The Witnesses: An OU RMT by Witness315
Introduction
Hello everyone, welcome to my first RMT. I can usually be found on the Smogon forums here, rating teams, or posting in Stark. After lurking on Smogon for two months, reading what seemed like hundreds of RMT's and dozens of great warstories, I decided to download Shoddy Battle about two weeks ago and give it a swing. I had a blast testing teams and laddering. I am still learning the game, and I hope I can get better. After playing with my first team for a while, it was getting sort of old, and I felt that it wasn't performing well. So I decided to make a new team, way better than my first.
The Strategy
This team is built around Subsititute Calm Mind Raikou. Raikou is an awesome Pokemon to use, and after a Calm Mind or two it has ripped through entire teams. The goal is to eliminate any of Raikou's counters, such as Blissey and the uncommon Lanturn, to allow Raikou to safely set up and sweep. Supported with Rapid Spin support and a status absorber, nothing really stops Raikou.
This team is built around Subsititute Calm Mind Raikou. Raikou is an awesome Pokemon to use, and after a Calm Mind or two it has ripped through entire teams. The goal is to eliminate any of Raikou's counters, such as Blissey and the uncommon Lanturn, to allow Raikou to safely set up and sweep. Supported with Rapid Spin support and a status absorber, nothing really stops Raikou.
Team at a Glance
In Depth Analysis
The Lead
Swampert@ Leftovers
Torrent
Relaxed nature (+Defense, -Speed)
240 HP/216 Defense/52 Attack
Swampert@ Leftovers
Torrent
Relaxed nature (+Defense, -Speed)
240 HP/216 Defense/52 Attack
Earthquake
Ice Beam
Stealth Rock
Roar
Ice Beam
Stealth Rock
Roar
Swampert is a fantastic lead. With amazing defenses and an excellent way to lay down Stealth Rock and scout. With Ice Beam and Earthquake, it forms the formidable Ground-Ice attacking combination resisted only by Bronzong in OU. The EV's distributed I switched the EV's from Special Attack to Attack because I learned those EV's were to OHKO Garchomp. This gives Swampert more power behind its STAB Earthquake.
Moveset
Earthquake: STAB move that provides excellent type coverage. It picks takes Jirachi, Metagross and Infernape leads down easily.
Ice Beam: A nice coverage move. It hits Grass type switch ins and wrecks the Dragons. It takes care of Aerodactyl and Ninjask leads.
Stealth Rock: No description needed.
Roar: A fabulous phazing move. It helps rack up Stealth Rock damage, and scouts for threats. It reveals so much with a touch of a button.
The Wall Breaker
Salamence@ Life Orb
Intimidate
Naive nature (+Speed, -Sp. Defense)
84 Attack/176 Sp. Attack/252 Speed
Salamence@ Life Orb
Intimidate
Naive nature (+Speed, -Sp. Defense)
84 Attack/176 Sp. Attack/252 Speed
Draco Meteor
Fire Blast
Earthquake
Outrage
Fire Blast
Earthquake
Outrage
MixMence is an awesome wall breaker. My last team had a problem dealing with SkarmBliss problem, so Salamence fit in right away to my new team. The EV's are meant for Max Speed, while retaining the ability to KO Blissey and manage to keep some attacking power. It also is my way to deal with Infernape, although I usually switch out to avoid getting KO'd by HP Ice.
Moveset
Draco Meteor: The STAB Special move. With a ridiculously high 210 base power move, the thing wrecks nearly everything. With excellent neutral coverage it is my main attack.
Fire Blast: An awesome coverage move. It kills of Forretress, Skarmory and Bronzong(without Heatproof, of course). If Swampert is taken on by a Roserade, then I send in Mence after the Sleep Clause is activated and KO with Fire Blast.
Earthquake: Physical coverage move. Takes down Heatran and Magnezone, two guys who seem to cause some problems for me.
Outrage: Physical STAB move that wields fearsome power. I usually use this later on in the game once the Steels are dead.
The Star of the Show
Raikou@ Leftovers
Pressure
Timid nature (+Speed, -Attack)
68 HP/116 Sp. Attack/72 Sp. Defense/252 Speed
Raikou@ Leftovers
Pressure
Timid nature (+Speed, -Attack)
68 HP/116 Sp. Attack/72 Sp. Defense/252 Speed
Thunderbolt
HP Ice
Substitute
Calm Mind
HP Ice
Substitute
Calm Mind
The title says it all. It's the wonderdog itself, Raikou. This guy can work wonders, tearing holes in the opponents team and disrupting everything. Behind a subsititute, it can Calm Mind up, allowing it to safely get its boosts and sweep. I chose Raikou because because it had a suprise factor on teams because it is borderline. The beast is uncaged.
Moveset
Thunderbolt: Obvious STAB move here. After a Calm Mind this things KO's everything except ground types, those who resist it and the Pokemon's premium McDonald's customer, Blissey.
HP Ice: With Thunderbolt, I get psuedo-BoltBeam coverage, and it smacks around the Dragons such as Latias and Ground types immune to Thunderbolt.
Substitute: Behind the safety of a Sub, I can Calm Mind without any disruptions. It protects me status and whatnot.
Calm Mind: The boosting move. After two of these even the most powerful special attacks are doing little to Raikou.
The Rapid Spinner
Forretress@ Shed Shell
Sturdy
Sassy nature (+Sp. Defense, -Speed)
252 HP/252 Sp. Defense/4 Defense
Forretress@ Shed Shell
Sturdy
Sassy nature (+Sp. Defense, -Speed)
252 HP/252 Sp. Defense/4 Defense
Gyro Ball
Payback
Rapid Spin
Spikes
Payback
Rapid Spin
Spikes
Forretress allows me to set up additional entry hazards while being able to clear away Hazards itself, allowing me to bring in Gyarados or Salamence onto the battlefield. Probably the unsung hero of the team. It was also suggested I use a Specially bulky EV spread to take its resisted hits better, so I decided it was a good idea.
Moveset
Earthquake: A great coverage move to nail Heatran and Magnezone switch ins.Payback: This move here used to be Gyro Ball, but it was suggested I use Payback here.
Rapid Spin: An invaluable move. Not much to say here.
Spikes: Secondary entry hazards to cause trouble for Blissey and other walls coming in to wall Raikou.
The Dragon Dancer
Gyarados@ Leftovers
Intimidate
Adamant nature (+Attack, -Sp. Attack)
4 HP/252 Attack/252 Speed
Gyarados@ Leftovers
Intimidate
Adamant nature (+Attack, -Sp. Attack)
4 HP/252 Attack/252 Speed
Dragon Dance
Waterfall
Earthquake
Stone Edge
Waterfall
Earthquake
Stone Edge
This thing is simply amazing. It goes on steals the show from Raikou a lot by going on a sweep itself. It wrecks Blissey and Lanturn, allowing me to get Raikou in and sweep. He is a great member of the team. People usually think that based around DD Gyara, so I get Raikou in on a Thunderbolt and sweep!
Moveset
Dragon Dance: The boosting move. After a DD, nothing is standing in Gyara's way except Choice Scarf users.
Waterfall: The all important STAB move with nice type coverage. Everyone loves the chance of it flinching, although rare.
Earthquake: I get a lot of enjoyment out of using this. I have people sending in Electivires and Jolteons against Gyara after the first DD, only to be OHKO'd by Earthquake. Anyways, good type coverage.
Stone Edge: The other coverage move. It grabs KO's against other Gyarados, Zapdos and some Dragons. Probably my best way of dealing with Latias with Gyara to. The below average accuracy sometimes costs me a sweep though.
The Status Absorber
Suicune@ Leftovers
Pressure
Bold nature (+Defense, -Attack)
252 HP/252 Defense/4 Speed
Suicune@ Leftovers
Pressure
Bold nature (+Defense, -Attack)
252 HP/252 Defense/4 Speed
Surf
Calm Mind
Sleep Talk
Rest
Calm Mind
Sleep Talk
Rest
I love CroCune. It is such a beast. Despite being walled endlessly by Vaporeon, the thing absorbs status like a champ and can hit back hard. Resting off status and damage, and being able to boost and sweep is great. Suicune is an invaluable member of the team.
Moveset
Surf: The STAB move. Gets decent coverage. Having only one attacking move really, really hurts, but after a few Calm Minds it becomes very powerful in its own right.
Calm Mind: The boosting move. As you can see, I love Calm Mind. No Special Defense investment needed because of this move right here.
Sleep Talk: Nice move. Sometimes it fails on me, but It works fine.
Rest: The recovery move. The main crux of the set and allows me to get damage and status away.
Conclusion
I hope you liked my RMT. All rates are welcome, so tell me what you think!
I hope you liked my RMT. All rates are welcome, so tell me what you think!
Raikou For the Win!