Zeep and Lewdcy

Lewdcy:


Carina [♀]
Type: Steel/Flying
Steel - Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Flying - Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Keen Eye:
(Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Volt Absorb: (Passive) This Pokemon absorbs all electrical attacks and instead of taking damage, recovering 50% of the damage an electrical attack would have done. Thunder Wave has no effect on the Pokemon.
Big Pecks (HA): (Passive) This Pokemon's sturdy wings prevent its defense from being lowered. The rate its defense stage drops towards its natural stage after a boost is also halved from one every round to once every two (2) rounds.

Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP: 90
Atk: 4 (+)
Def: 3
SpA: 1 (-)
SpD: 2
Spe: 88
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up
Leer
Peck
Growl
Swift
Metal Claw
Screech
Wing Attack

Egg
Air Cutter
Drill Peck
Mirror Move
Pursuit
Quick Guard

TM/HM
Aerial Ace
Fly
Protect
Steel Wing
Substitute

Leo [♂]
Type: Normal/Fighting
Normal - +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Fighting - Ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Scrappy:
(Passive) This Pokemon's Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.
Prankster: (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Vital Spirit: (Passive) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its Defense and Special Defense each is increased by one (1) Rank permanently, and its BRT is increased by two (2) ranks.

Nature: Modest (+1 SpA, -1 Atk)

Stats:
HP:
90
Atk: 2 (-)
Def: 3
SpA: 2 (+)
SpD: 3
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up

Scratch
Fury Swipes
Baby-Doll Eyes
Harden
Focus Energy
Rock Smash
Roar
Noble Roar

Egg
Air Cutter
Confuse Ray
Roost
Stealth Rock
Yawn

TM/HM
Focus Blast
Protect
Return
Substitute
Taunt

Move Tutor
#N/A


VS

Zeep:
Horsea
Aussie [♂]
Type: Water


Abilities:
Swift Swim:
(Passive) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Sniper: (Passive) This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
Damp: (Passive) (H, locked) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent's ability to use Self-Destruct or Explosion.

Nature: Mild (+1 SpA, -1 Def)

Stats:
HP:
90
Atk: 2
Def: 2 (-)
SpA: 4 (+)
SpD: 1
Spe: 60
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up

Water Gun
Bubble
Smokescreen
Leer
Twister
Focus Energy
Bubble Beam
Agility
Egg
Octazooka
Water Pulse
Signal Beam
Dragon Rage
Dragon Breath
TM/HM
Ice Beam
Rain Dance
Flash Cannon
Scald
Blizzard
Move Tutor

Torchic
Haduken
[♂]
Type: Fire


Abilities:
Blaze:
(Passive) When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 9 to 11, Fire Blast from 11 to 13)
Speed Boost: (Passive) (H, locked) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that occurs at the end of each round (stats other than Speed are still affected).

Nature: Mild (+1 SpA, -1 Def)

Stats:
HP:
90
Atk: 2
Def: 1 (-)
SpA: 4 (+)
SpD: 2
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up

Scratch
Growl
Focus Energy
Ember
Sand Attack
Peck
Fire Spin
Quick Attack
Egg
Flame Burst
Crush Claw
Feather Dance
Night Slash
Counter
TM/HM
Flamethrower
Fire Blast
Swords Dance
Shadow Claw
Substitute
Move Tutor

Bagon
Rock For Brains
[♂]
Type: Dragon

Abilities:
Rock Head:
(Passive) This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Sheer Force: (Toggle) (H, locked) By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.

Nature: Lonely (+1 Atk, -1 Def)

Stats:
HP:
90
Atk: 4 (+)
Def: 1 (-)
SpA: 2
SpD: 2
Spe: 50
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up

Rage
Bite
Ember
Leer
Dragon Breath
Headbutt
Focus Energy
Crunch
Egg
Dragon Rage
Dragon Rush
Dragon Dance
Hydro Pump
Thrash
TM/HM
Toxic
Dragon Claw
Rock Tomb
Rock Slide
Protect
Move Tutor


Is this 2v2 or 1v1? You never told me

Either way

Iggy Azalea sends out and equips
@Zeep sends out equips and orders
Iggy Azalea orders
I ref
 
Aye come out torchic.
I mean haduken the torchic.
Substitute(15 HP)>Ember>Fire Spin
 
Last edited:
Action 1:
Scratchet used Taunt!
-10EN

Torchic couldn't use Substitue after the taunt

Action 2:
Torchic used Ember!
Crit Roll = 781 NO
Eff Roll = 1150 NO
(4+3+6-3) = 10 DMG
-2EN

Scratchet used Focus Blast!
Hit Roll = 5689 YES
Crit Roll = 215 YES
(12+3+3+3-3) = 18 DMG
-7EN

Action 3:
Torchic used Fire Spin!
Hit Roll = 244 YES
Crit Roll = 1414 NO
(4+3+6-3) = 10 DMG
-4EN

Scratchet used Aerial Ace!
Crit Roll = 6204 NO
(6+3+3-1.5) = 10.5 DMG
-3EN

Scratchet is hurt by fire spin!


Torchic:
HP: 60
EN: 94
Taunted (3a)

VS

Scratchet:
HP: 68
EN: 80

Iggy Azalea orders
PokeZeep orders
I ref
 
Return -> Focus Blast -> Return
IF Torchic uses Counter when you are to use Return, THEN use Focus Energy the first instance, Confuse Ray the following instances and push back each time
 
Action 1:
Torchic couldn't use Swords Dance because of the taunt!
Torchic used Struggle!
Crit Roll = 6637 NO
(5+3-4.5) = 3.5 DMG (1.4 Recoil)
-5EN

Scratchet used Return!
Crit Roll = 5596 NO
(10+3-1.5) = 11.5 DMG
-7EN

Scratchet is hurt by fire spin!

Action 2:
Torchic used Quick Attack!
Crit Roll =1170 NO
(4+3-4.5) = 2.5 DMG
-3EN

Scratchet used Focus Blast!
Hit Roll = 6520 YES
Crit Roll = 7881 NO
(12+3+3-3) = 15 DMG
-7EN

Scratchet is hurt by fire spin!

Action 3:
Torchic used Crush Claw!
Hit Roll = 4432 YES
Crit Roll = 1607 NO
Effect Roll = 8752 NO
(8+3-4.5) = 6.5 DMG
-6EN

Scratchet used Return!
Crit Roll = 8617 NO
(10+3-1.5) = 11.5 DMG
-7EN

Scratchet is hurt by fire spin!


Torchic:
HP: 21
EN: 80

VS

Scratchet:
HP: 49
EN: 59

PokeZeep orders
Iggy Azalea orders
I ref
 
Last edited:
Flamethrower+Flame Burst>CD>Fire Spin+Fire Blast (CD next action)
If Opponent uses Protective/Evasive/Substitute, instead use Chill same action.
 
Last edited:
Action 1:
Scratchet used Protect!
-6EN

Torchic use Chill!
+12EN

Action 2:
Torchic cools down?

Scratchet used Been There, Coming Back!
Crit Roll = 3573 NO
((10*2.25)+3-1.5) = 24 DMG
-24.5EN

Torchic Fainted!


Torchic:
HP: KO
EN: 92

VS

Scratchet:
HP: 49
EN: 29

PokeZeep gets 1CC
Torchic gets 1EC/2MC/1AC
Iggy Azalea gets 1CC
Scratchet gets 1EC/3MC/1AC/1KOC

I get 3UC
 

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