Other Metagames UU Alpha Team (Choice Band Bewear and Flynium Salamence)

Muk-Alola @ Assault Vest
Ability: Poison Touch
EVs: 252 HP / 212 Atk / 44 SpD
Adamant Nature
- Poison Jab
- Pursuit
- Knock Off
- Shadow Sneak

Muk is great at being switched in on special attacks. With its high HP stat and pretty high SP Def. stat, it can switch into some strong special attacks. Muk has helped my team by pursuit trapping the annoying psychic types in the tier at the moment such as mew, jirachi, and latias (just to name a few) that otherwise cause problems for my Bewear. Knock off is always solid for removing the opponents item. Poison Jab for another stab and shadow sneak for priority to top it all off.

Bewear @ Choice Band
Ability: Fluffy
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Hammer Arm
- Earthquake
- Ice Punch
- Return

This thing hits like a truck. It OHKO's max hp max def blissey, which can be a very annoying mon.
252+ Atk Choice Band Bewear Hammer Arm vs. 252 HP / 252+ Def Blissey: 948-1116 (132.7 - 156.3%) -- guaranteed OHKO
It's also able to take physical hits for days due to fluffy.
Hammer arm and Return are two extremely potent stab moves. Earthquake for poison, electric and fire coverage, and ice punch for flying and ground coverage.
Possibly thinking of swapping return for shadow claw so that it can deal with Dhelmise and Mimikyu; which are two solid mons in the tier.

Lycanroc @ Focus Sash
Ability: Sand Rush
EVs: 252 Atk / 4 SpD / 252 Spe
- Stone Edge
- Accelerock
- Stealth Rock
- Taunt

Typical sash lead lycanroc. I think it's a very solid stealth rocker, being extremely fast and having access to priority is always amazing. Stone edge is solid for dealing with mega aerodactyl, forcing it to switch or die
252 Atk Lycanroc-Midday Stone Edge vs. 4 HP / 0 Def Mega Aerodactyl: 344-408 (113.9 - 135%) -- guaranteed OHKO
Taunt is to deal with other stealth rockers (minus mamoswine) and possibly stop some defoggers in their path.

Salamence @ Flyinium Z
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Dragon Claw
- Fly
- Earthquake

Salamence has come through for this team time and time again. Typical DD salamence except with Flynium Z, you can catch so many people by surprise. Supersonic Skystrike does a HELL of a lot of damage, and there's little switch-ins to it. Dragon claw and earthquake also provide great coverage. Moxie also helps so much with late game sweeping it's insane. All in all, a great sweeper for this team.

Blastoise @ Blastoisinite
Ability: Rain Dish
EVs: 184 HP / 252 SpA / 72 Spe
Modest Nature
- Rapid Spin
- Scald
- Dark Pulse
- Ice Beam

Mega Blastoise has been amazing for this team. The HP IV's extend blastoise's longetivity and its 72 speed IVs allows to outspeed base 80 speed mons. Blastoise has been a potent wall breaker, getting access to scald (with the chance to burn), dark pulse for coverage which is boosted by mega launcher, and ice beam to deal with grass types and gliscor. Blastoise can also rapid spin to get rid of hazards
.
Doublade @ Eviolite
Ability: No Guard
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
- Gyro Ball
- Toxic
- Sleep Talk
- Rest

Doublade is a great sp def and def wall. The point of this set is to take damage, and then rest it off. Gyro ball is always solid with a sassy nature, boosted with min speed. Gyro ball hits fairies and rock types LIKE A TRUCK. Toxic is great for dealing with bulky water types, mega charizard y, hippowdon, etc. Finally, sleep talk to be paired with rest is a necessity with this set.

All in all, this team has been pretty solid. Will update the threads with replays :)

Muk-Alola @ Assault Vest
Ability: Poison Touch
EVs: 252 HP / 212 Atk / 44 SpD
Adamant Nature
- Poison Jab
- Pursuit
- Knock Off
- Shadow Sneak

Bewear @ Choice Band
Ability: Fluffy
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Hammer Arm
- Earthquake
- Ice Punch
- Return

Lycanroc @ Focus Sash
Ability: Sand Rush
EVs: 252 Atk / 4 SpD / 252 Spe
- Stone Edge
- Accelerock
- Stealth Rock
- Taunt

Salamence @ Flyinium Z
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Dragon Claw
- Fly
- Earthquake

Blastoise @ Blastoisinite
Ability: Rain Dish
EVs: 184 HP / 252 SpA / 72 Spe
Modest Nature
- Rapid Spin
- Scald
- Dark Pulse
- Ice Beam

Doublade @ Eviolite
Ability: No Guard
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
- Gyro Ball
- Toxic
- Sleep Talk
- Rest
 

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