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  1. Victini (Analysis)

    And 401 makes you miss...what kills exactly? Celebi and shaymin will take massive damage from v-generate so you wouldn't need to death gambit them. I could see it being useful to take down mew or tangrowth, but a layer of rocks will ensure the ohko on those two anyway. Assuming that you can...
  2. Victini (Analysis)

    Death Gambit needs 401 HP as at least an option, the difference between switching in 4 or 5 times is important on a scarfer.
  3. The Legend of Old Gregg (OU Warstory)

    I got this far: Hmm... Lead Yanmega. I don't think it will be running Tinted Lens, but will probably try to Baton Pass the speed boosts to something else.
  4. DPP UU Boss Balance ~~~Peaked #1

    Watch out for duggies making turning your pseudo 6-5 into an actual 5-6 by switching into Venu's powder. Other than that, the team looks decently solid. I think that some faster teams could give this team real trouble, as the more members you have to sac, the less stable the team becomes...
  5. This was a UU Battle

    I like your avatar. The battle was nice too.
  6. Retesting the Suspects

    I support the retesting of Crobat and Hounchy. Also, the people who have suggested that we need to retest Obama need to either read WhiteQueen's rmt or put down the crack pipe. Your choice.
  7. Yanmega is damn sexy and you know it [OU RMT]

    A note on the leads. Both Infernape and Azelf can ruin your day if they fire blast.
  8. NP: UU - Silent Night

    Nice to see this set getting more recognition. I'll also be pushing for this set.
  9. The First Smogon Council - Salamence

    I have no problem with people refering to their experiances playtesting as a whole, I just think the random crappy YouTube videos and single battle logs are pointless. Also, you said it perfectly when you stated that people sometimes sac Aerodacty to mence, the keyword being sometimes. My...
  10. The First Smogon Council - Salamence

    If I see another battle involving unskilled players trying to prove mence is broken or not, I am going to lose my mind. Anecdotal evidence from battles (if they should be included at all) should be between players playing at a very high skill level. I don't give a crap about some noob...
  11. NP: UU - Silent Night

    I also ran lee to great success this meta (although I used the scarf version) and it's amazing how easily he can clean after the ghosts have been removed.
  12. The First Smogon Council - Salamence

    Your argument is flawed because it is easy to invert it. Let's say that instead of me (the mence user) having the burden of needing psychic powers to predict your switch in, the burden is on you (the defending trainer) to have psychic powers in order to determine what move my mence is going to...
  13. The First Smogon Council - Salamence

    All of this arguing about "skill" really is useless. If a pokemon is OP only when in the hands of the most skilled players, it is still OP. Saying "well crappy people don't use mence that well" is pointless.
  14. NP: UU - Silent Night

    I'm planning on starting a thread on that ursaring soon. As you have said, he is a threat that a lot of meta teams are very unprepared for.
  15. New and 'creative' moveset/EV spread thread - UU Edition

    You mean divisible by 4 +1 so that he can switch into rocks twice and have the salac activate or be able to sub down?
  16. Turn XIII (OU Warstory)

    Mamo takes 12% from rocks, not 25%
  17. Offensive and Defensive Combos, lures, etc. - UU edition

    there is literally one of these 4 or 5 threads down...
  18. UU Nominations (Round 7)

    No Suspects
  19. The Growth of Competitive Pokemon

    I also understand the pain of yata lock
  20. The UU Viablity Rankings topic.

    See, it's this exact false mentality that makes Swellow overrated. Swellow is much to fragile to be considered a win condition every time the rocks and steels on the opponents team are eliminated.
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