeper
Gyarados@Leftovers
Adamant
156 HP/ 72 Atk/ 96 Def/ 184 Spe
How it helps Lucario: Gyarados provides an excellent answer to bulky grounds such as Hippowdon who can ruin Lucario's sweep. It also handles faster physical sweepers that can revenge kill Lucario, namely Mach Punch Infernape and CB Scizor(after a Close Combat).
REVENGE!!!
Rotom-H@Choice Scarf
Modest
4 HP/ 252 SAtk/ 252 Spe
How it helps Lucario: In order to use Lucario to the fullest entry hazard is needed. This is especially true in ubers but this isn't ubers. Stealth Rock is really all Lucario needs in order to sweep, aside from counters. The extra damage Flyers take is very helpful in allowing Luacrio to defeat pokemon such as Salamence and Zapdos with Extremespeed. He also serves as a great set up switch for Lucario. Once my opponent knows he is scarfed they won't hesitate to send out their CB Tyranutar to trap kill him with Pursuit. This gives Luacrio a free turn to use Swords Dance. He can also great at getting rid of guys like Scizor and Mach Punch Infernape who can stop Lucario from sweeping by using priority once life orb has taken its toll on Lucario.
Is That a Brown Celebi?
Celebi@Leftovers
252 HP/ 220 Def/ 36 Spe
How it helps Lucario: Rather than directly helping Lucario, Celebi helps the other team members and keep some major threats in check. This in turn helps Lucario. Being able to take out bulky water like Swampert(a pokemon that was originally a problem) also helps. Celebi can also bait Scizor who has the ability to beat Lucario after a defense drop and Life Orb damage.
Why this over Porygon2? Porygon2 often ended up causing problems. Sure he was able to wall some top tier threats but he often required help. He brought another Fighting weakness to the team which wasn't very helpful. The other thing was that all of the pokemon he kept in check were already handlede by my other members. Swampert, Scizor, and Rotom-H did well against Salamence while Gyarados could handle Heatran. Enemy Gyarados were also handled by Rotom-H and Celebi made them a bit less threatening.
Previous Member:
Porygon2@Leftovers Bold
252 HP/ 216 Def/ 40 SAtk
How it helps Lucario: It gets rid of/walls Luacrio's most common physical counters, it's that simple. The ability to cripple some other pokemon makes it even easier for Lucario to sweep. It can wall several other pokemon and help by slowing the team with Thunderwave. The perfect pokemon for this team imo.
Replaced by Celebi.
The Bait and Trapper
Scizor@Choice Band
Adamant
76 HP/ 252 Atk/ 12 Spe/ 168 SDef
How it helps Lucario: Scizor is a huge part of this teams success. It baits out the pokemon that are meant to stop Luacrio from sweeping due to the fact that almost all of Lucario's and Scizor's counters are the same. He can get rid of threats like Latias which can be a pain for any team. He is also great at weakening pokemon like Zapdos for Lucario to finish off if I find myself in a situation in which I have lost my initial counter.
The Steel Jackal
Lucario@Life Orb Adamant
252 Atk/ 4 Def/ 252 Spe
Damage Calculations
The team is currently 1455 on ladder.
Skip this if you want. Just a brief summary of the building process.
Lucario has always been a powerful sweeper. Be it OU or Uber, if you don't have a counter to him then you're going to get sweeped by him a few times. Although he isn't as much of a threat as before, he can still handle entire teams on his own with the proper support. The SD set is very threatining. After a single boost it can take out some of the most sturdy walls out there and has little trouble getting past frail and slow sweepers. The main pokemon that give him trouble are Gyarados, Gliscor, Salamence, Zapdos, Scarf Rotom-h, and any pokemon scarfed with either EQuake or Earth Power. The idea of this team is to take out those pokemon early in the game by baiting and having the perfect counter to them.
Building Process:
The first member of my team was obviously going to be Lucario. As mentioned above he is great for sweeping late game. The biggest thing about him is his nature selection and his fourth move. Adamant allowed Lucario to get crucial OHKOs, while Joly combined with Ice Punch allows him to hit common counters such as Zapdos. Crunch is usually the prefered option as it allows Lucario to hit Celebi and non-scarf Rotom-A. I have always found Rotom-A to be the most difficult pokemon to counter. Will-o-Wisp prevents pursuiters from trap killing them like other ghost. Even without w-o-w, Rotom-A need to take prior damage in order to be OHKO on the switch through pursuit do to their incredible bulk. Factor in moves like substitute and rest and you have a pokemon that will be switching in to you consistentley. the best counter I have used to him is Jolteon but I really didn't feel he had a place in this team. Celebi is also a threat and t-wave is a pain for any offensive team. Crunch was clearly the better choice. The last move option was Stone Edge which was hitting three key fliers-Gyarados, Salamence, and Zapdos. Gyarados isn't exactly the hardest thing to counter. Rotom-A can handle it fairly well, as can almost any other pokemon with T-Bolt. Zapdos, although not easily taken down through offense, can be weakened up and picked off by Lucario's Extremespeed. Salamence would have to be hit on the switch which means no SD and a -1 from Intimidate. This was enough reason to not consider Stone Edge. The last possible move is bullet punch. This is a very god move as it allows Lucario to hit Gengar but that's pretty much it. Gengar can be trap killed easily and isn't as common as before due to the accuracy drop in hypnosis so I felt Bullet Punch wouldn't be used as often. So my choice in the end was Adamant with Crunch. (boy that was long)
Next I needed a way to bait out the counters. Just having my team consist of pokemon that can handle Gliscor, Zapdos, etc. just wouldn't work. I need to have a way to get those counters into play. I knew how effective U-turn was at giving quick advantages so I went with that. Once I looked at which pokemon could learn U-trun the choice was between Scizor and Infernape. they both have very similar counters and they are very capable at sweeping on their own. The main problem I found with Infernape was that he was attracting other counters such as Tentacrule and Cresselia, pokemon that usually don't give Luacrio trouble. Scizor was also able to trap kill guys like Latias and is excellent when going against stall. His U-turn also packed more punch so I decided to go with him.
Now I needed the perfect counter. Heatran, Gyarados, Salamence, and Magnezone are common switch-ins for Scizor. To my disapointmant I didn't find any pokemon capable of countering all of them in the OU tier. I thought it would be a waste of time but I went to the UU tier to see what it had. To my surprise I found a pokemon capable of countering allof these guys and more. Porygon2 was perfect for the job. It stopped Gyarados and Slamence in their tracks and prevented Scarftran from being a threat. He also trapped and paralyzed Scarfzone which is the only variant that threatens Luacrio. The added bonus of having a good switch-in to Jolteon's Thunder Bolt and Vaporeon's Surf was even better. I went with the standard set as it did exactly what I wanted it to do.
I noticed I was lacking a lead so I figured I would choose one before anything else. I wanted something consistent at getting down SR because Luacrio needed it in order to take out guys like Salamence and Zapdos. I also wanted someone who would contribute to helping Lucario sweep. Suicide leads were automatically removed as an option. The main pokemon I was looking at were Swampert and Metagross. Metagros rareley failed to set up SR but I have noticed more and more people are having counters for him in their team. He also didn't really help take out and major threats to Lucario. Swampert on the other hand is excellent at countering Salamence and Gliscor and Zapdos if it lacks HP Grass. It also does well against most leads and has great survivability. Swampert also gives me a fire resist which is helpful in most cases. With protect, he is great at scouting for choice items and getting rid of Exploders. Swampert was clearly the better choice here.
With two slots left I had to decide what threatened my team the most. I currently had a grass weakness and a Fighting weakness. Zapdos could threaten quite a bit and I also noticed a bit of a bulky water weakness. Starmie also had its way with this team since my only real counter was Porygon2, but even he can't handle continuous Hydro Pumps. I also didn't have a spin blocker on the team. The choice was pretty simple for me here. Scarf Rotom-A. I decided Rotom-H would work the best due to Overheat as I didn't have a fire type move atm. He can serve as a back-up to Salamence and Gyarados as well. The addition of Trick gives me another answer to stall and I was lacking a scarfer so it fits that role also.
The last slot is the most difficult one. I decided it would be best to focus on typing. I still lacked a solid switch to an Infernape's Grass Knot. Infernape in general was still a bit of a problem. Luacrio could take him out with a +2 Extremespeed but Luacrio is usually best when sent late game. I also had a bit of a fire weakness with two pokemon taking SE from it and only one solid switch-in. I could also see CB Scizor being a problem with U-turn and being able to take out my entire team if Rotom-H wasn't available. I also felt that I needed a bit more bulk in the offensive side as Porygon2 doesn't have a very easy time against physical sweepers that have fighting type moves such as Close Combat and Brick Break. Bulkydos fit the spot perfectly. It can switch-in all day(SR hurts though) against Infernape, Scizor, and enemy Lucarios. It also provided me with a great fire resist and another ground immunity. I already have an immunity to electric and a pokemon that can switch-in against what is probably the most deadly Gyardos counter, Jolteon. Gyarados also gave me an excellent switch against walls such as Swampert and Hippowdon due to taunt and is capable of doing its own share of damage with DD.
Lacking: I currently didn't have any good switch when facing a sleep lead such as brelloom. I am considering Kingdra in place of Gyarados. Kingdra can sweep very well and gets easy switch-ins due to lum berry. It also doesn't have a major weakness to electric. The weakness it does have can be a problem though. Scizor is my best bet against a dragon type move and he is the last guy I want to go to when going against a MixMence. Kingdra also doesn't have a weakness to SR but it doesn't have an immunity to ground either. Although this team doesn't really need another immunity to ground because Rotom-H can switch in and Lucario is the only pokemon weak to ground it never hurts to have someone to go to when facing a pokemon locked in EQuake.
Now that that's done, onto the team.
sprites from bulbapedia
The Stealth Rocker
Swampert@Leftovers
Relaxed
252 Hp/ 228 Def/ 28 SAtk
- Stealth Rock
- Ice Beam
- Earth Quake
- Protect
How it helps Lucario: Swampert is excellent when it comes to stopping counters such as Gliscor and Salamence. He also keeps other physical sweepers in check while also being an excellent sponge for attacks like Fire Blast and Earth Quake. He also aids guys like Gyarados which in turn helps Lucario due to the role Gyarados has. I really can't think of a better lead for this team but let me know if you have any ideas.
The Physical Wall/Sweeper
Gyarados@Leftovers
Adamant
156 HP/ 72 Atk/ 96 Def/ 184 Spe
- Dragon Dance
- Waterfall
- Stone Edge
- Taunt
How it helps Lucario: Gyarados provides an excellent answer to bulky grounds such as Hippowdon who can ruin Lucario's sweep. It also handles faster physical sweepers that can revenge kill Lucario, namely Mach Punch Infernape and CB Scizor(after a Close Combat).
REVENGE!!!
Rotom-H@Choice Scarf
Modest
4 HP/ 252 SAtk/ 252 Spe
- Overheat
- Thunderbolt
- Shadow Ball
- Trick
How it helps Lucario: In order to use Lucario to the fullest entry hazard is needed. This is especially true in ubers but this isn't ubers. Stealth Rock is really all Lucario needs in order to sweep, aside from counters. The extra damage Flyers take is very helpful in allowing Luacrio to defeat pokemon such as Salamence and Zapdos with Extremespeed. He also serves as a great set up switch for Lucario. Once my opponent knows he is scarfed they won't hesitate to send out their CB Tyranutar to trap kill him with Pursuit. This gives Luacrio a free turn to use Swords Dance. He can also great at getting rid of guys like Scizor and Mach Punch Infernape who can stop Lucario from sweeping by using priority once life orb has taken its toll on Lucario.
Is That a Brown Celebi?
Celebi@Leftovers
252 HP/ 220 Def/ 36 Spe
- Calm Mind
- Grass Knot
- HP [Fire]
- Recover
How it helps Lucario: Rather than directly helping Lucario, Celebi helps the other team members and keep some major threats in check. This in turn helps Lucario. Being able to take out bulky water like Swampert(a pokemon that was originally a problem) also helps. Celebi can also bait Scizor who has the ability to beat Lucario after a defense drop and Life Orb damage.
Why this over Porygon2? Porygon2 often ended up causing problems. Sure he was able to wall some top tier threats but he often required help. He brought another Fighting weakness to the team which wasn't very helpful. The other thing was that all of the pokemon he kept in check were already handlede by my other members. Swampert, Scizor, and Rotom-H did well against Salamence while Gyarados could handle Heatran. Enemy Gyarados were also handled by Rotom-H and Celebi made them a bit less threatening.
Previous Member:
Porygon2@Leftovers Bold
252 HP/ 216 Def/ 40 SAtk
- Thunderbolt
- Ice Beam
- Recover
- Thunderwave
How it helps Lucario: It gets rid of/walls Luacrio's most common physical counters, it's that simple. The ability to cripple some other pokemon makes it even easier for Lucario to sweep. It can wall several other pokemon and help by slowing the team with Thunderwave. The perfect pokemon for this team imo.
Replaced by Celebi.
The Bait and Trapper
Scizor@Choice Band
Adamant
76 HP/ 252 Atk/ 12 Spe/ 168 SDef
- Bullet Punch
- U-Turn
- Superpower
- Pursuit
How it helps Lucario: Scizor is a huge part of this teams success. It baits out the pokemon that are meant to stop Luacrio from sweeping due to the fact that almost all of Lucario's and Scizor's counters are the same. He can get rid of threats like Latias which can be a pain for any team. He is also great at weakening pokemon like Zapdos for Lucario to finish off if I find myself in a situation in which I have lost my initial counter.
The Steel Jackal
Lucario@Life Orb Adamant
252 Atk/ 4 Def/ 252 Spe
- Swords Dance
- Extremespeed
- Close Combat
- Crunch
Damage Calculations
Close Combat vs. max HP / Def Skarmory 84.4% - 99.7%
Close Combat vs. max HP / Def Bronzong: 95.2% - 100% (67% chance to OHKO)
Close Combat vs. max HP / Def Hippowdon: 75.7% - 89.3%
Close Combat vs. max HP / Def Forretress: 79.7% - 93.8%
Close Combat vs. max HP / Def Donphan: 82.0% - 96.9%
Crunch vs. max HP / Def Cresselia: 63.5% - 74.8%
Crunch vs. max HP Cresselia: 85.1% - 100% (2.6% chance to OHKO)
Crunch vs. max HP / Def Dusknoir: 88.4% - 100% (21% chance to OHKO)
Crunch vs. max HP / Def Celebi: 78.7% - 93.1%
Crunch vs. max HP / Def Rotom - Appliance: 100%
So that's my Lucario team. I have had quite a bit of success with it and don't see too many problems with the team. Some main issues are sleep inducers. Jolteon can also be a problem, whether it is specs or not. Non-specs variants can hit several of my pokemon for SE damage though Swampert can usually survive a non-boosted HP Grass. MixMence is also a bit of a problem as I don't have a very good switch against Draco Meteor. Though he gets very few chances to switch in against me. The most common case can be either against Gyarados when it uses Taunt or Scizor locked in Superpower or Pursuit. Luckily for me, most people send out guys like Magnezone or Rotom-A in these situations. Thanks for reading this. RMT!
images from arkeis
Close Combat vs. max HP / Def Bronzong: 95.2% - 100% (67% chance to OHKO)
Close Combat vs. max HP / Def Hippowdon: 75.7% - 89.3%
Close Combat vs. max HP / Def Forretress: 79.7% - 93.8%
Close Combat vs. max HP / Def Donphan: 82.0% - 96.9%
Crunch vs. max HP / Def Cresselia: 63.5% - 74.8%
Crunch vs. max HP Cresselia: 85.1% - 100% (2.6% chance to OHKO)
Crunch vs. max HP / Def Dusknoir: 88.4% - 100% (21% chance to OHKO)
Crunch vs. max HP / Def Celebi: 78.7% - 93.1%
Crunch vs. max HP / Def Rotom - Appliance: 100%
So that's my Lucario team. I have had quite a bit of success with it and don't see too many problems with the team. Some main issues are sleep inducers. Jolteon can also be a problem, whether it is specs or not. Non-specs variants can hit several of my pokemon for SE damage though Swampert can usually survive a non-boosted HP Grass. MixMence is also a bit of a problem as I don't have a very good switch against Draco Meteor. Though he gets very few chances to switch in against me. The most common case can be either against Gyarados when it uses Taunt or Scizor locked in Superpower or Pursuit. Luckily for me, most people send out guys like Magnezone or Rotom-A in these situations. Thanks for reading this. RMT!
images from arkeis