Pet Mod To The Gigantamax! V2 (Slate 19: Anything Goes - Voting Phase)

Samtendo09

Ability: Light Power
is a Pre-Contributor
While we are waiting for the voting phase to end, I have several candidates for the threatlist aside of those already in the Really Good in the beta VR. Take notice that this is only Theorymonning and mostly focused on VGC format.

:scyther: - Grant doubled power for all Bug-type moves for every Pokémon in the field, including the user, for five turns. This seems massive, but there is the fact that Scyther have to run Heavy Duty Boots (in AG) or watch for Rock Slide (in VGC), and the opponent can use the doubled Bug-type power against you as wel.

:magnezone: - Zacian will hate dealing with this thing, as 4x Super Effective through G-Max Anion (Super Effective against Steel instead of being resisted by) plus Magnet Pull means an inevitable revenge killing trouble. Also a deathly threat to Magearna too. Zamazenta would not like dealing with it either, but nowhere as much.

:jirachi: - This can lead to mind game or offensive pressure due to a combination of high power and then a Doom Desire after effect that comes in two turns.

:flygon: - Tinted Lens effect on the G-Max move is nice, but the +1 Accuracy is only helpful if Flygon is running Rock Slide / Stone Edge or the out there Fire Blast in case it Dynamax turns runs out.

:poltergeist: - This thing will not be fun to fight against after it set up a Shell Smash before Gigantamaxing. At the same time, it is almost useless against Fire-type opponents, and the added weaknesses surrounding Grass-type does make it riskier to use.

:incineroar: - Incineroar is already very viable if not one of the best in VGC, so 160 Base Power + Encore on opponent + Lucky Chant on user's side might push it over the edge. One of the effects have to go, though the 160 Base Power may stay to keep consistency with the other Alola starters' G-Max move.

:darmanitan-galar: - As if Galarian Darmanitan isn't powerful enough on it's on. Galarian Zen Mode will become unspeedable if it is allowed to keep using it's G-Max Move.

:kyurem-black: - This can be very deadly with 50% Paralysis chance, and with Icicle Spear being decent on it's own, Kyurem Black also don't have to worry about scarifying a move slot.

:scizor: - Since Fire is it only weakness, it will heavily punish an opponent that tried to use a Fire-type coverage against it. Scizor itself is slower though, so it might need some help through Trick Room or Tailwind to make the most of it.

:poliwrath: - Terrifying. A Belly Drum effect that will result an effective 100% HP anyways? Once this happens, this thing become almost unwallable.

:talonflame: - The Smogon Bird is rising from the ashes of nerf! Being able to remove both weather and boost its and ally's Flying-type move for +1 Priority for five turns (eight with Light Clay) would be devastating for speed control.

:porygon-z: - Purely random type every use alongside Protean-esque effect means that it will be difficult to hit Porygon-Z super effectively unless you slow it down enough.

:klefki: - This will be very obnoxious to deal with, as Steel / Fairy is already one of the best defensive typings. +1 Defense and Special Defense will only worsen the annoyance Kelfki will deliver to the opponents, and I say this might be considered as excessive in VGC standards.

:jigglypuff: - Why would someone use this over other G-Maxes? Although, if it managed to use its G-Max move three times, it would be able to withstand almost any attack with the help of an ally. Too weak to seriously use though.

:moltres-galar: - Messing with Terrains and Trick Room seems devastating, but the Tapus can hit it super effectively, especially Tapu Koko. Rillaboom would hate dealing with it though.

:braviary: - "How to send a middle finger to Intimidate users in the form of a G-Max attack."

:wobbuffet: - Very characteristic and an excellent bait on Zacian, Zamazenta and Eternatus considering Wobuffet's potentially massive bulk through G-Max.

:groudon:, :kyogre: and :rayquaza: - The same old primal rage that can be mega difficult to deal with if not handled properly.

:aurorus: - Ice-type Stealth Rocks is scary, but the fact that it set up Hail make it a double-edged sword.

:quagsire: - Can quickly wear down the opposing supporters and allows Quagsire's ally to finish them off.

:obstagoon: - This allows Obstagoon to run other than Flame Orb, such as Life Orb, Leftovers and even a Pinch Berry.

:starmie: - Starmie's Special Defense will maximize if used three times in a row, which is pretty extreme. The Telekinesis effect is a lot helpful for allies with inaccurate moves, too.

:regirock:, :regice: and :registeel: - We have a lot of Hoenn G-Max legends, don't we? Regirock and Regice's will put pressure on walls in AG and messes up with supports in VGC, while Registeel can burn both opponent but cannot hit as hard as other G-Max threats.

:xurkitree: - Allows Xurkitree to get around the middling speed. That's all I can say. Too bad it doesn't have Tail Glow in Gen 8...

:latias: - Mist, Misty Terrain and lowered Special Attack on opponents feels like a lot, especially since Latias can perform well on its own.

:necrozma:, :necrozma-dawn-wings:, :necrozma-dusk-mane: - Ladies and gentlemen, here is your friendly reminder...


Ultra Necrozma have returned!* And this time it can run any item other than the missing Ultranecrozium-Z just as long as G-Max Supernova is used once! It will be a massive threat to both VGC and AG.
(*In this Pet Mod)​


EDIT: Adding Chandelure and (my very first winner submission of the Pet Mod) Glaceon.

:chandelure: - That is what I can call giving someone burning something slowly and painfully. Exchanges less power for more passive damage, which can be dangerous against almost any wall in AG.

:glaceon: - While it retain a poor defensive typing and slow speed (that one can be solved through Trick Room or Speed control in general), it coverage is instantly solved for three turns with a Tinted Lens-styled effect on G-Max Glace. G-Max Glaceon can also hit both targets instead of one at a time, an unique feature among G-Max moves as of this writing, and can be devastating if assisted with Helping Hand and / or through exploiting Weakness Policy!
 
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Voting has ended!

Weavile - 2
Comfey - 2

Glaceon - 4
Leafeon - 2
Kartana - 1
Chandelure - 4
Calyrex - 2
Bellossom - 2
Ninetales - 2
Volcarona - 2

Xerneas - 1


Winners

:glaceon:
Pokemon: Glaceon
Type of the Gigantamax Form: Ice
G-Max Move Name: G-Max Evo-Glace
G-Max Move Type: Ice
G-Max Move Description: Hits all adjacent opponents (both opponents in Doubles). Deals double damage on Not Very Effective hits.
Competitive Overview: Gives Glaceon a get-around for poor coverage movepool. Keep in mind that it provide no boost, with Glaceon being slow and Ice is a poor defensive type, but those will be compensated by the fact that it can hit both opponents at once like a stronger Blizzard (important in VGC formats). Makes for a terrifying threat in Trick Room teams!
Pokemon: Chandelure
Type of G-Max Forme: Fire/Ghost (or Ghost/Fire I forgot)
G-Max Move Name: G-Max Soulraze
Type of G-Max Move: Ghost
G-Max Move Description: Curses target, thereby making it lose 25% of its HP each turn. Fixed at 100 BP.
Competitive: Chandelure has a base 145 SpA stat. Have you forgotten that? This G-Max form is all about doing damage, but it also takes a unique way of doing it. First it launches a nice, hard-hitting move that also curses the target, then it releases a Max Flare that does massive damage and will most likely KO it after the first hit and curse. You can also use Fire Spin before Dynamaxing if you REALLY want them to die.
You may notice they are only two winners right now, which would be the lowest number of winners for any slate if I were to move forward with this. This is because 7 other subs got 2nd place with only half of the voters voting for them, which would result in 75% of the subs for this slate (9 subs in total, 2 more than the highest any other slate has gotten), which is a bit much. So in light of this unique situation, I'll propose a unique answer in a quick tiebreaker vote

You may pick from the 7 subs that got 2 votes and the top 3-4 will be winners. You may vote for up to 3 of the 7. The tiebreaker vote will last, depending on how fast votes come in, anywhere between less than 24 hours or through Slate 12's Submission Phase

Pokemon: Leafeon
Type of the Gigantamax Form: Grass
G-Max Move Name: G-Max Evo-Leaf
G-Max Move Type: Grass
G-Max Move Description: Set up Sun. Deals double damage on Not Very Effective hits.
Competitive Overview: Max Flare but Grass-type and Tinted Lens effect, to combine with Chlorophyll. Like G-Max Glaceon, G-Max Leafeon is able to get around Grass-type's poor offensive typing and overall poor coverage, and Dig (through Max Quake) won't help against Bug-type and Flying-type anyways. Be warned that Leafeon's Fire-type weakness is worsened during Sun!
:sm/weavile:
Pokemon: Weavile
Type of the Gigantamax Form: Dark/Ice
G-Max Move Name: G-Max Robbery
G-Max Move Type: Dark
G-Max Move Description: Removes the target(s)'s item. If the user isn't holding an item, the user gains one of the target's lost items at random
Competitive Overview: With its high speed and great offensive typing, Weavile can excel in VGC as both a huge offensive threat and annoying disrupter thanks to the item removing ability of G-Max Robbery. Especially since Mega Stone and Z-Crystals no longer exist, everything without Sticky Hold will lose their item, which can be game-changing if something loses their berry, Weakness Policy, or Choice item. Also, if Weavile manages to lose its item (I mean, Fake Out + King's Rock Fling Weavile is a thing), Weavile can use the opponent's item against them.


:sm/ninetales:
Pokemon: Ninetales
Type of the Gigantamax Form: Fire
G-Max Move Name: G-Max Smoldering
G-Max Move Type: Fire
G-Max Move Description: Hard coded to 160 BP and removes 2 PP from the opponent(s)'s last used move
Competitive Overview: Much like G-Max Rillaboom's ludicrously powerful G-Max Drum Solo having an effective 208 BP thanks to Grassy Surge, G-Max Ninetales' G-Max Combustion has an even more ludicrous 240 BP in the Sun that can further be bolstered by Nasty Plot, making Ninetales a great option to Dynamax on Sun teams if Charizard is weakened or KOed before it can DMax itself

:sm/comfey:
Pokemon: Comfey
Type of the Gigantamax Form: Fairy
G-Max Move Name: G-Max Lei-Up
G-Max Move Type: Fairy
G-Max Move Description: Hard coded to 95 BP but heals the user's side by 33% of the damage dealt and heals the user's side's status conditions
Competitive Overview: This is fairly simple, Triage makes this move a priority Max Move, which is kinda ridiculous. Now, it's balanced by the fact that Comfey's Special Attack is pretty low, its just 95 BP (just as strong as Moonblast), and it's better as a support mon, but a +3 priority Max Move from something that bulky is hard to ignore. Plus, it has a strong cleric effect.

:sm/calyrex:
Pokemon: Calyrex
Type of the Gigantamax Form: Psychic/Grass
G-Max Move Name: G-Max Crowning Moment
G-Max Move Type: Psychic
G-Max Move Description: Sets Leech Seed on the opponent(s) and boosts the user's Attack, Defense, Special Attack, and Special Defense by 1
Competitive Overview: Base Calyrex sucks and it isn't allowed in VGC for some reason, so if you ever want to think about using this thing in AG, it needs something kinda ridiculous and this might be it. Just use this 3 times, hope your opponent's Dark-type is dead, then sweep with Stored Power. The only caveat is that it doesn't boost Speed, so a sweep isn't guaranteed if you manage to set up
Pokemon: Volcarona
Type of the Gigantamax Form: Bug/Fire
G-Max Move Name: G-Max Firestorm
G-Max Move Type: Fire
G-Max Move Description: Raises user's SpA by 1 after each use (Volca's signature Fiery Dance). Also sets sun (like Max Flare).
Competitive Overview: Basically sets QD before Gmaxing, then Gmax and spam G-Max Firestorm and Max Airstream cuz it has Hurricane too. Sun-boosted +1 G-Max Firestorm gets to nuke basically anything and everything, not to mention that Max Airstream bosts speed. Also there's nothing stopping you from just G-Maxing and using G-Max Firestorm and Max Airstream right off the bat. The ultimate G-Max setup sweeper.
Pokemon: Bellossom
Type of the Gigantamax Form: Grass/Fairy
G-Max Move Name: G-Max Petal Rain
G-Max Move Type: Grass
G-Max Move Description: This Pokémon summons so many petals, that it starts raining petals. It summons a petal rain and is stuck in petal blizzard for three turns (it can still attack and is unaffected by the confusion)
Competitive Overview:

Petal Rain: Boost Grass and Bug moves by 1.5, but reduces the damage of Rock and Flying moves by 0.5%. It prevents self confusion caused by moves from Grass or Bug Pokémon


Speaking of which

Slate 12: Untitled
:sm/tapu lele::sm/ferrothorn::sm/crobat:
Many Pokémon have won Pokémon VGC World Championships, the highest honor that a Pokémon can have in battle, as far as Game Freak is concerned. In our tiny little metagame, let's if we can give more Pokémon an opportunity like that
You may submit any Pokémon (in the Galar Dex) that hasn't won a VGC Worlds Championship or a Global Players Cup
:toxicroak::salamence::ludicolo::snorlax::metagross::kingdra::slowbro::vaporeon::groudon::palkia::ho-oh::cherrim::cresselia::dialga::kyogre::thundurus::terrakion::hydreigon::musharna::amoonguss::mienshao::tornadus::jellicent::chandelure::conkeldurr::gothitelle::escavalier::landorus::hitmontop::tyranitar::volcarona::cloyster::garchomp::rotom::heatran::machamp::scizor::mamoswine::latios::gardevoir::gyarados::talonflame::mawile::gengar::zapdos::kangaskhan::aegislash::sylveon::charizard::raichu::rayquaza::bronzong::togekiss::krookodile::whimsicott::tapu fini::marowak-alola::celesteela::tapu koko::porygon2::arcanine::kartana::araquanid::mudsdale::incineroar::gastrodon::tapu bulu::kommo-o::lunala::stakataka::xerneas::togedemaru::nihilego::rillaboom::urshifu::dragapult::coalossal::moltres-galar:

Every Division was considered. My data comes from this website for 2009-2013, 2014-2020 data comes from the official Pokémon website

If only 1 form of a Pokémon is shown, that means all of its forms are banned for this slate (Ex: You can't sub base Room because Rotom-Heat and Wash have won Worlds)


Submissions will close on February 6th​
 
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My Tie Breaker Votes are: My Bellossom, shadowpeashooter's Volcarona, and Yoshiblaze's Weavile

and side note, it was suppose to be petal dance, not petal blizzard for the G-Max Bellossom's effect. I accidently put the wrong one, i just wanted to make sure to end mine and other's confusions
:swsh/lucario:
Pokémon: Lucario
Type of the Gigantamax Form: Steel/Fighting
G-Max Move Name: Building Aura Beam
G-Max Move Type: Fighting
G-Max Move Description: it boost this Pokémon special attack, evasion, and accuracy by +1. it is neutral to all types
Competitive Overview: so this thing is built for AG to survive rounds and to hit the competition back a couple notches, though it might get slaughtered by Zacian still


:swsh/wailord:
Pokémon:
Type of the Gigantamax Form: Water
G-Max Move Name: G-Max Oceanic Blast
G-Max Move Type: Water
G-Max Move Description: Sets up Extremely Harsh Rain for 8 turns and sets up a Aqua ring that heals 1/8 each turn. it ignores Reflect, Light Screen, Substitute, and Aurora Veil
Competitive Overview: This is set to blast the opponent into the water and come back at them harder if your on your last legs. It’s the biggest thing in the sea after all.

:swsh/dragonite:
Pokémon: Dragonite
Type of the Gigantamax Form: Dragon/Water
G-Max Move Name: G-Max Draconic Dive
G-Max Move Type: Dragon
G-Max Move Description: This Pokémon becomes semi-invulnerable for a turn. It is consider a Water type move when used on a Fairy type, and the attacking stat is doubled when it uses this move
Competitive Overview: this thing is here to be annoying and Yeet anything to the next dimension. It’s also set to be dealing damage and just to be there

:swsh/diancie:
Pokémon:
Type of the Gigantamax Form: Rock/Fairy
G-Max Move Name: G-Max Carbon Build-Up
G-Max Move Type: Rock
G-Max Move Description: This Pokémon’s defense if boosted to + 6 and sets up a sandstorm. All of you rock type moves are boosted by 1.15x for the rest of the battle
Competitive Overview: it’s here to set up stuff and make the opponent crap themselves from all the stuff that just happened to come out of this Big .Pink. Cute. Gem! It also helps out you sandstorm team or just a mono rock team from the rock attack boosts
 
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woo

You'll be UNDER MY WHEELS
is a Pre-Contributor
:ss/carbink:
Pokemon: Carbink
Type of the Gigantamax Form: Rock / Fairy
G-Max Move Name: G-Max Gem Rain
G-Max Move Type: Fairy
G-Max Move Description: Always 100 BP. Has 20% chance to set up Reflect or Light Screen
Competitive Overview: SCREENS. also carbink is nice

:ss/perrserker:
Pokemon: Perrserker
Type of the Gigantamax Form: Steel
G-Max Move Name: G-Max Berserk Slash
G-Max Move Type: Steel
G-Max Move Description: Alwats 85 BP. Boosts Atk by 2.
Competitive Overview: (Forgot about This) Sweeper, mostly for AG but it can work on VGC
 
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Reminder that the tiebreaker for the last slate is still active and will likely run through this slate's voting slate (tiebreaker options HERE)

Also:
:swsh/lucario:
Pokémon: Lucario
Type of the Gigantamax Form: Steel/Fighting
G-Max Move Name: Building Aura Beam
G-Max Move Type: Fighting
G-Max Move Description: it boost this Pokémon special attack, evasion, and accuracy by +1. it is neutral to all types
Competitive Overview:

:swsh/porygon-z:
Pokémon: Porygon-Z
Type of the Gigantamax Form: Normal/Electric
G-Max Move Name:
G-Max Move Type:
G-Max Move Description:
Competitive Overview:
Lucario's Max Move actually looks fine since evasion clause isn't a thing in AG and Fighting-type Max Moves are weak by default anyway, though it's worth noting that this seems a bit worrisome for VGC and would likely get banned (since we're not Game Freak, so we can ban stuff), so if you want to balance it for VGC, then I'd recommend removing the Evasion boost, but if you're focusing more on AG, then it's fine as is

For Porygon-Z, I know you don't have anything there yet, but Porygon-Z already had a winning submission in slate 6, so it cannot be subbed again. You can see a list of Pokemon that already have winning submissions here
 

Samtendo09

Ability: Light Power
is a Pre-Contributor
I'll tiebreak vote for Yoshiblaze's G-Max Weavile and G-Max Comfey and The Main Mon's G-Max Bellossom.

:wigglytuff:
Pokémon: Wigglytuff
Type of the Gigantamax Form: Normal
G-Max Move Name: G-Max Tuff Out
G-Max Move Type: Normal
G-Max Move Description: Raise user's Defense and Special Attack by 1 stage each.
Competitive Overview: Grant Wigglytuff a brute forcing utility that not only give it better survivability against most Physical attackers, but also grant a perpetual boost for Wigglytuff's Special Attack. This can be especially deadly in VGC, where Intimidate users like Incineroar and Landorus-T are running amok.

:goodra:
Pokémon: Goodra
Type of the Gigantamax Form: Dragon / Water
G-Max Move Name: G-Max Slime Splash
G-Max Move Type: Dragon
G-Max Move Description: Inflict Slime Sport on the field upon successful hit. (For 5 turns, all Fairy-type attacks used by any active Pokemon have their power multiplied by 0.33.)
Competitive Overview: Goodra already have great uses in VGC believe it or not, so the G-Max Goodra is more of a sidegrade with its Dragon-type G-Max allowing it and allies to take 33% damage from Fairy-type attacks, at the cost of discouraging use of Fairy-type on your team and unable to cover Goodra's lower Defense. The Max Geyser boost is a nice bonus all things considered, which allows it to reliably use Hydration.

:ribombee:
Pokémon: Ribombee
Type of the Gigantamax Form: Bug / Fairy
G-Max Move Name: G-Max Pollen Rain
G-Max Move Type: Bug
G-Max Move Description: Super Effective against Fairy-type. Always 30 Base Power, but always hit five times.
G-Max Pollen Rain Type Effectiveness regarding Fairy-type: 4x against Fairy + Grass, Fairy + Dark and Fairy + Psychic, 2x on Fairy alone or combined with a neutral type (i.e. Electric and Ice) and 1x on Fairy + Resisting Type (i.e. Flying, Steel). Everything else are calculated as normally.
Competitive Overview: Like how Dragon beats Dragon and Ghost beats Ghost, G-Max Ribombee, a Fairy-type, can beat opposing Fairy-type with it's own G-Max move that have a Freeze-Dry effect, but against Fairy instead of Water. Ribombee have to set up with Quiver Dance before Gigantamaxing before effectively sweep, but the fact that it always have 150 BP for G-Max Pollen Rain, alongside multi-hit to screw up Disguise, Focus Sash and Sturdy, allows it to not worry about its slightly lower than average Special Attack too much.

And before anyone question on the multi-hit G-Max effect, let me tell you something. If we can have a G-Max move that can hit multiple opponents (see G-Max Glaceon), if we can have a G-Max move that allows Necrozma to utilize it's Ultra Burst form without the need of holding the currently-decommissioned Ultranecrozium-Z, we can have a G-Max move that can hit multiple times.
 

Pokémon: Shedinja
Type of the Gigantamax Form: Bug / Ghost
G-Max Move Name: G-Max Shade Shed
G-Max Move Type: Ghost
G-Max Move Description: Statut +1 priority max move, put a destiny bond on shedinja for 1 turn. Fail when used several times in a row.
Competitive Overview: Allows you to put pressure on your opponent any way you want. Allows you to seriously threaten any Pokémon, even though it may fail in the face of indirect damage. To play in a rain/sun team or Magic Guard / Entrainment combo.
 
:sm/azelf:
Pokemon: Azelf
Type of the Gigantamax Form: Psychic/Fire
G-Max Move Name: G-Max Courageous Spirit
G-Max Move Type: Psychic
G-Max Move Description: Sets Wonder Room and raises critical hit ratio by 1. If this move is used while Wonder Room is active, the Wonder Room is not replaced.
Competitive Overview: Out of all the legendary trios, the Lake Guardians have probably overall been the worst in VGC, other than maybe the Tao Trio, especially since Regirock, eleki, and gigas' success this year have put the Regis on the map. So, in an attempt to make them a bit more interesting among the multitude of options for Psychic-types in VGC, might as explore an effect introduced in Gen 4 along with the Lake Trio: Rooms. First is Azelf, who can set Wonder Room, which switches every Pokemon's Defense and Special Defense. This effect with the mixed attacking prowess of Azlef means that the opponent might have no idea where they're getting hit from, making Azelf a tricky wallbreaker. Even outside of that, Azelf gets a helpful buff in a Psychic/Fire typing to boost its Fire coverage. The secondary typings for the Lake Trio come from the TM moves that they learn and the other two don't; in this case, Azelf learns Flamethrower and Fire Blast (as well as Last Resort, Uproar, and Taunt) while the other two don't

:sm/mesprit:
Pokemon: Mesprit
Type of the Gigantamax Form: Psychic/Ice
G-Max Move Name: G-Max Benevolent Spirit
G-Max Move Type: Psychic
G-Max Move Description: Sets Magic Room and raises critical hit ratio by 1. If this move is used while Magic Room is active, the Magic Room is not replaced.
Competitive Overview: Mesprit gets to set Magic Room, which nullifies the effects of items, which is probably the worst of the 3 effects of each Max Move, but given the lack of Z-Moves and Mega Evolutions that ignore the effects of Magic Room and the fact that items like Weakness Policy, Life Orb, Eject Button, and berries are so important in VGC, having a move that can just shut all of that down can be pretty nasty. Mesprit gets a nice Ice typing to boosts its Ice Beam due to the fact is learn Ice Beam and Blizzard while the other two don't

:sm/uxie:
Pokemon: Uxie
Type of the Gigantamax Form: Psychic/Grass
G-Max Move Name: G-Max Shrewd Spirit
G-Max Move Type: Psychic
G-Max Move Description: Sets Trick Room and raises critical hit ratio by 1. If this move is used while Trick Room is active, the Trick Room is not replaced.
Competitive Overview: The guardian with the highest usage of the three gets arguably the best effect, as we all know how amazing Trick Room is in the Dynamax meta, so having a way to set it that ignores Taunt and Imprison and has neutral priority is absolutely huge and gives Uxie a real niche over Cresselia, Dusclops, and Hatterene, not to mention that Uxie itself can act as counterplay to Trick Room with its own Imprison. However, this very good method at setting Trick Room is a huge opportunity cost, since you have to use your Dynamax on the fairly passive Uxie and a big reason why Trick Room is so scary is because of the ridiculous power of its Dynamax users, and since Uxie is best as a support mon, this makes both Uxie and its partners less threatening, so you must make sure that the cost is worth it. Uxie gets the Grass typing since it learns Giga Drain and Solar Beam (as well as Heal Bell and Foul Play) while the other 2 don't.

:sm/drapion:
Pokemon: Drapion
Type of the Gigantamax Form: Poison/Dark
G-Max Move Name: G-Max Injection
G-Max Move Type: Poison
G-Max Move Description: Hard coded to 75 BP but always results in a critical hit
Competitive Overview: This one is pretty simple, it's a 75 BP move but always crits and Drapion has Sniper, so, before STAB, it quickly becomes an insane 168.75 BP. However, there's a few drawbacks, most notably being Drapion's only meh 90 Attack stat plus Poison being a pretty meh offensive typing. Also, Lapras' Shell Armor and G-Max Incineroar's Lucky Chant effect both render this move basically useless, the latter especially. However, we all saw with Urshifu how ridiculous moves that always crit can be, so I wouldn't underestimate this thing.

---

My Tiebreaker votes are for My Weavile, Samtendo09's Leafeon, and The Main Mon's Bellossom
 
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Samtendo09

Ability: Light Power
is a Pre-Contributor
:sm/drapion:
Pokemon: Drapion
Type of the Gigantamax Form: Poison/Dark
G-Max Move Name: G-Max Injection
G-Max Move Type: Poison
G-Max Move Description: Hard coded to 75 BP but always results in a critical hit
Competitive Overview: This one is pretty simple, it's a 75 BP move but always crits and Drapion has Sniper, so, before STAB, it quickly becomes an insane 168.75 BP. However, there's a few drawbacks, most notably being Drapion's only meh 90 Attack stat plus Poison being a pretty meh offensive typing. Also, Lapras' Shell Armor and G-Max Incineroar's Lucky Chant effect both render this move basically useless, the latter especially. However, we all saw how Rillaboom how ridiculous moves that always crit can be, so I wouldn't underestimate this thing.
What were you trying to mean with this phrase I bolded? I suppose you meant moves that always crits, but how Rillaboom have anything to do with moves that always crits? Just to let you know.
 
Subs will end later today (on time for once in my life)

I'm not sure if you'll be online in time to fix this, which is my fault for not catching it earlier, but, as the OP states below, you may only submit 4 GMax forms per slate, so you'll have to remove one. If you're not online in time to fix this, then I'll add just the first 4 subs in the post to the voting slate
You can submit 4 Gigantamax forms per slate. Voting rules change depending on how many subs are submitted
 
Voting will (hopefully) end later today!

Yoshiblaze's Azelf
Yoshiblaze's Uxie
Samtendo09's Wigglytuff
Samtendo09's Goodra
Samtendo0's Ribombee
Moretto's Perrserker
 
here is my votes
The Main Mon's Lucario
Yoshivert555's Shedinja
Morreto's Carbink
Yoshiblaze's Drapion
Samtendo09's Goodra
Samtendo0's Ribombee


here are my tie breaker votes
My Bellossom, shadowpeashooter's Volcarona, and Yoshiblaze's Weavile

and side note, it was suppose to be petal dance, not petal blizzard for the G-Max Bellossom's effect. I accidently put the wrong one, i just wanted to make sure to end mine and other's confusions
 

Samtendo09

Ability: Light Power
is a Pre-Contributor
Yoshiblaze's Azelf
Yoshiblaze's Uxie
Samtendo09's Goodra (SV)
Samtendo0's Ribombee (SV)
The Main Mon's Wailord
Moretto's Perrserker


Already voted for tiebreaker (see here).
 
Voting has ended!

Tiebreaker Slate
Bellossom - 3
Volcarona - 1
Weavile - 3
Leafeon - 1
Comfey - 1

Slate 12
Uxie - 3
Azelf - 3

Lucario - 2
Goodra - 4
Carbink - 2
Ribombee - 4
Wigglytuff - 1
Perrserker - 2
Shedinja - 1
Drapion - 1
Wailord - 1


Winners

Tiebreaker Slate
:sm/weavile:
Pokemon: Weavile
Type of the Gigantamax Form: Dark/Ice
G-Max Move Name: G-Max Robbery
G-Max Move Type: Dark
G-Max Move Description: Removes the target(s)'s item. If the user isn't holding an item, the user gains one of the target's lost items at random
Competitive Overview: With its high speed and great offensive typing, Weavile can excel in VGC as both a huge offensive threat and annoying disrupter thanks to the item removing ability of G-Max Robbery. Especially since Mega Stone and Z-Crystals no longer exist, everything without Sticky Hold will lose their item, which can be game-changing if something loses their berry, Weakness Policy, or Choice item. Also, if Weavile manages to lose its item (I mean, Fake Out + King's Rock Fling Weavile is a thing), Weavile can use the opponent's item against them.
Pokemon: Bellossom
Type of the Gigantamax Form: Grass/Fairy
G-Max Move Name: G-Max Petal Rain
G-Max Move Type: Grass
G-Max Move Description: This Pokémon summons so many petals, that it starts raining petals. It summons a petal rain and is stuck in petal blizzard for three turns (it can still attack and is unaffected by the confusion)
Competitive Overview:

Petal Rain: Boost Grass and Bug moves by 1.5, but reduces the damage of Rock and Flying moves by 0.5%. It prevents self confusion caused by moves from Grass or Bug Pokémon
Slate 12

:goodra:
Pokémon: Goodra
Type of the Gigantamax Form: Dragon / Water
G-Max Move Name: G-Max Slime Splash
G-Max Move Type: Dragon
G-Max Move Description: Inflict Slime Sport on the field upon successful hit. (For 5 turns, all Fairy-type attacks used by any active Pokemon have their power multiplied by 0.33.)
Competitive Overview: Goodra already have great uses in VGC believe it or not, so the G-Max Goodra is more of a sidegrade with its Dragon-type G-Max allowing it and allies to take 33% damage from Fairy-type attacks, at the cost of discouraging use of Fairy-type on your team and unable to cover Goodra's lower Defense. The Max Geyser boost is a nice bonus all things considered, which allows it to reliably use Hydration.

:ribombee:
Pokémon: Ribombee
Type of the Gigantamax Form: Bug / Fairy
G-Max Move Name: G-Max Pollen Rain
G-Max Move Type: Bug
G-Max Move Description: Super Effective against Fairy-type. Always 30 Base Power, but always hit five times.
G-Max Pollen Rain Type Effectiveness regarding Fairy-type: 4x against Fairy + Grass, Fairy + Dark and Fairy + Psychic, 2x on Fairy alone or combined with a neutral type (i.e. Electric and Ice) and 1x on Fairy + Resisting Type (i.e. Flying, Steel). Everything else are calculated as normally.
Competitive Overview: Like how Dragon beats Dragon and Ghost beats Ghost, G-Max Ribombee, a Fairy-type, can beat opposing Fairy-type with it's own G-Max move that have a Freeze-Dry effect, but against Fairy instead of Water. Ribombee have to set up with Quiver Dance before Gigantamaxing before effectively sweep, but the fact that it always have 150 BP for G-Max Pollen Rain, alongside multi-hit to screw up Disguise, Focus Sash and Sturdy, allows it to not worry about its slightly lower than average Special Attack too much.
:sm/azelf:
Pokemon: Azelf
Type of the Gigantamax Form: Psychic/Fire
G-Max Move Name: G-Max Courageous Spirit
G-Max Move Type: Psychic
G-Max Move Description: Sets Wonder Room and raises critical hit ratio by 1. If this move is used while Wonder Room is active, the Wonder Room is not replaced.
Competitive Overview: Out of all the legendary trios, the Lake Guardians have probably overall been the worst in VGC, other than maybe the Tao Trio, especially since Regirock, eleki, and gigas' success this year have put the Regis on the map. So, in an attempt to make them a bit more interesting among the multitude of options for Psychic-types in VGC, might as explore an effect introduced in Gen 4 along with the Lake Trio: Rooms. First is Azelf, who can set Wonder Room, which switches every Pokemon's Defense and Special Defense. This effect with the mixed attacking prowess of Azlef means that the opponent might have no idea where they're getting hit from, making Azelf a tricky wallbreaker. Even outside of that, Azelf gets a helpful buff in a Psychic/Fire typing to boost its Fire coverage. The secondary typings for the Lake Trio come from the TM moves that they learn and the other two don't; in this case, Azelf learns Flamethrower and Fire Blast (as well as Last Resort, Uproar, and Taunt) while the other two don't

:sm/uxie:
Pokemon: Uxie
Type of the Gigantamax Form: Psychic/Grass
G-Max Move Name: G-Max Shrewd Spirit
G-Max Move Type: Psychic
G-Max Move Description: Sets Trick Room and raises critical hit ratio by 1. If this move is used while Trick Room is active, the Trick Room is not replaced.
Competitive Overview: The guardian with the highest usage of the three gets arguably the best effect, as we all know how amazing Trick Room is in the Dynamax meta, so having a way to set it that ignores Taunt and Imprison and has neutral priority is absolutely huge and gives Uxie a real niche over Cresselia, Dusclops, and Hatterene, not to mention that Uxie itself can act as counterplay to Trick Room with its own Imprison. However, this very good method at setting Trick Room is a huge opportunity cost, since you have to use your Dynamax on the fairly passive Uxie and a big reason why Trick Room is so scary is because of the ridiculous power of its Dynamax users, and since Uxie is best as a support mon, this makes both Uxie and its partners less threatening, so you must make sure that the cost is worth it. Uxie gets the Grass typing since it learns Giga Drain and Solar Beam (as well as Heal Bell and Foul Play) while the other 2 don't.
---

Slate 13: Sinnoh Confirmed!?!!
:sm/dialga::sm/palkia::sm/giratina-origin:
With it being highly speculated that some sort of Generation 4 remake will come out this year, might as well get the jump on Game Freak and make some Sinnoh GMaxes of our own
Only Sinnoh Pokemon and Pokemon that appear in Sinnoh's Regional PokeDex (and in Sword/Shield) can be submitted
Legal
(Assume a Pokémon's Prevos and alternate forms are legal as well unless stated otherwise)
:luxray::alakazam::gyarados::roserade::crobat::steelix::machoke::golduck::vespiquen::cherrim::shellos::drifblim::lopunny::haunter::seaking::whiscash::skuntank::bronzong::rapidash::ponyta-galar::sudowoodo::mr. mime::mr. mime-galar::mr. rime::blissey::clefable::raichu::raichu-alola::noctowl::spiritomb::garchomp::munchlax::lucario::wooper::pelipper::hippowdon::azumarill::drapion::toxicroak::octillery::tentacruel::milotic::mantine::abomasnow::mesprit::dialga::palkia::rotom::gardevoir::gallade::vaporeon::jolteon::flareon::espeon::umbreon::leafeon::sylveon::altaria::togekiss::magneton::tangrowth::rhyperior::dusknoir::porygon2::electivire::magmortar::mamoswine::glalie::froslass::absol::giratina::heatran::regigigas::regieleki::regidrago::cresselia:


Would Be Legal, But It Already has a GMax Form
:machamp::gastrodon::gastrodon-east::heracross::gengar::rapidash-galar::pikachu::snorlax::quagsire::weavile::uxie::azelf::glaceon::magnezone::porygon-z::scyther::scizor::regirock::regice::registeel:

The Regis were added for consistency with Regigigas


Submissions will end on February 15th

---

Oh, and 1 more thing:
If you didn't know, To the Gigantamax has a Discord Server!

Join in order to share ideas, give me suggestions, find battles, or just talk!
 
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Samtendo09

Ability: Light Power
is a Pre-Contributor
Let me put some small theorymonning on the winners, shall we?
:weavile: - Nothing too crazy, although persistent Item stealing does allows for a lot of shenanigan, especially regarding Fling.

:bellossom: - It will help with Bug-type allies to not worry about Rock-type and Flying-type too much, and give a much needed boost to the Bug-type STAB since Bug-type isn't a good offensive typing overall. Same goes for Grass-type allies.

:goodra: - My submission, so I'll give a justification of its creation. Fairy-type are rampant in VGC, so having something that discourage uses of Fairy-type moves will be very promising. Just don't use G-Max Slime Sport on a Fairy-type, and watch for redirections!

:ribombee: - My other submission. After a Quiver Dance, it can Gigantamax to not only perform a Bug-type G-Max Pollen Rain to hit five times (30 BP each, reaching effective 150 BP) to screw up Disguise, Sturdy and Focus Sash, but also become a danger to Fairy-type in general. Even a neutral hit can become dangerous if Ribombee is allowed to set-up! This is kept in check by Ribombee's average base Special Attack and general frailness.

:azelf: - Wonder Room is too niche, so Azelf being able to set-up while doing damage through Psychic G-Max allows for confusion against ill-prepared players.

:uxie: - G-Max Uxie, on the other hand, will be a terror, as it is able to provide Trick Room without necessarily going last. Hatterene have to worry about being 4x weakness to Pollen Rain, while other Trick Room are either super passive or not worth Dynamaxing unless things goes really wrong.

And now, for my submissions.

:dialga:
Pokémon: Dialga
Type of the Gigantamax Form: Steel / Dragon
G-Max Move Name: G-Max Temporal Reset
G-Max Move Type: Dragon
G-Max Move Description: +1 Defense for user and install Temporal Reset for five turns. Temporal Reset simply prevent other kind of Terrain from being summoned (and Temporal Reset is considered as a Terrain itself) and cannot be removed by Defog, and all moves except OHKO moves bypass the Accuracy check.
Competitive Overview: Give a special Terrain control to mock out the Tapus in VGC formats (unless Boxart Legends are fully banned from VGC in this Pet Mod), and allows VGC allies to always hit their inaccurate moves like Focus Blast and Hail-less Blizzard, at cost of always being hit by them for five turns as well. I originally intend for Trick Room implementation, but that was already taken by Uxie.

:palkia:
Pokémon: Palkia
Type of the Gigantamax Form: Water / Dragon
G-Max Move Name: G-Max Spatial Slash
G-Max Move Type: Dragon
G-Max Move Description: +1 Special Defense for user and install Inverse Room for five turns. Inverse Room cannot be overridden by other rooms and inverse the type effectiveness as if the battle is an Inverse Battle. (i.e. Electric super effective against Ground instead of being useless against it, while Dragon resist Fairy)
Competitive Overview: Ladies and gentlemen, the reprisal of CFM Palkia, only with original type retained. Allows Ice-type to not worry about their awful typing for five turns while Steel-type gravely loses their lots of valuable resistances, to the point that even Dialga itself can become a non-threat dues to suddenly getting so many weaknesses. It also allows Palkia to deal 4x super effective on the ever dreaded Steel / Fairy as well and practically almost any Fairy-type, though Palkia had to watch for enemy Water-type and Fire-type in return.

:dusknoir:
Pokémon: Dusknoir
Type of the Gigantamax Form: Ghost / Normal
G-Max Move Name: G-Max Reap
G-Max Move Type: Ghost
G-Max Move Description: If the target is knocked out, the user and ally gain +1 Attack and recover HP by 50% (or 25% if the user or ally is Dynamaxed / Gigantamaxed).
Competitive Overview: Give Dusknoir an use over Dusklops, in that Dusknoir become Ghost / Normal and able to potentially gain +1 Attack and HP recovery for both it and ally... so long that Dusknoir managed to knock out a target. Especially deadly in Semiroom teams, but be sure to use Helping Hand if you want the first boost to come, and watch for Normal-type threats. It gained the Normal-type for functionality, as in collecting souls without the opposing Ghost-type being able to fight back.

Resubbing my G-Max Leafeon, although modified to rely more on his teammate for Chlorophyll boost.

:leafeon:
Pokémon: Leafeon
Type of the Gigantamax Form: Grass
G-Max Move Name: G-Max Evo-Leaf
G-Max Move Type: Grass
G-Max Move Description: Apply double damage on a not-very-effective hit (like Tinted Lens). In addition, the user summon a Leaf Veil for five turn, or eight turns if the user holds a Light Clay.
Leaf Veil: Remove the user's and ally's negative stat stages after each turn, and reflect back guaranteed stat-decreasing moves and effects to the attacking Pokémon, such as Intimidate, Snarl, Icy Wind and Sticky Web. Moves that have a chance to decrease the target's stat but is not guaranteed (i.e. Moonblast) and all Max Moves will not be bounced by Leaf Veil.
Competitive Overview: I noticed that Incineroar and Intimidate in general are still king in VGC, so I added something that will spite Incineroar and Intimidate spam in general in the form of G-Max Evo-Leaf. While Glaceon's G-Max move aim to hit both opponents at once to sourly punish redirections, Leafeon's will sourly punish stat decreasing opponents and even allows unholy spam of Draco Meteor, Leaf Storm, Close Combat / Superpower, and other self-reducing stat moves. Be warned, as it is still a Leafeon, with a low Special Defense, have five weaknesses, limited coverage, average Speed without Chlorophyll boost, and not as strong as Rillaboom.
 
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Big Update!

To The Gigantamax now has 13 more playable new GMax forms, making 23 out of 57 of the current new GMaxes playable! Gigantic thank you to inkbug, who's been working on this update for a couple weeks now and it's a ton of work

The following GMax Forms are now playable:
:articuno-galar:Articuno-Galar
:aurorus:Aurorus
:chandelure:Chandelure
:gastrodon:Gastrodon
:latias:Latias (Note: We actually had to make its Max Move a Dragon-type move rather than a Fairy one because it turns out Latias doesn't get any offensive Fairy-type moves. This would've technically made the sub illegal, but now that it's been voted in, it's best to just fix it and make sure to prevent something like from happening in the future)
:polteageist:Polteageist
:quagsire:Quagsire
:regice:Regice
:regirock:Regirock
:registeel:Registeel
:ribombee:Ribombee
:starmie:Starmie
:xurkitree:Xurkitree
:arctozolt:Arctozolt
:cursola:Cursola
:excadrill:Excadrill
:heracross:Heracross
:jirachi:Jirachi
:lycanroc-dusk:Lycanroc-Dusk
:magnezone:Magnezone
:primarina:Primarina
:scolipede:Scolipede
:scyther:Scyther


Again, huge shoutouts to inkbug for getting this coded, and I hope you enjoy playing with these new GMax forms!
 
:swsh/lopunny:
Pokemon: Lopunny
Type of the Gigantamax Form: Normal/Fairy
G-Max Move Name: G-Max Fluff Strike
G-Max Move Type: Normal
G-Max Move Description: This Pokémon throws big balls of fluff at the opponents, lowering their speed by 3 and making this Pokémon and, if in doubles, it’s ally, take 3/4 less damage for 2 turns
Competitive Overview:

:swsh/gardevoir:
Pokemon: Gardevoir
Type of the Gigantamax Form: Psychic/Fairy
G-Max Move Name: G-Max Angelic Storm
G-Max Move Type: Fairy
G-Max Move Description: This Pokémon summons a storm of Angels to surround and attack the target. This Pokémon and if in doubles, it’s ally, gets a Serene Grace boost for 3 turns
Competitive Overview:

:swsh/giratina:
Pokemon: Giratina
Type of the Gigantamax Form: Ghost/Psychic
G-Max Move Name: G-Max Gravitational Spike
G-Max Move Type: Psychic
G-Max Move Description: This Pokémon hits the opponent with overwhelming forces of gravity. It can hit Dark types neutrally and it sets up Telekinesis on both opposing Pokémon
Competitive Overview:

:swsh/absol:
Pokemon: Absol
Type of the Gigantamax Form: Dark/Fairy
G-Max Move Name: G-Max Devastational Force
G-Max Move Type: Dark
G-Max Move Description: This Pokémon summons a Extremely Dark force to attack the Opponent. Randomly For 4 turns, a Hurricane or Inferno with a BP of 60 will hit a Pokémon (Except this Pokémon) at random at the end of the turn
Competitive Overview:
 
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Eeveelutions Galore!
:ss/vaporeon:
Pokémon: Vaporeon
Type of the Gigantamax Form: Water
G-Max Move Name: G-Max Cryptic Oceans
G-Max Move Type: Water
G-Max Move Description: Removes any entry hazards on the user's side of the field, adds the ghost type to the user, and makes the user's normal type moves ghost type until the end of the battle.
Competitive Overview: New ghost stab, but that's not important. What is, is that you don't have to use rapid spin or defog anymore!
:ss/flareon:
Pokémon: Flareon
Type of the Gigantamax Form: Fire
G-Max Move Name: G-Max Flaring Fury
G-Max Move Type: Fire
G-Max Move Description: Suppresses the effects of any status conditions on this pokemon, adds the fighting type to the user, and makes the user's normal type moves fighting type until the end of the battle.
Competitive Overview: So. Flareon. The one with no moves. And with useless abilities. Well. Guts now is VIABLE because you don't have to take damage from toxic orb anymore! Also, new fighting STAB!
:ss/jolteon:
Pokémon: Jolteon
Type of the Gigantamax Form: Electric
G-Max Move Name: G-Max Galvanized Discharge
G-Max Move Type: Electric
G-Max Move Description: Suppresses the effects of any status conditions on this pokemon, adds the steel type to the user, and makes the user's normal type moves steel type until the end of the battle.
Competitive Overview: Same thing as Flareon, but with steel and quick feet! Kind of.
:ss/umbreon:
Pokémon: Umbreon
Type of the Gigantamax Form: Dark
G-Max Move Name: G-Max Venomous Moonlight
G-Max Move Type: Dark
G-Max Move Description: Toxic's the opponent, adds the poison type to the user, and makes the user's normal type moves poison type until the end of the battle.
Competitive Overview: No!!! You can't toxic my pokemon and dynamax at the same time! Haha Gigantamax Umbreon go nyoooooooom.
:ss/espeon:
Pokémon: Espeon
Type of the Gigantamax Form: Psychic
G-Max Move Name: G-Max Rising Temple
G-Max Move Type: Psychic
G-Max Move Description: Sets stealth rocks on the opponent's side, adds the rock type to the user, and makes the user's normal type moves rock type until the end of the battle.
Competitive Overview: Continuing Espeon's role as a lead or anti lead, the addition of stealth rocks! Also additional rock stab!
:ss/leafeon:
Pokémon: Leafeon
Type of the Gigantamax Form: Grass
G-Max Move Name: G-Max Earthy Overgrowth
G-Max Move Type: Grass
G-Max Move Description: User regenerates 12.5% of their dynamaxed health, adds the ground type to the user, and makes the user's normal type moves ground type until the end of the battle.
Competitive Overview: "Frail as a leaf" Is a pokemon with 130 defense that can regenerate 12.5% of its health while in dynamax FRAIL???
 
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:sm/mesprit:
Pokemon: Mesprit
Type of the Gigantamax Form: Psychic/Ice
G-Max Move Name: G-Max Benevolent Spirit
G-Max Move Type: Psychic
G-Max Move Description: Sets Magic Room and raises critical hit ratio by 1. If this move is used while Magic Room is active, the Magic Room is not replaced.
Competitive Overview: Mesprit gets to set Magic Room, which nullifies the effects of items, which is probably the worst of the 3 effects of each Max Move, but given the lack of Z-Moves and Mega Evolutions that ignore the effects of Magic Room and the fact that items like Weakness Policy, Life Orb, Eject Button, and berries are so important in VGC, having a move that can just shut all of that down can be pretty nasty. Mesprit gets a nice Ice typing to boosts its Ice Beam due to the fact is learn Ice Beam and Blizzard while the other two don't

:sm/drapion:
Pokemon: Drapion
Type of the Gigantamax Form: Poison/Dark
G-Max Move Name: G-Max Injection
G-Max Move Type: Poison
G-Max Move Description: Hard coded to 75 BP but always results in a critical hit
Competitive Overview: This one is pretty simple, it's a 75 BP move but always crits and Drapion has Sniper, so, before STAB, it quickly becomes an insane 168.75 BP. However, there's a few drawbacks, most notably being Drapion's only meh 90 Attack stat plus Poison being a pretty meh offensive typing. Also, Lapras' Shell Armor and G-Max Incineroar's Lucky Chant effect both render this move basically useless, the latter especially. However, we all saw with Urshifu how ridiculous moves that always crit can be, so I wouldn't underestimate this thing.

:sm/skuntank:
Pokemon: Skuntank
Type of the Gigantamax Form: Poison/Dark
G-Max Move Name: G-Max Stink Bomb
G-Max Move Type: Poison
G-Max Move Description: Poisons the opponent(s) and sets a Poison-type G-Max Wildfire effect (1/6th max HP damage to non-Poison-types at the end of the turn for 4 turns)
Competitive Overview: With this and Aftermath, Skuntank becomes Chip Damage: The Pokémon. If the target is effected by both poison and the passive damage effect, it takes 29.167% at the end of every turn for 4 turns, which is kinda insane actually and alone justifies dealing with Skuntank's poor stats. However, keep in mind that Skuntank's stats are still very poor, its Max Move is Poison and thus has to deal with Poison's super weak power scaling, Skuntank loses the ability to boost SpA without using a turn to Nasty Plot (though it can still lower SpD with Max Darkness), and Poison-types are immune to both effects, so that insane chip damage isn't without risk.

:sm/mr mime:
Pokemon: Mr. Mime
Type of the Gigantamax Form: Psychic/Fairy
G-Max Move Name: G-Max Mime Time
G-Max Move Type: Fairy
G-Max Move Description: After dealing damage, copies the target's stat changes and activates the Miracle Eye effect for the user's side
Competitive Overview: Ties a lot into Mr. Mime's miming flavor, but in any meta where Dynamax exists, this Psych Up-like effect can actually be a really neat tool to mess with an opposing Pokemon that Dynamaxed early, though it's very much dependent on what your opponent does and it's not like it takes away their stat boosts, so it's going to be far from as powerful as, say, Dynamax Ditto in singles. Oh, and the Miracle Eye effect opens up Expanding Force spam shenanigans if you like that.


---

Eeveelutions Galore!
:ss/vaporeon:
Pokémon: Vaporeon
Type of the Gigantamax Form: Water
G-Max Move Name: G-Max Cryptic Oceans
G-Max Move Type: Water
G-Max Move Description: Removes any entry hazards on the user's side of the field, adds the ghost type to the user, and makes the user's normal type moves ghost type until the end of the battle.
Competitive Overview: New ghost stab, but that's not important. What is, is that you don't have to use rapid spin or defog anymore!
:ss/flareon:
Pokémon: Flareon
Type of the Gigantamax Form: Fire
G-Max Move Name: G-Max Flaring Fury
G-Max Move Type: Fire
G-Max Move Description: Suppresses the effects of any status conditions on this pokemon, adds the fighting type to the user, and makes the user's normal type moves fighting type until the end of the battle.
Competitive Overview: So. Flareon. The one with no moves. And with useless abilities. Well. Guts now is VIABLE because you don't have to take damage from toxic orb anymore! Also, new fighting STAB!
:ss/jolteon:
Pokémon: Jolteon
Type of the Gigantamax Form: Electric
G-Max Move Name: G-Max Galvanized Discharge
G-Max Move Type: Electric
G-Max Move Description: Suppresses the effects of any status conditions on this pokemon, adds the steel type to the user, and makes the user's normal type moves steel type until the end of the battle.
Competitive Overview: Same thing as Flareon, but with steel and quick feet! Kind of.
:ss/espeon:
Pokémon: Espeon
Type of the Gigantamax Form: Psychic
G-Max Move Name: G-Max Rising Temple
G-Max Move Type: Psychic
G-Max Move Description: Sets stealth rocks on the opponent's side, adds the rock type to the user, and makes the user's normal type moves rock type until the end of the battle.
Competitive Overview: Continuing Espeon's role as a lead or anti lead, the addition of stealth rocks! Also additional rock stab!
:ss/umbreon:
Pokémon: Umbreon
Type of the Gigantamax Form: Dark
G-Max Move Name: G-Max Venomous Moonlight
G-Max Move Type: Dark
G-Max Move Description: Toxic's the opponent, adds the poison type to the user, and makes the user's normal type moves poison type until the end of the battle.
Competitive Overview: No!!! You can't toxic my pokemon and dynamax at the same time! Haha Gigantamax Umbreon go nyoooooooom.
:ss/leafeon:
Pokémon: Leafeon
Type of the Gigantamax Form: Grass
G-Max Move Name: G-Max Earthy Overgrowth
G-Max Move Type: Grass
G-Max Move Description: User regenerates 12.5% of their dynamaxed health, adds the ground type to the user, and makes the user's normal type moves ground type until the end of the battle.
Competitive Overview: "Frail as a leaf" Is a pokemon with 130 defense that can regenerate 12.5% of its health while in dynamax FRAIL???
Unfortunately, you may only sub 4 GMaxes at a time, so you'll have to remove at least 2 of these.
 

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