I think it will be able to learn earth power from tutorUgh. It needs recovery/earth power/any ground type move and it would be unstoppable
and it should be able to learn moonlight , too hahaha
I think it will be able to learn earth power from tutorUgh. It needs recovery/earth power/any ground type move and it would be unstoppable
Earth power, maybe. Moonlight has never been a Move Tutor move (at least in my knowledge) and I don't see any reason why they would give it to XerneasI think it will be able to learn earth power from tutor
and it should be able to learn moonlight , too hahaha
People already ran 56 speed Evs with geomancy before..... It's not a new concept. Running rock slide on geomancy set is just stupid since it limits your coverage not to mention you need a lot of attack investment to ko bulky ho oh (200+ atk Evs lol) which would be stupid to run when you can thunder for comparable damage or better yet, not use geomancy when your opp has a healthy ho oh with sr off.... Overall a terrible suggestion, and too lazy to do calcs but I'm positive 252+ SpA moonblast after a geomancy does far more than a 252+ atk close combat on arceus.....I think a mix set with just enough speed to outspeed scarf Palkia @ plus 2 or just a little speed creep to outrun uninvested base 90's is the way to go.
rock slide
close combat/geomancy
monblast
hidden power fire
Split ev's between att and sp att and have moonblast to take advantage of stab and fairy aura. Hp fire for Ferro/Scizor/Forry/Aegislash and rock slide shits on ho-oh. CC for Arceus.
Rock sldie is a must anyway, coz it's a free kill on ho-oh
I could give a copy of a 31/x/31/31/31/31 timid xerneas I have if you wish to have a viable one competitively.Hi I have a lonely Xerneas in-game (does not apply to showdown ladder) and I think I'll be stuck with it for quite a while, if not forever. Its IVs are perfect in Attack and Special Defense with "above average potential", but having an underwhelming defense stat. Even though its not the best nature or IVs, I still wanna make the most of it and make it at least somewhat useful.
What EVs should I train for?
What moveset would work?
What Item should I use?
Uh... We never once thought that. We thought it was the most broken thing ever hence why there were many users calling for a PH + geomancy ban. PH + geomancy isn't the ultimate mon like we all thought it was but it's still very good and no one denies that.Lol at the fact that people thought power herb xerneas is terrible and gets walled by many threats during the early meta game. Love it on my ubers team but I know it's very common now so I usually carry a ditto to help me out. It works surprisingly
That is a huge amount of Damage and it has even less recovery than aegis. Not to mention it fails to even ohko standard xern which is laughable. It seems even more specialized than aegis is a sense since meta also gets wrecked by the majority of non fairy special attackers in addition to a totally ass typing letting it get beaten by a majority of major threats such as ygod, groudon, kyogre, Ho oh, etc. overall I feel meta is too much shit to consider using.Assault Vest Metagross should be listed under counters; for Power Herb sets it can switch in while Xerneas uses Geomancy, tank any hit, then follow up with Meteor Mash and Bullet Punch if this doesn't KO. Meanwhile sets that don't use Geomancy can't 2HKO and are therefore beaten by Metagross.
Stats:
+2 252+ SpA Xerneas Hidden Power Fire vs. 252 HP / 4 SpD Assault Vest Metagross: 212-250 (58.2 - 68.6%) -- guaranteed 2HKO
252+ Atk Metagross Meteor Mash vs. 4 HP / 0 Def Xerneas: 348-410 (88.3 - 104%) -- 25% chance to OHKO
Hmm, that's a good point. To be fair, I'm not sure Meta's entirely bad as a Xerneas counter if compared to, say, Assault Vest Scizor (stats below), but its inability to deal particularly well with other pokes is a good point. I've found it can deal reasonably with a few other pokes such as attacking an arceus while it sets up, forcing ttar out due to hammer arm or coming in on a pink blob's toxic, however there is probably a poke that does the job better.That is a huge amount of Damage and it has even less recovery than aegis. Not to mention it fails to even ohko standard xern which is laughable. It seems even more specialized than aegis is a sense since meta also gets wrecked by the majority of non fairy special attackers in addition to a totally ass typing letting it get beaten by a majority of major threats such as ygod, groudon, kyogre, Ho oh, etc. overall I feel meta is too much shit to consider using.
Metagames adapt around threats. It happened to Kyogre, and it happened to Ekiller. The same thing will happen to Xerneas. I would say that Mega Gengar is the true S-Tier terror. Mega Gar rips momentum away from your opponent, and can take down at LEAST two Pokemon if you play it well (Destiny Bond). When it's paired with GeoXern and many hyper offensive Pokemon (Darkrai, Ditto, Specs Ogre, Band Ho-Oh, etc), the sheer offensive pressure makes it hard for any team to win. GeoXern is good, but the two-turn charge up means that even with a Power Herb, GeoXerneas can be beaten and checked by Pokemon like Scizor, Metagross, Jirachi, and more.We thought GeoXerneas would end up like this (pretend the guy being chased is a generic uber dragon):
But still it can't be denied that the threat of GeoXerneas is extremely overcentralizing and every successful team prepares for it, much like Kyogre and Mega Gengar.
It is broken, but then again a lot of things are in ubers so it evens out.