Mary Poisons (Nihilego) @ Black Sludge
Ability: Beast Boost
Level: 50
EVs: 188 HP / 124 SpA / 196 Spe
Timid Nature
IVs: 0 Atk
- Dazzling Gleam
- Sludge Bomb
- Protect
- Power Gem
I really like Nihilego so I started with it and built out from there. It's a fast bulk variant that takes Sp. attacks well, making it a great matchup for all the tapus (bar a bulky z-set for Lele). Power gem helps with pesky fire mons and thus compliments Ninetails (below). Dgleam is filler. I used to run acid spray but never used it, and I use Dgleam occasionally just for the spread.
Ninetales-Alola @ Icium Z
Ability: Snow Warning
Level: 50
EVs: 148 SpA / 148 SpD / 212 Spe
Timid Nature
IVs: 0 Atk
- Disable
- Blizzard
- Protect
- Freeze-Dry
Starting with Nihilego meant I was vulnerable to ground attacks to I looked for good ice users. Ninetails covers that, plus its speed is so close to Nihilego's it makes it easy to stack moves consecutively. I opted for blizzard because it's strong and spread, Freeze Dry to help with gyarados, gastrodon and other water mons. Disable combined with protect helps with defending a lot, which is important as I opted for icium-z over a focus sash. Basically with this mon and Nihilego, I decided to abandon even caring about trying to take a physical hit and opt for a more offensive item. Hail also helps with pesky sashes, of course.
Celesteela @ Leftovers
Ability: Beast Boost
Level: 50
EVs: 244 HP / 12 Atk / 104 Def / 148 SpD
Sassy Nature
- Leech Seed
- Substitute
- Heavy Slam
- Flamethrower
The two mons above are weak against steel moves, so Celesteela helps check things like metagross and, with flamethrower, kartana and mirror matches as well. Not sure what else to say, it's a good mon for obvious reasons.
watchmeWhip (Xurkitree) @ Choice Scarf
Ability: Beast Boost
Level: 50
EVs: 92 HP / 252 SpA / 164 Spe
Timid Nature
IVs: 0 Atk
- Energy Ball
- Thunderbolt
- Volt Switch
- Hidden Power [Fire]
I found myself in sticky situations when my opponents had mons faster than Nihilego and Ninetails (Kartana and Pheremosa namely), and with this set Xurkitree outspeeds non-scarf Kartana and any Pheremosa without a speed-boosting nature. If there is a scarfed Kartana this survives a leaf blade 94% of the time.
Gastrodon @ Rocky Helmet
Ability: Storm Drain
Level: 50
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk / 27 Spe
- Scald
- Protect
- Recover
- Toxic
This team severely needed (probably still needs) defensive bulk so I went full in with this set. Protect is uncommon with recover but I found myself in no need for ice beam or muddy water. Rocky helmet was mainly to break sashes, but comes in handy other times as well. This is also my best check to trick room teams.
Bone Saw (Incineroar) @ Assault Vest
Ability: Blaze
Level: 50
EVs: 152 HP / 156 Atk / 96 Def / 4 SpD / 100 Spe
Adamant Nature
- Fake Out
- Flare Blitz
- Darkest Lariat
- U-turn
I wanted a fake-out user on the team as well as some bulk. With AV and great base stats Incineroar was a great fit for my team, especially since its dark typing helps with Metagross and Marowak (helps with leading xurkitree), and flare blitz helps with magenezone and celesteela. These stats were put together haphazardly but can take a secret sword from kartana and honestly about any hit you can throw at it well. I chose this over arcanine mainly for fakeout and AV, even though arcanine would add a much needed intimidate to this team (can't WAIT for intimidate incineroar to become available). He also fares well against most TR teams.
How I mainly use the team:
If possible I open with Nihilego and Ninetails. Together they pose a large threat to most openings if the opponent doesn't have an answer, and with double protects I can scout as well while breaking potential focus sashes. If they have a strong steel mon I will instead often opt for Indineroar plus someone to set up (often Xurkitree or Celesteela). For late games Xurkitree and Celesteela often provide wincons.
Some strengths of the team:
I don't have to worry about any of the tapus most of the time
I have three different Ultra Beasts that can set up, and have a diverse set of options to choose from in going about a game
I can hit many mons for 4x damage
Some weaknesses I've noticed so far:
This team is primarily Special-based. It lacks much physical offense and defense.
I struggle against TR teams somewhat, especially gigalith teams
TOGEDEMARU x(
The stats I chose are mostly arbitrary with a few exceptions, because I still don't know stats running around in the meta right now
anything else you notice?
THANK YOU in advance :) Please don't hurry on this as I will be traveling for a few days and may not get back very soon.
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