Project YUM or YUCK: Pokemon Edition

If someone posts SD pawniard I swear

Ekans @ Berry Juice
Level: 5
Ability: Intimidate
EVs: 156 HP / 84 Def / 244 SpD
Careful Nature
- Coil
- Gunk Shot
- Earthquake
- Sucker Punch
 
Hippopotas @ Eviolite
Level: 5
Ability: Sand Stream
EVs: 116 Atk / 212 Def / 180 SpD
Impish Nature
- Earthquake
- Slack Off
- Whirlwind
- Toxic
 

tcr

sage of six tabs
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Trubbish @ Air Balloon
Level: 5
Ability: Sticky Hold
EVs: 252 Atk / 252 Speed
Adamant Nature
- Gunk Shot
- Drain Punch
- Curse
- Pain Split
 
Tentacool @ Berry Juice
Ability: Clear Body
Level: 5
EVs: 196 Atk / 76 Def / 36 SpD / 196 Spe
Jolly Nature
- Poison Jab
- Waterfall
- Swords Dance
- Return
 
Pumpkaboo-Super @ Eviolite
Ability: Frisk
Level: 5
EVs: 204 HP / 36 Def / 76 SpD / 188 Spe
Jolly Nature
- Shadow Sneak
- Synthesis
- Bullet Seed
- Will-O-Wisp
 
Houndour @ Life Orb
Ability: Flash Fire
Level: 5
EVs: 36 Atk / 36 Def / 196 SpA / 236 Spe
Naive Nature
- Fire Blast
- Dark Pulse
- Sucker Punch
- Pursuit
 

Fiend

someguy
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Timburr @ Eviolite
Ability: Sheer Force
Level: 5
EVs: 116 Atk / 156 Def / 236 SpD
Careful Nature
- Mach Punch
- Focus Punch
- Knock Off
- Poison Jab

KOes after LO recoil.
 
Skrelp @ Eviolite
Ability: Adaptability
Level: 5
EVs: 36 HP / 116 Def / 200 SpA / 36 SpD / 120 Spe
Bold Nature
- Hydro Pump
- Scald
- Sludge Bomb
- Hidden Power [Fire]

Edit: Sniped...
 

Fiend

someguy
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Croagunk @ Life Orb
Ability: Dry Skin
Level: 5
EVs: 188 Atk / 116 SpD / 196 Spe
Jolly Nature
- Focus Punch
- Gunk Shot
- Bulk Up
- Sucker Punch

Speed ties Fletch so 50/50 on that one, which makes it null.
 
Skrelp @ Eviolite
Ability: Adaptability
Level: 5
EVs: 36 HP / 116 Def / 200 SpA / 36 SpD / 120 Spe
Bold Nature
- Hydro Pump
- Scald
- Sludge Bomb
- Hidden Power [Psychic]

Surely you jest!!
 

gali

I just wanna grill, man!
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rip special honedge

Ferroseed @ Eviolite
Level: 5
Ability: Iron Barbs
EVs: 84 HP / 36 Atk / 188 Def / 148 SpD / 36 Spe
Careful Nature
- Leech Seed
- Bullet Seed
- Stealth Rock
- Thunder Wave
 

Max Carvalho

Que os jogos comecem
Makuhita (Timdumb) @ Eviolite
Level: 5
Ability: Guts
EVs: 180 HP / 196 Atk / 36 Def / 36 SpD
Adamant Nature
- Drain Punch
- Knock Off
- Poison Jab fk fiend
- Bulk Up
Way better than TimIdiot. More cute. DIEEEEEE.
 

Fiend

someguy
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Blitzle @ Air Balloon
Ability: Sap Sipper
Level: 5
EVs: 196 Atk / 20 Def / 20 SpD / 228 Spe
Jolly Nature
- Flame Charge
- Wild Charge
- Double-Edge
- Double Kick

Max Carvalho
[16:49:54] +Fiend Hound: !learn makuhita, mach punch
Makuhita can't learn Mach Punch
 
Goomy @ Eviolite
Level: 5
Ability: Gooey
EVs: 76 HP / 236 Def / 156 SpD / 36 Spe
Bold Nature
- Draco Meteor
- Sludge Wave
- Counter
- Hidden Power [Fighting]

What is this "box" that I am supposed to conduct my intellectual studies in?
 

gali

I just wanna grill, man!
is a Site Content Manageris a Social Media Contributoris a Forum Moderatoris a Top Tiering Contributoris a Top Contributor
Ferroseed @ Eviolite
Level: 5
Ability: Iron Barbs
EVs: 84 HP / 36 Atk / 188 Def / 148 SpD / 36 Spe
Careful Nature
- Leech Seed
- Iron Head
- Stealth Rock
- Thunder Wave
 
lol that is why I had Sap Sipper on the original. Like this one here.

Goomy @ Eviolite
Level: 5
Ability: Sap Sipper
EVs: 76 HP / 236 Def / 156 SpD / 36 Spe
Bold Nature
- Draco Meteor
- Sludge Wave
- Counter
- Hidden Power [Fighting]
 
Pumpkaboo-Super @ Eviolite
Ability: Frisk
Level: 5
EVs: 204 HP / 36 Def / 76 SpD / 188 Spe
Jolly Nature
- Shadow Sneak
- Synthesis
- Bullet Seed
- Will-O-Wisp
Alright so you switch in on SR you take 3 damage and are down to 22 hp, I SD on the switch, then SD again as you wisp me (if you bullet seed BJ just lets me get up to +6 and OHKO after you after SR) and +6 burned (I'm assuming you get a two roll because counters can handle that happening to them) and heres the calc
+6 196 Atk burned Tentacool Poison Jab vs. 204 HP / 36 Def Eviolite Pumpkaboo-Super: 10-12 (40 - 48%) -- 75% chance to 2HKO after Stealth Rock
(10, 10, 10, 10, 11, 11, 11, 11, 11, 11, 12, 12, 12, 12, 12, 12)
You have to synthesis stall me until I am range into this
0 Atk Pumpkaboo-Super Shadow Sneak vs. 0 HP / 76 Def Tentacool: 6-7 (30 - 35%) -- guaranteed 3HKO after burn damage and thats unlikely because I can take 1 hit from bullet seed before taking BJ damage after the initial burn damage, letting me get back to 20 HP, and once I poison you you are easily 2HKOed, you had 9 pp and cannot afford it. Another route could be poisoning you with poison jab with the +2 PJab
+2 196 Atk Tentacool Poison Jab vs. 204 HP / 36 Def Eviolite Pumpkaboo-Super: 10-13 (40 - 52%) -- 93.8% chance to 2HKO after Stealth Rock
(10, 10, 10, 10, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 13)
+ poison= 16 damage damage and 22-16=6 which means you die to a burned poison jab the next turn. Otherwise you synthesis and I SD again
+4 196 Atk Tentacool Poison Jab vs. 204 HP / 36 Def Eviolite Pumpkaboo-Super: 16-19 (64 - 76%) -- guaranteed 2HKO after Stealth Rock
(16, 16, 16, 16, 16, 16, 16, 16, 18, 18, 18, 18, 18, 18, 18, 19) you die no matter what, not a counter considering the thing you're supposed to counter gets perfect prediction.
 

gali

I just wanna grill, man!
is a Site Content Manageris a Social Media Contributoris a Forum Moderatoris a Top Tiering Contributoris a Top Contributor
Honedge @ Eviolite
Ability: No Guard
Level: 5
EVs: 236 HP / 36 Def / 236 SpA
Modest Nature
- Substitute
- Flash Cannon
- Destiny Bond
- Hidden Power [Dragon]
 

Fiend

someguy
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Drilbur @ Choice Band
Ability: Mold Breaker
Level: 5
EVs: 36 HP / 236 Atk / 236 Spe
Jolly Nature
- Earthquake
- Shadow Claw
- Rock Slide
- Poison Jab
 

Max Carvalho

Que os jogos comecem
Staryu @ Air Balloon
Ability: Analytic
Level: 5
EVs: 252 SpA / 252 Spe
Timid Nature
- Hydro Pump
- Thunderbolt
- Ice Beam
- Hidden Power Fire
Factor Analytic to find a counter for this ;)
 
Last edited:

Fiend

someguy
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Shieldon @ Berry Juice
Ability: Sturdy
Level: 5
EVs: 116 HP / 180 SpA / 196 Spe
Rash Nature
IVs: 0 SpD
- Endure
- Metal Burst
- Ice Beam
- Magnet Rise.

on the switch in, everything activated bj. Even if they miss hydro, and hp fire the next turn, endure puts you at full. So yeah, fun.
 
Last edited:
Alright so you switch in on SR you take 3 damage and are down to 22 hp, I SD on the switch, then SD again as you wisp me (if you bullet seed BJ just lets me get up to +6 and OHKO after you after SR) and +6 burned (I'm assuming you get a two roll because counters can handle that happening to them) and heres the calc
+6 196 Atk burned Tentacool Poison Jab vs. 204 HP / 36 Def Eviolite Pumpkaboo-Super: 10-12 (40 - 48%) -- 75% chance to 2HKO after Stealth Rock
(10, 10, 10, 10, 11, 11, 11, 11, 11, 11, 12, 12, 12, 12, 12, 12)
You have to synthesis stall me until I am range into this
0 Atk Pumpkaboo-Super Shadow Sneak vs. 0 HP / 76 Def Tentacool: 6-7 (30 - 35%) -- guaranteed 3HKO after burn damage and thats unlikely because I can take 1 hit from bullet seed before taking BJ damage after the initial burn damage, letting me get back to 20 HP, and once I poison you you are easily 2HKOed, you had 9 pp and cannot afford it. Another route could be poisoning you with poison jab with the +2 PJab
+2 196 Atk Tentacool Poison Jab vs. 204 HP / 36 Def Eviolite Pumpkaboo-Super: 10-13 (40 - 52%) -- 93.8% chance to 2HKO after Stealth Rock
(10, 10, 10, 10, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 13)
+ poison= 16 damage damage and 22-16=6 which means you die to a burned poison jab the next turn. Otherwise you synthesis and I SD again
+4 196 Atk Tentacool Poison Jab vs. 204 HP / 36 Def Eviolite Pumpkaboo-Super: 16-19 (64 - 76%) -- guaranteed 2HKO after Stealth Rock
(16, 16, 16, 16, 16, 16, 16, 16, 18, 18, 18, 18, 18, 18, 18, 19) you die no matter what, not a counter considering the thing you're supposed to counter gets perfect prediction.
Okay, seems legit, sorry.
 

Tricking

MALDINI
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World Defender
Mienfoo @ Eviolite
Ability: Regenerator
Level: 5
EVs: 236 Atk / 36 Def / 196 SpD
Adamant Nature
- Vital Throw
- U-turn
- Knock Off
- Taunt

How to avoid Metal Burst
 

Fiend

someguy
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Foongus @ Eviolite
Ability: Regenerator
Level: 5
EVs: 124 HP / 156 Def / 156 SpD
Relaxed Nature
- Spore
- Sludge Bomb
- Rollout
- Payback
 

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