Zamazenta-C [QC: 1/2]

Funbot28

Banned deucer.
:ss/Zamazenta-Crowned:

[SET]
name: Ice Scales Wall
move 1: Anchor Shot / Body Press
move 2: Spectral Thief
move 3: Recover
move 4: Teleport / Defog / Entrainment
item: Safety Goggles / Leftovers
ability: Ice Scales
nature: Careful
evs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe

[SET COMMENTS]
Ice Scales Zamazenta-C uses it's great defensive typing to check a wide array of special attackers in the metagame, mainly menacing threats such as Kyurem-W, Eternatus, and Mewtwo. Anchor Shot is a great STAB attack as it can trap passive threats and potentially stalling them out if they lack pivoting options, while also dissuading Imposter Pokemon from switching in as Zamazenta-C can potentially PP stall them out if it chooses not to run Teleport in it's movepool. Body Press is another STAB option that targets opposing Steel-, Normal-, and Dark-types such as Melmetal, Snorlax, Umbreon, and opposing Zamazenta-C for considerable damage, but means that Zamazenta-C would do less damage against threats like Eternatus and Mewtwo and also forces it out when going against Imposter threats. Teleport is a great means of generating momentum as Zamazenta-C tends to force out things it is intended to check, enabling teammates to potentially capitalize on whatever check is forced in. Defog can be another great form of providing utility to Zamazenta-C's teammates, clearing hazards against common setters such as Mewtwo, Zacian-C, and Prankster Eternatus. Entrainment is a great way of dissuading Poison Heal threats such as Zamazenta and Reshiram from switching into Zamazenta-C as they can otherwise potentially use it as setup fodder. It also can lower the damage output coming from threats such as Sheer Force Eternatus and Adaptability Lunala. Spectral Thief is another utility move that can be considered, offering as a means in preventing Zamazenta-C as being used as setup fodder from a wide arrange of threats such as Quiver Dance Eternatus and Shell Smash Mewtwo, however the other utility options already listed are generally more preferred.

Zamazenta-C pairs well with other defensive pivots such as Fur Coat Eternatus, Fur Coat Darmanitan-Zen, and Melmetal who can cover its weakness to physical attacks, as Zamazenta-C tends to be forced out by threats like Zacian-C, Zekrom, and Galarian Darmanitan-Zen. Offensive partners that can take advantage of Zamazenta-C's ability to generate slow pivoting such as Mewtwo, Zacian-C, and Kyurem-W can have more opportunities to switch in and wallbreak. Kyurem-W in particular appreciates Zamazenta-C's ability to effectively clear off hazards while also being able to outspeed and threaten Reshiram and Zekrom, enabling it to wallbreak more frequently without the worry of being chipped. Secondary checks to special attackers who utilize ability-ignoring moves such as Moongeist Beam Lunala and Photon Geyser Mewtwo are needed as Zamazenta-C can struggle to check the aforementioned threats, especially when boosted. Therefore, partners such as Snorlax, Umbreon, and Incineroar are appreciated in order to properly account for such moves.

[SET]
name: Physically Defensive Wall
move 1: Cotton Guard / Entrainment
move 2: Body Press
move 3: Recover
move 4: Spectral Thief / Anchor Shot
item: Leftovers / Safety Goggles / Rocky Helmet
ability: Magic Bounce / Fur Coat / Primordial Sea
nature: Impish
evs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe

[SET COMMENTS]
Cotton Guard in conjunction with Body Press enables Zamazenta-C to apply offensive pressure to anything that does not resist the move while simultaneously improving its matchup versus various physical attackers. Entrainment can be used instead to force out Poison Heal users such as Zamazenta and Reshiram while also neutering certain abilities off offensive threats such as Sheer Force from Mewtwo or Fur Coat from Reshiram to improve it's matchup against the aforementioned threats. Spectral Thief enables Zamazenta-C to not only target Ghost-types who are immune to it's primary STAB move, but also prevents setup sweepers such as Zekrom and Kyurem-B from using it as setup fodder. Anchor Shot can be employed as a secondary STAB move and is a great means of trapping passive threats that lack a form of pivoting, potentially enabling Zamazenta-C to PP stall or use it's target as setup fodder. Magic Bounce is a great ability that can bounce back entry hazards and status against common spreaders such as Eternatus, Golisopod, and Ferrothorn. It also allows Zamazenta-C to counteract Normalize Dragapult, a uncommon but deadly threat that can sweep through opposing teams without proper counterplay. Fur Coat can be used to enable Zamazenta-C to improve its matchup versus physical attackers such as Zacian-C, Zekrom, and Kyurem-B. Primordial Sea can be used on teams who need specific counterplay to threats such as V-create Zacian-C, Reshiram, or Galarian Darmanitan-Zen, but offers less overall utility compared to the two previously mentioned abilities. Leftovers should be used on Magic Bounce sets, while Safety Goggles or Rocky Helmet should be employed on sets with the other abilities.

Specially defensive pivots such as Ice Scales Snorlax, Umbreon, and Incineroar can be crucial in switching into specially offensive threats like Mewtwo, Sheer Force Eternatus, and Kyurem-W as such threats tend to force Zamazenta-C out. Offensive breakers like Eternatus, Zekrom, and Kyurem-B can apply offensive pressure to common checks to Zamazenta-C such as Darmanitan-Zen, Fur Coat Eternatus, and Seismitoad and can be potentially improofed by Zamazenta-C. If Zamazenta-C is not running Primordial Sea, partners who can switch into Fire-type attacks are necessary in order to handle physical attackers who run V-create for coverage. Good examples include Flash Fire Melmetal, Fur Coat Eternatus, and Darmanitan-Zen. Zamazenta-C in return can help check threats such as Gyarados and Zekrom in return.

[CREDITS]
- Written by: [[Funbot28, 255984]]
- Quality checked by: [[Chessking345, 355040], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 
Last edited:
:ss/Zamazenta-Crowned:

[SET]
name: Ice Scales Wall
move 1: Anchor Shot / Body Press
move 2: Spectral Thief
move 3: Recover
move 4: Teleport / Defog / Entrainment
item: Safety Goggles / Leftovers
ability: Ice Scales
nature: Careful
evs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe

[SET COMMENTS]
Ice Scales Zamazenta-C uses it's great defensive typing to check a wide array of special attackers in the metagame, mainly menacing threats such as Kyurem-W, Eternatus, and Mewtwo. Anchor Shot is a great STAB attack as it can trap passive threats and potentially stalling them out if they lack pivoting options, while also dissuading Imposter pokemon Pokemon from switching in as Zamazenta-C can potentially PP stall them out if it chooses not to run Teleport in it's movepool. Body Press is another STAB option that targets opposing Steel-, Normal-, and Dark-types such as Melmetal, Snorlax, Umbreon, and opposing Zamazenta-C for considerable damage, but means that Zamazenta-C would do less damage against threats like Eternatus and Mewtwo and also forces it out when going against Imposter threats. Teleport is a great means of generating momentum as Zamazenta-C tends to force out things it is intended to check, enabling teammates to potentially capitalize on whatever check is forced in. Defog can be another great form of providing utility to Zamazenta-C's teammates, clearing hazards against common setters such as Mewtwo, Zacian-C, and Prankster Eternatus. Entrainment is a great way of dissuading Poison Heal threats such as Zamazenta and Reshiram from switching into Zamazenta-C as they can otherwise potentially use it as setup fodder. It also can lower the damage output coming from threats such as Sheer Force Eternatus and Adaptability Lunala. Spectral Thief is another utility move that can be considered, offering as a means in preventing Zamazenta-C as being used as setup fodder from a wide arrange of threats such as? maybe stuff like QD Etern, QD/Smash M2, however the other utility options already listed are generally more preferred.

Zamazenta-C pairs well with other defensive pivots * who can cover its weakness to physical attacks (such as Fur Coat Eternatus, Fur Coat Darmanitan-Zen, and Melmetal)move to the * location as Zamazenta-C tends to be forced out by threats like Zacian-C, Zekrom, and Galarian Darmanitan-Zen. Offensive partners that can take advantage of Zamazenta-C's ability to generate slow pivoting such as Mewtwo, Zacian-C, and Kyurem-W this sentence is incomplete. Kyurem-W in particular appreciates Zamazenta-C's ability to effectively clear off hazards I'm not really sure about this considering all 3 big Poison Heals beat it and drop hazards, maybe say how it outspeeds and threatens Resh + Zek? Also can be improofed by Zama-C, enabling it to wallbreak more frequently without the worry of being chipped. Secondary checks to special attackers who abuse utilize ability-ignoring moves such as Moongeist Beam Lunala and Photon Geyser Mewtwo are needed as Zamazenta-C can struggle to check the aforementioned threats, especially when boosted. Therefore, partners such as Snorlax, Umbreon, and Incineroar are appreciated in order to properly account for such moves.

[SET]
name: Physically Defensive Wall
move 1: Cotton Guard / Entrainment
move 2: Body Press
move 3: Recover
move 4: Spectral Thief / Anchor Shot
item: Leftovers / Safety Goggles / Rocky Helmet
ability: Magic Bounce / Fur Coat / Primordial Sea
nature: Impish
evs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe

[SET COMMENTS]
Cotton Guard in conjunction with Body Press enables Zamazenta-C to apply offensive pressure to anything that does not resist the move while simultaneously improving its matchup versus various physical attackers. Entrainment can be used instead to force out Poison Heal users such as Zamazenta and Reshiram while also neutering certain abilities off offensive threats such as Sheer Force from Mewtwo or Prankster off of Eternatus to improve it's matchup against the aforementioned threats Unsure how removing Prankster makes Etern any easier to deal with. Spectral Thief enables Zamazenta-C to not only target Ghost-types who are immune to it's primary STAB move, but also prevents setup sweepers such as from using it as setup fodder. Anchor Shot can be employed as a secondary STAB move and is a great means of trapping passive threats that lack a form of pivoting, potentially enabling Zamazenta-C to PP stall or use it's target as setup fodder. Magic Bounce is a great ability that can bounce back entry hazards and status against common spreaders such as Eternatus, Golisopod, and Ferrothorn. It also allows Zamazenta-C to counteract Normalize Dragapult, a uncommon but deadly threat that can sweep through opposing teams without proper counterplay. Fur Coat can be used to enable Zamazenta-C to improve its matchup versus physical attackers such as Zacian-C, Zekrom, and Kyurem-B. Primordial Sea can be used on teams who need specific counterplay to threats such as V-Create V-create Zacian-C, Reshiram, or Galarian Darmanian-Zen Darmanitan, but offers less overall utility compared to the two previously mentioned abilities. Leftovers should be used on Magic Bounce sets, while Safety Goggles or Rocky Helmet should be employed on sets with the other abilities.

Specially defensive pivots such as Ice Scales Snorlax, Umbreon, and Incineroar can be crucial in switching into specially offensive threats like Mewtwo, Sheer Force Eternatus, and Kyurem-W as such threats tend to force Zamazenta-C out. Offensive breakers like Eternatus, Zekrom, comma and Kyurem-B can apply offensive pressure to common checks to Zamazenta-C such as Darmanitan-Zen, Fur Coat Eternatus, and Seismitoad and can be potentially improofed by Zama-C or something. If Zamazenta-C is not running Primordial Sea, partners who can switch into Fire-type attacks are necessary in order to handle physical attackers who run V-Create V-create for coverage. Good examples include Flash Fire Melmetal, Fur Coat Primarina not a fan of FC Primarina, use Etern as an example instead would be better, and Darmanitan-Zen. Add something of what Zama-C can do in return as most of this is just teammates that help out Zama-C.

[CREDITS]
- Written by: [[username1, userid1]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
Very well done, QC 1
 

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