My set that has proven it's reliability not just countering Dwebble (which I hadn't thought of it doing when creating this), but also acting as a great Sweeper in general and has proven useful thanks to it's Gen 6 improvements.
Corphish @ Eviolite
Ability: Adaptability
Level: 5
EVs: 80 Spd / 196 Atk / 76 SDef / 156 Def
Impish Nature
- Knock Off
- Aqua Jet
- Dragon Dance
- Rock Slide / Waterfall
Now, the highest possible damage a Dwebble can do to Corpish at +0 is 3HKO (with X-Scissor). Rock Blast is a 5HKO, and Earthquake is a 94.1% chance oh 3HKOing.
Even with +2, most Dwebble can do is 2HKO. We also know that Dwebble will only have one chance to attack: When Corphish uses knock-off. After, it eats an Aqua Jet and goes down.
Thanks to Corphish getting Aqua Jet, it can provide as a team sweeper, or a revenge killer with the Adaptability Aqua Jet on top of it's naturally high Attack Stat in LC terms.
Whether or not Dwebble has Shell Smashed, it's going to die. Knock-Off rids Berry Juice while Corpish takes any hit to the face and retaliates with Aqua Jet.
With it's Eviolite bulk after taking down Dwebble, it has a chance of setting up (if it hasn't set up before Dwebble) with Dragon Dance, allowing it to potentially smite teams. Knock Off is, as we know, an extremely good move, Rock Slide provides good coverage, and Aqua Jet for priority and Adaptability STAB increase. The reason why Rock Slide is slashed is if whether or not you also want a stronger Adaptability STAB move. Note, Corphish is also able to take out pesky Gliscors, amazingly enough, or even just crippling them with Knock Off.
Please excuse why it shows Corphish's hides down below twice, it only has the BB code set entered once but according to Preview it turns out like this, which means there is nothing I can do about it and it's not my fault, and it is really bugging me. :(
Corpish not only nicely deals with the given threat, but it also allows use for teams without Dwebble or before/after facing Dwebble. :)
Also, if you really wanted to, you could take the Speed EVs and invest them into it's HP, but would cost some mobility to add extra bulk, even though he does have a priority move.
Edit: Shifting the 80 Speed EV's to HP is extremely recommended, and an Impish nature ensures more protection (if necessary).
Corphish @ Eviolite
Ability: Adaptability
Level: 5
EVs: 80 Spd / 196 Atk / 76 SDef / 156 Def
Impish Nature
- Knock Off
- Aqua Jet
- Dragon Dance
- Rock Slide / Waterfall
Now, the highest possible damage a Dwebble can do to Corpish at +0 is 3HKO (with X-Scissor). Rock Blast is a 5HKO, and Earthquake is a 94.1% chance oh 3HKOing.
Even with +2, most Dwebble can do is 2HKO. We also know that Dwebble will only have one chance to attack: When Corphish uses knock-off. After, it eats an Aqua Jet and goes down.
Thanks to Corphish getting Aqua Jet, it can provide as a team sweeper, or a revenge killer with the Adaptability Aqua Jet on top of it's naturally high Attack Stat in LC terms.
Whether or not Dwebble has Shell Smashed, it's going to die. Knock-Off rids Berry Juice while Corpish takes any hit to the face and retaliates with Aqua Jet.
With it's Eviolite bulk after taking down Dwebble, it has a chance of setting up (if it hasn't set up before Dwebble) with Dragon Dance, allowing it to potentially smite teams. Knock Off is, as we know, an extremely good move, Rock Slide provides good coverage, and Aqua Jet for priority and Adaptability STAB increase. The reason why Rock Slide is slashed is if whether or not you also want a stronger Adaptability STAB move. Note, Corphish is also able to take out pesky Gliscors, amazingly enough, or even just crippling them with Knock Off.
236+ Atk (custom) X-Scissor vs. 0 HP / 156 Def Eviolite (custom): 7-9 (35 - 45%) -- guaranteed 3HKO
+2 236+ Atk (custom) X-Scissor vs. 0 HP / 156 Def Eviolite (custom): 13-16 (65 - 80%) -- guaranteed 2HKO
+2 236+ Atk (custom) X-Scissor vs. 0 HP / 156 Def Eviolite (custom): 13-16 (65 - 80%) -- guaranteed 2HKO
Please excuse why it shows Corphish's hides down below twice, it only has the BB code set entered once but according to Preview it turns out like this, which means there is nothing I can do about it and it's not my fault, and it is really bugging me. :(
196+ Atk (custom) Knock Off (97.5 BP) vs. 0 HP / 0 Def (custom): 9-11 (42.8 - 52.3%) -- 7.4% chance to 2HKO
196+ Atk Adaptability (custom) Aqua Jet vs. 0 HP / 0 Def (custom): 16-20 (76.1 - 95.2%) -- guaranteed 2HKO
196+ Atk Adaptability (custom) Aqua Jet vs. -1 0 HP / 0 Def (custom): 20-28 (95.2 - 133.3%) -- 93.8% chance to OHKO
196+ Atk (custom) Knock Off (97.5 BP) vs. -1 0 HP / 0 Def (custom): 12-15 (57.1 - 71.4%) -- guaranteed 2HKO
196+ Atk Adaptability (custom) Aqua Jet vs. 0 HP / 0 Def (custom): 16-20 (76.1 - 95.2%) -- guaranteed 2HKO
196+ Atk Adaptability (custom) Aqua Jet vs. -1 0 HP / 0 Def (custom): 20-28 (95.2 - 133.3%) -- 93.8% chance to OHKO
196+ Atk (custom) Knock Off (97.5 BP) vs. -1 0 HP / 0 Def (custom): 12-15 (57.1 - 71.4%) -- guaranteed 2HKO
Corpish not only nicely deals with the given threat, but it also allows use for teams without Dwebble or before/after facing Dwebble. :)
Also, if you really wanted to, you could take the Speed EVs and invest them into it's HP, but would cost some mobility to add extra bulk, even though he does have a priority move.
Edit: Shifting the 80 Speed EV's to HP is extremely recommended, and an Impish nature ensures more protection (if necessary).
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