Yeah and something about CM LO just being a set detail mention for the all out set since it's pretty much the same thing just that you drop a coverage move for a boosting one.Phys Def CM works, but I mentioned a spread like that in SD b/c its really situational.
ChestoRest CM Xern + RestTalk CM Xern reallocated to OO.
Physically Defensive spread in SD.
I'm pretty sure those were the changes you talked about.
Thanks for the QC stamp mm2.
Life Orb is now not slashed and just mentioned in SD.Melee Mewtwo said:Yeah and something about CM LO just being a set detail mention for the all out set since it's pretty much the same thing just that you drop a coverage move for a boosting one.
Thirding this.I'm agree with sweep on Thunder here, it's inaccurate, worse than Rock Slide vs Ho-Oh, and barely out damages Moonblast on Lugia and Kyogre. I don't see much use in it on a Scarf set.
I may not play that much Ubers, but Xerneas is A+ in viability, meaning it is a very dangerous threat, and I don't think saying it is a top-notch threat was enough. This did not give the impression of it being a very dangerous threat. A lot of the problem in my eyes is that if something about Xerneas is good you either don't really explain it or go really in depth about a problem it has. For instance, you talk about it being immune to Dragon (several Uber Pokemon) and then spend longer talking about it getting trapped by 1 Pokemon which loses to Geomancy with Psyshock anyway. You talk about its movepool being good and then emphasize what it is missing. For example, would Xerneas truly have the space for instant recovery, which requires it to give up a moveslot on the coverage you already mentioned is limited (aside from defensive which seems rare)? Also, you say it cannot rewrite its counter list completely by switching to another set, when 1) you say in C&C it all depends on the set and give exactly one Pokemon to check all sets and 2) how many Pokemon actually can do this? Arceus, Kyogre, Groudon and many more have the same exact problem.Xerneas is a rather strange pokemon. Blessed with a great ability, wonderful stats, setup moves in Geomancy and Calm Mind, a fabulous typing, and an above average speed tier, Xerneas has the traits needed to become a top-notch threat. It is not however, without its flaws. While its base speed stat is higher then that of most ubers like Dialga and Kyogre, it simply isn't high enough to let it freely sweep. Its base special attack is high, but compared to other Ubers its somewhat underwhelming, and results in Xerneas relying mostly on its ability, Fairy Aura, to make up for its somewhat weak strength. While its typing does provide it an immunity to Dragon-type attacks, giving it the ability to setup moves easily, it does make Xerneas weak to poison-types, thus making it possible for Mega Gengar to trap and destroy Xerneas if given the chance. Its movepool is another issue. Its diverse yet limited. For reference, while Xerneas does receive two potent setup moves, it does not bear the special coverage needed to sweep teams reliably. In fact, Xerneas is one of the few Ubers that cannot rewrite its counter list by completely switching to another set; its utter lack of coverage makes it walled by the same things, making it very difficult for Xerneas to sweep an enemy team, unless given great amounts of team support. It even lacks reliable recovery outside of Rest, making it very difficult for Xerneas to weaken and outlast its counters. The rest of its movepool is quite diverse though. Bearing physical coverage in Close Combat and Megahorn along with moves to support the team like Aromatherapy, allows Xerneas to run a very wide range of sets effectively. All-in-all, Xerneas is no one-trick pony. What it lacks for in its stats and movepool is easily made up for with its typing, ability, and its sheer versatility.
Uh...As a plus it also neutrally hits Steel-types that resist Judgment, whacking Pokemon like Heatran, Scizor, Bronzong, and Aegislash
- You're missing 2 EVs thereA spread of 70 Atk / 252 SpA / 184 Spd gives up Xerneas's ability to speed tie with opposing Yveltal and Genesect in exchange for a slightly more powerful Close Combat and Rock Slide.
Honestly, in a status heavy metagame Resttalk is one of the better recoveries available. The new sleep mechanics means that Xern doesn't really have that much trouble outlasting the things it's meant to check. Only downfall is that you can't spam it to stall out attacks that nearly 2HKO but not many attacks nearly 2HKO bulky Xern. :o I get what you were trying to say but it bothers me when you say it's very difficult to run defensive sets when it's one of the things Xerneas excels at.It lacks reliable recovery outside of Rest, making it very difficult for Xerneas to run defensive sets and outlast its counters.
So much for only the blobs dodging a OHKO without a resist. :pafter Geomancy essentially OHKOes anything that fails to resist it or is not named Chansey or Blissey... Thunder nails Ho-Oh and Lugia... also dealing solid damage to Specially Defensive Kyogre
Aegislash dodges Shadow Tag. Also, it's worth mentioning how the threat of GeoXern makes pursuit trapping Gengar with Scizor less appealing as you lose your check to it.It can also weaken Aegislash lacking Shadow Sneak
I dislike the way this is worded because Yveltal loses to Sp Def Kyogre (Foul Play won't 2HKO if min attack IVs plus most use Sucker so 50/50 fun times) It's good at pressuring it, though, so Xerneas can beat it.Yveltal can also defeat ... Specially Defensive Kyogre, and ...
Shaymin-S !!!!As a plus, Xerneas's offensive presence helps it get free turns to use Aromatherapy, which is something no other cleric can do.
How are those guys problems for LO Xerneas? Also what is ygod for? it just punishes Aegislash (which is nice but not what it seemed like you were saying in the writeup)Mega Gengar can do a similar job to Scizor, trapping Lugia, Heatran, and Chansey and defeating them with Taunt and Shadow Ball.
Take his out if you don't have any specific examples to mention (a good one is for Ho-Oh if opting for Thunder)Something that can provide Stealth Rock is good for Xerneas too, as Stealth Rock can damage Pokemon when Xerneas forces switches.
This was actually where it originally was, but after discussion with manaphy we kind of agreed to relegate it to OO. I'll move it back to moves.1) Mention HP Fire in the Geomancy set in the same paragraph you mention Substitute. It's a bit less useful than the others, but at least it OHKOes Scizor and it can hit Aegislash without having 70% accuracy
If Xerneas uses Expert Belt it dramatically increases the chances of Rock Slide OHKOing. Also increases Life Orb's chance of OHKOing 252 HP Ho-Oh by a lot too (jumps from 60->80%ish)- You're missing 2 EVs there
- What does this spread accomplish? What 2/OHKOes does it get Xerneas that 4 Atk doesn't? If it doesn't achieve anything significant, remove the mention of this spread. If it does, make sure you put it in
Really. Sylveon runs Wish + Protect > Rest + Sleep Talk, and yes it gets Aromatherapy. Recover or Moonlight / Aroma is essentially 100% better then Rest Talk with Aroma (physically defensive Xerneas now beats Choice Band Ho-Oh I mean wth) and would be great but it doesn't get it. Also no Recover or Moonlight somewhat limits offensive sets because you have difficulty outlasting counters.Honestly, in a status heavy metagame Resttalk is one of the better recoveries available. The new sleep mechanics means that Xern doesn't really have that much trouble outlasting the things it's meant to check. Only downfall is that you can't spam it to stall out attacks that nearly 2HKO but not many attacks nearly 2HKO bulky Xern. :o I get what you were trying to say but it bothers me when you say it's very difficult to run defensive sets when it's one of the things Xerneas excels at.
MY BAD. But really Lugia only lives if Multiscale is up but erm Specially Defensive Kyogre uhhhhhhhhhhhhhhhhhhhh. I'll remove mention.So much for only the blobs dodging a OHKO without a resist. :p
Scizor will be weakened and Life Orbed BS 2HKOes. If someone's using a hipster Physically Defensive Scizor they take even more damage from +2 Focus Blast.I dislike the way this is worded because Yveltal loses to Sp Def Kyogre (Foul Play won't 2HKO if min attack IVs plus most use Sucker so 50/50 fun times) It's good at pressuring it, though, so Xerneas can beat it.
I dislike the mention of Tailwind ZEk setting up on Scizor. Scizor is likely going to be picking Xern off with prio and they mostly run physical defense investment so Zek can't really setup on them. Choice Band Sciz is fodder though.
Skymin has never been considered as an aromatherapy user due to its lack of bulk, which is a key feature in clerics.Shaymin-S !!!!
Mention CM in the All Out set, too.
I'll remove Chansey and tranner (idea was if Focus Miss Mega Gengar covers Chansey, if Close Combat Mega Gengar covers Heatran). Your not strong enough to punch through Lugia.How are those guys problems for LO Xerneas? Also what is ygod for? it just punishes Aegislash (which is nice but not what it seemed like you were saying in the writeup)
There's quite literally too many examples of SR impacting Xerneas. It helps against Lugia b/c mscale.Take his out if you don't have any specific examples to mention (a good one is for Ho-Oh if opting for Thunder)
I guess I never brought it up before but does Scarf Xern really want to take from Spatk and not speed? Not sure it's going to face much speed ties at it's speed tier so might just be worth having enough to outspeed Kyogre/Zekrom and maximize SpAtk.
Imo, Zen is better than Psycho cut on MMX. Not massive but more relevant for your example in scarf usage :p.
I still bothers me on the defensive set that the slashed moves are given the first slot and not the last. Not sure if I brought that up already though.
Mention Calm Mind in the moves section for defensive.
Also mention how defensive Xern is really useful at absorbing status since resttalk plus great general bulk.
I fell like you are kinda harsh when you compare Xern to the other bulky fairies. TBH, Xern is the best Bulky Fairy because it can use Roar which is huge on a mon with multiple common resists to its STAB move. It also has the best chance against mega Gengar and can heal off status more often cause Rest has a lot more PP than Heal Bell.
Um I guess nevermind about mentioning CM on the All Out set since it looks like you merged it with the Sub CM set.
Okay, fix up your Checks and Counters section. It needs to be a list of individual mons like Manaphy did in his Darkrai analysis. You can use groups for very closely related mons like Sylveon and Defensive Xerneas but otherwise each mon gets its own bullet. Don't move this to GP until that is done.
Edit: Give defensive Xerneas 248 HP evs, max means it takes extra damage from SR.