That was the dumbest turn around win ever. We didnt even deserve that, and it completely baffles me how everyone let it happen.
My team totally relied on me, the battery man, to function properly and we didnt even have a way to protect the most important man on the team. I hope you learn from this and design the game better next time around.
I hope you are talking to someone other than me here cause I had no part in designing this damn game. I totally agree the game design sucked, bring it up with Alchemator/the interwebs...I put in my time to finish this game and you got a win out of it so stop complaining.
Anyway, there won't be a Postgame for several reasons:
1. I have already wasted enough of my time on this game.
2. I have no clue what went on the first few cycles (if anything)
3. I have already wasted enough of my time on this damn game.
4. Like anyone cares anyhow.
5. Did I mention that I have already wasted enough of my time on this fucking game?
6. I couldn't comment on game design, player placement, or on upwards of half of the player comments.
7. Fuck this game.
For what it's worth,
here is the document with all of the Role PMs, and
here is the sheet with all of the Roles and stuff. It doesn''t have the Smogon names attached but it's not that hard to figure out, and I'm too lazy to type over all of the names from the working sheet (interwebs put the roles in a different order on the two sheets...ugh).
Anyway, I'm out now, after a few Awards...
Awards:
Best Faction: Weapons.
Worst Faction/Players: Everyone else.
All that need be said.