Yo, got some rly cool sets to share with you guys.
Scarf Ash Greninja
Greninja-Ash @
Choice Scarf
Ability: Battle Bond
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- U-Turn / Rock Slide / Spikes
- Dark Pulse
- Ice Beam
Scarf gren is a well-known set which fits on some teams that require it's qualities. Battle bond gren can also actually run a very similar set. Of course, variants like rock slide+gunk shot+ice beam+u-turn are better off with gren. However, i saw that in some teams of njnp, gren's scarf set is very similar to the standard ash gren variant (rslide,hpump,uturn,spikes and rslide,ibeam,hpump,spikes) . And i thought up of this set. The lack of a type change can net you a surprise kill against something like koko and scarf chomp unboosted. Of course, the damage output is very different but you can fool the opponent since this set is very rare and specs less ash gren usually doesn't switch moves either. Rslide can be used if rkilling volc is rly necessary since even a protean less rock slide will ko 4/0 volc. I can't really think of many disadvantages of using this set over the protean one except maybe the type change?
tl;dr the set's main trick is to lure in certain opponents to ko them while also giving you a potential deadly weapon against offense. It also still fills the same role as scarf protean gren.
http://replay.pokemonshowdown.com/gen7ou-571045126
Replay shows a match against a rain team (i asked a friend to help me out for a new trick). While we did not play that well in the match especially since he played risky to see my trick, gren allowed me to have a safety net against rain boosted kingdra, +1 scoli and koko. Transforming into ash gren also help me out to threaten to sweep his team. Even without mega maw, i could have won the game due to ash gren's immense power even with a scarf. Oh and the team i'm using in this replay is directly from njnp's archive. The scarf gren in the team almost overlaps with the set i'm using so i just replace it with this set.
Dual Chop Garchomp
Garchomp @ Choice Scarf
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Outrage
-
Dual Chop
- Stone Edge
Hate sticky web? Here's the set for you. Well, not a surefire check but it can help. Dual Chop can usually ko smeargle especially since it can break sash. Dual chop especially has no downside of using it over dclaw since it's main purpose is a reliable dragon type move. LO sets can also employ dual chop for a surefire ko and can also punish switching mimikyu with earthquake but i'm uncertain about the set because it triggers contact twice which is terrible against helmet lando. Dclaw on the other hand has shitty damage output against landog anyway so it doesn't matter. Not that i have tried out the set though so feel free.
tl;dr Dual Chop is a reliable dragon type stab and trades 10% accuracy to beat unsuspecting smeargle leads in scarf sets. It's 100% worth if you ask me.
A replay really isn't needed in this case. Dual chop's sole purpose is to ko smeargle in the lead slot.
252 Atk Garchomp Dual Chop (2 hits) vs. 252 HP / 0 Def Smeargle: 290-344 (92.3 - 109.5%) -- approx. 56.3% chance to OHKO
Choice Specs Rotom-Heat or just offensive Rotom-heat in general.
Rotom-Heat @ Choice Specs / Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch / Pain Spilt / Trick / Will-O-Wisp
- Thunderbolt
- Overheat
- Hidden Power [Ice]
I was thinking of a mon to break lando fini steel cores and i thought of this little guy. With this set, chomper, lando, fini, tang ,toxa , all steels,bulky waters and lots of other stuff are wrecked by rotom-heat. Even heatran is 2hkoed with specs tbolt and bulkier variants can't do jackshit to it. Speaking of defensive utility with will-o-wisp it can check a ton of mons like koko,tran,defensive lando,mega maw and even zen headbutt-less mega gross. Of course, don't curse me if it lets you down in certain match-ups, remember that it's B- in RU. Imo, lo gets too easily worn down but maybe it's just me. I've used pain spilt+lo and vswitch+specs and i prefer the latter. Haven't used the last two but seems pretty cool to me. Oh i forgot to mention this but in practice, getting rotom-heat in is very easy.
tl;dr Rotom-heat is an underrated offensive threat that can demolish a lot of teams including steel+tang+tox,lando fini steel and a lot other shit while providing defensive utility.
http://replay.pokemonshowdown.com/gen7ou-571058199
Rotom-heat pretty much OHKOes the whole teams even though all of his mons bar koko provide some sort of defensive utility. Even though i intentionally play risky to showcase it's threat level, i manage to win the match( though not sure if he was going easy on me or something)Some moves i did in the match might not make sense but i did them to let my rotom-heat in so that i can showcase it's power.
Rotom-F also popped in my mind but it's pretty much inferior to rotom-heat, in paper at least. Blizzard doesn't seem worth at all especially due to it's terrible accuracy and rotom-f's typing. Idk you can test this guy or something.